Halo: Infinite (Dec. 8th, 2021) - Xbox Series X

CokenoPepsi

Registered User
Oct 28, 2016
5,390
2,779
So I've played a bit more while I've been in self isolation...

One thing that is really missing is in game chat, that feature really elevated the Bungie era games... It just not the same without it. For some reason 343 auto turns off all mics?

The maps are all pretty bad, a couple are decent with vehicles... But nothing like Zanzibar, Blood Gulch, Beaver Creek
 

The Mars Volchenkov

Registered User
Mar 31, 2002
49,796
4,270
Colorado
Does it auto turn off all the mics? I’ve been in matches with people talking and some without. I think a lot of people just don’t talk in general, which is probably a bigger issue.
 

JaegerDice

The mark of my dignity shall scar thy DNA
Dec 26, 2014
25,574
10,245
I only use the mic when I'm in a party.

Whether it's friends or an LFG group.

If I'm not in a party, I usually have music playing or a podcast going or something, cause I'm just trying to chill out, not trying to sweat or coordinate or anything. Unranked matches don't need much coordination to win, just pick a player to stick close to off spawn and you do fine.
 
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S E P H

Cloud IX
Mar 5, 2010
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I wanted to avoid this thread until I finished campaign (I will post some spoilers). I understand the unappealing search for the logs, but I think they do a great job showing more deeper into the story and the characters we meet along the way (like the Spartans). I haven't read any other posts about campaign, but I do think it was one that opened more questions than it answered. I admit I had hella fun playing it and I thought the story being quite cryptic throughout was a step in the right direction. Considering what we got in Halo 5, that was night and day difference for the good. Like I literally still to this day do not understand wtf Cortana was doing. I don't know if she knew something the player didn't or what she was trying to accomplish, but she effin' turned evil for the bad like blowing up the Brutes homeworld for the greater good for life I guess?

Halo 5 did so much bad with that story and I really hated that the team brought Forerunners in Halo 4 with the Librarian and Didact, but then wiped them away in one scene. Picture if there was a triangle of enemies in this game between UNSC, Banished, and Didact's forces all fighting against each other? UNSC is trying to stop the Banish from activating the ring because they're clueless, the Banished being pawns of the Harbinger who want to resurrect the Endless, and the Didact switching from destroying all humans to trying to stop the Harbinger knowing her true plans, but the Master Chief keeps getting in his way. I know it might get into GoT territory with all the potential betrayal, but would unlock more of a "fight to save the entire universe and we truly mean it this time" feeling. Changing the subject back to campaign, there were some bad parts like they legitimately cut out a cutscene in the middle of the game if you lot remember which one it was. Then they introduced the monitors companion and then he fights you like five seconds later. That just came across as so unnatural, but glad to see him switch sides towards the end. There is most definitely more, but I am too tired to list all the problems atm.

Obviously the game isn't finished. My friend is more inclined with gaming world and watched a ton of interviews with 343 staff before the game was released. He told me that multiple high-up people mentioned it multiple times from 343 is that this game will be one of the only ones they plan to make for a very long time. They want this game to have the longevity of at least a decade and I would be utterly shocked if that was the finality of campaign, completely shocked at the sheer incompetence if that happens. Remember that I posted a rumour many pages back that a source (not sure how good) said that 343 wants to release the story in episodic content. And if that was the first chapter, it makes perfect sense to me how we still have absolutely no answers about the secrets of the ring, who the Endless are, and whatever else I missed in the story line.

I thought 343 did a great job with the Banished though, I didn't really fancy them as the main enemies in Halo Wars II when I played it (I thought they were sort of a gimmick), but man they took them to the next level in this game and did great with transforming them to how they play in this game. I am also glad that they made certain troops quite weak (like the lower class Brutes), but made others a freakin' challenge such as how tough the Chieftains are (holy smokes). E: Holy hell the ending credits are like twenty minutes long or something. EII: The House of Reckoning was a great level, love how they made it into a Battle Royale, "prove your worth" type that screams Escharum's ideals.
 
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JaegerDice

The mark of my dignity shall scar thy DNA
Dec 26, 2014
25,574
10,245
I wanted to avoid this thread until I finished campaign (I will post some spoilers). I understand the unappealing search for the logs, but I think they do a great job showing more deeper into the story and the characters we meet along the way (like the Spartans). I haven't read any other posts about campaign, but I do think it was one that opened more questions than it answered. I admit I had hella fun playing it and I thought the story being quite cryptic throughout was a step in the right direction. Considering what we got in Halo 5, that was night and day difference for the good. Like I literally still to this day do not understand wtf Cortana was doing. I don't know if she knew something the player didn't or what she was trying to accomplish, but she effin' turned evil for the bad like blowing up the Brutes homeworld for the greater good for life I guess?

Halo 5 did so much bad with that story and I really hated that the team brought Forerunners in Halo 4 with the Librarian and Didact, but then wiped them away in one scene. Picture if there was a triangle of enemies in this game between UNSC, Banished, and Didact's forces all fighting against each other? UNSC is trying to stop the Banish from activating the ring because they're clueless, the Banished being pawns of the Harbinger who want to resurrect the Endless, and the Didact switching from destroying all humans to trying to stop the Harbinger knowing her true plans, but the Master Chief keeps getting in his way. I know it might get into GoT territory with all the potential betrayal, but would unlock more of a "fight to save the entire universe and we truly mean it this time" feeling. Changing the subject back to campaign, there were some bad parts like they legitimately cut out a cutscene in the middle of the game if you lot remember which one it was. Then they introduced the monitors companion and then he fights you like five seconds later. That just came across as so unnatural, but glad to see him switch sides towards the end. There is most definitely more, but I am too tired to list all the problems atm.

Obviously the game isn't finished. My friend is more inclined with gaming world and watched a ton of interviews with 343 staff before the game was released. He told me that multiple high-up people mentioned it multiple times from 343 is that this game will be one of the only ones they plan to make for a very long time. They want this game to have the longevity of at least a decade and I would be utterly shocked if that was the finality of campaign, completely shocked at the sheer incompetence if that happens. Remember that I posted a rumour many pages back that a source (not sure how good) said that 343 wants to release the story in episodic content. And if that was the first chapter, it makes perfect sense to me how we still have absolutely no answers about the secrets of the ring, who the Endless are, and whatever else I missed in the story line.

I thought 343 did a great job with the Banished though, I didn't really fancy them as the main enemies in Halo Wars II when I played it (I thought they were sort of a gimmick), but man they took them to the next level in this game and did great with transforming them to how they play in this game. I am also glad that they made certain troops quite weak (like the lower class Brutes), but made others a freakin' challenge such as how tough the Chieftains are (holy smokes). E: Holy hell the ending credits are like twenty minutes long or something. EII: The House of Reckoning was a great level, love how they made it into a Battle Royale, "prove your worth" type that screams Escharum's ideals.

Cortana becoming an antagonist made sense given her descent into rampancy followed by her uncovering immense power. The problem was the mechanics of this was spelled out outside the games.

After the end of Halo 4, where Cortana fights off her rampancy just long enough to save Chief from the explosion of Didact's ship, she dies. But not entirely. Pieces of her consciousness survive the explosion and float within the debris of the Didact's ship. Eventually the ship falls through slipspace to parts unknown (likely near Genesis, the location she summons Chief to) and she encounters the Domain.

The Domain is a staple of Halo fiction, it's basically a living quantum library of all Forerunner history and culture. Nobody other than the Forerunners has ever been able to access the Domain, but AIs can, because the Forerunners used AIs for damn near everything before the collapse. When the fragments of Cortana attempt to access the Domain, they are met by an AI called the Warden Eternal. One of the fragments engages with the Warden Eternal (not clear if this is any kind of 'battle', could just be two AIs talking and trying to figure each other out), the other fragments sneak past and access the Domain. With the information therein (it includes everything... including, it seems instruction manuals for how everything works), Cortana is able to take control of the Domain, take control of Warden Eternal, and recompile the fragments of herself into a single entity again... minus one, the one who had engaged with Warden Eternal.

She suggests that the recompiling has eliminated the degenerative effects of rampancy, but that's not actually clear. After all, crazy people never think they're crazy. Also, the loss of at least one fragment of her consciousness likely had significant impacts on her personality.

Cortana leans about 'The Mantle of Responsibility' in the Domain, and believes that humanity are not fit for such responsibility. It should be AIs that take on the task of protecting the universe, as organic life is too chaotic, emotional and short-sighted to do what is right for life to thrive in the long-term.
This is where Cortana is at when we meet her in Halo 5. She's gone rampant, 'died', pieced what's left of herself back together and been given the keys to greatest knowledge and power in the universe.

Suffice to say, it is absurd that 343i left THAT MUCH information in the books instead of putting in the actual games. They seem to love making Halo fans 'prove' how much they love Halo by following the narrative threads through other media.


Personally speaking, I've always believed that 343i chickened out with Halo 4. I believe that Cortana should have gone rampant at the end of Halo 4 rather than die saving chief, and set up Halo 5 as our mission to try and save her. And then, if/when that mission failed, Halo 6 should have been the mission for a reluctant, heartbroken chief to hunt down and terminate his best friend.
 

Commander Clueless

Apathy of the Leaf
Sep 10, 2008
15,811
3,792
Cortana becoming an antagonist made sense given her descent into rampancy followed by her uncovering immense power. The problem was the mechanics of this was spelled out outside the games.

After the end of Halo 4, where Cortana fights off her rampancy just long enough to save Chief from the explosion of Didact's ship, she dies. But not entirely. Pieces of her consciousness survive the explosion and float within the debris of the Didact's ship. Eventually the ship falls through slipspace to parts unknown (likely near Genesis, the location she summons Chief to) and she encounters the Domain.

The Domain is a staple of Halo fiction, it's basically a living quantum library of all Forerunner history and culture. Nobody other than the Forerunners has ever been able to access the Domain, but AIs can, because the Forerunners used AIs for damn near everything before the collapse. When the fragments of Cortana attempt to access the Domain, they are met by an AI called the Warden Eternal. One of the fragments engages with the Warden Eternal (not clear if this is any kind of 'battle', could just be two AIs talking and trying to figure each other out), the other fragments sneak past and access the Domain. With the information therein (it includes everything... including, it seems instruction manuals for how everything works), Cortana is able to take control of the Domain, take control of Warden Eternal, and recompile the fragments of herself into a single entity again... minus one, the one who had engaged with Warden Eternal.

She suggests that the recompiling has eliminated the degenerative effects of rampancy, but that's not actually clear. After all, crazy people never think they're crazy. Also, the loss of at least one fragment of her consciousness likely had significant impacts on her personality.

Cortana leans about 'The Mantle of Responsibility' in the Domain, and believes that humanity are not fit for such responsibility. It should be AIs that take on the task of protecting the universe, as organic life is too chaotic, emotional and short-sighted to do what is right for life to thrive in the long-term.
This is where Cortana is at when we meet her in Halo 5. She's gone rampant, 'died', pieced what's left of herself back together and been given the keys to greatest knowledge and power in the universe.

Suffice to say, it is absurd that 343i left THAT MUCH information in the books instead of putting in the actual games. They seem to love making Halo fans 'prove' how much they love Halo by following the narrative threads through other media.


Personally speaking, I've always believed that 343i chickened out with Halo 4. I believe that Cortana should have gone rampant at the end of Halo 4 rather than die saving chief, and set up Halo 5 as our mission to try and save her. And then, if/when that mission failed, Halo 6 should have been the mission for a reluctant, heartbroken chief to hunt down and terminate his best friend.

To me, the worst part about Cortana's story is that the actual culmination of it happens offscreen, and is told to us in flashbacks....

Even if you don't really care about Cortana's storyline, other critical plot points are told to us in a similarly anticlimactic way....including the devastation leading up to the situation we are currently in, which makes it ring rather hollow. Why not open with an actual playable epic battle, and have things happen live rather than in flashbacks?

Very poor choices, IMO.


Still very much enjoyed it, mind you....it just could have been so much more.
 
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S E P H

Cloud IX
Mar 5, 2010
32,546
17,943
Toruń, PL
Cortana becoming an antagonist made sense given her descent into rampancy followed by her uncovering immense power. The problem was the mechanics of this was spelled out outside the games.

After the end of Halo 4, where Cortana fights off her rampancy just long enough to save Chief from the explosion of Didact's ship, she dies. But not entirely. Pieces of her consciousness survive the explosion and float within the debris of the Didact's ship. Eventually the ship falls through slipspace to parts unknown (likely near Genesis, the location she summons Chief to) and she encounters the Domain.

The Domain is a staple of Halo fiction, it's basically a living quantum library of all Forerunner history and culture. Nobody other than the Forerunners has ever been able to access the Domain, but AIs can, because the Forerunners used AIs for damn near everything before the collapse. When the fragments of Cortana attempt to access the Domain, they are met by an AI called the Warden Eternal. One of the fragments engages with the Warden Eternal (not clear if this is any kind of 'battle', could just be two AIs talking and trying to figure each other out), the other fragments sneak past and access the Domain. With the information therein (it includes everything... including, it seems instruction manuals for how everything works), Cortana is able to take control of the Domain, take control of Warden Eternal, and recompile the fragments of herself into a single entity again... minus one, the one who had engaged with Warden Eternal.

She suggests that the recompiling has eliminated the degenerative effects of rampancy, but that's not actually clear. After all, crazy people never think they're crazy. Also, the loss of at least one fragment of her consciousness likely had significant impacts on her personality.

Cortana leans about 'The Mantle of Responsibility' in the Domain, and believes that humanity are not fit for such responsibility. It should be AIs that take on the task of protecting the universe, as organic life is too chaotic, emotional and short-sighted to do what is right for life to thrive in the long-term.

This is where Cortana is at when we meet her in Halo 5. She's gone rampant, 'died', pieced what's left of herself back together and been given the keys to greatest knowledge and power in the universe.

Suffice to say, it is absurd that 343i left THAT MUCH information in the books instead of putting in the actual games. They seem to love making Halo fans 'prove' how much they love Halo by following the narrative threads through other media.


Personally speaking, I've always believed that 343i chickened out with Halo 4. I believe that Cortana should have gone rampant at the end of Halo 4 rather than die saving chief, and set up Halo 5 as our mission to try and save her. And then, if/when that mission failed, Halo 6 should have been the mission for a reluctant, heartbroken chief to hunt down and terminate his best friend.
Thanks for this mate and I really mean that I appreciate it! I am not the biggest fan of TheActMan, but in his review of Halo 5 one of his most profound complaints of the game is that you had to read like four other books to understand the characters and the events that lead up to the opening cutscene. There are some great Halo books out there and I have no problem reading outside information to understand more of the universe. Personally, I own and have read all the Eric Nylund and Karen Traviss novels they wrote about Halo along with The Cole Protocol and New Blood. I loved all the secondary stories, but reading extra stuff to understand the full events of a game is just the worst type of story-writing you can conduct. These books are supposed to shed background stuff like how Avery Johnson got off the ring between the events of Halo CE and Halo 2 and give more info about characters, but not be the main sources of introducing a character like they did with the entire Locke team.

I also think Halo 5 did an absolutely brutal job showcasing her rampancy. Maybe I had such a sour taste in my mouth and might have to play it again, but never did I think she was turning into this ultra class villain compared to her rampancy in Halo 4 where she kept glitching. Plus the game did a truly horrible job (and I hate this in games) with very important conversations between characters when you're in the middle of firefights. OMFG I effin' hate this so much and Halo 5 did this probably worse than any game I've played to this very day.

To me, the worst part about Cortana's story is that the actual culmination of it happens offscreen, and is told to us in flashbacks....

Even if you don't really care about Cortana's storyline, other critical plot points are told to us in a similarly anticlimactic way....including the devastation leading up to the situation we are currently in, which makes it ring rather hollow. Why not open with an actual playable epic battle, and have things happen live rather than in flashbacks?

Very poor choices, IMO.


Still very much enjoyed it, mind you....it just could have been so much more.
Considering how bad Halo 5 was compared to the rest of the universe, the campaign was always going to be a loss in Infinity. However, I am quite impressed how satisfied I personally came away with it considering how rubbish and a flop that Halo 5 was. Of course @JaegerDice has legitimate concerns of the cons of the story in his review psot, but if they do choose to make episodic content to continue the campaign story, then a lot of the uncertainties that he brought up should be answered, especially with Staten being at the helm of the ship for future content. I get your concerns though and I felt the same way in regards to the entire Cortana as the villain to be anticlimactic, but for me the main problems came from what they did in Halo 5. I do think that showing, not telling is the best way to go for a story and I think that it would've been epic to play the events that Cortana did against humanity in those cutscenes; Spartan training station, Sydney, etc.
 
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Turin

Erik Karlsson is good
Feb 27, 2018
24,054
28,507
So ranked seems to be bugged. I’m diamond 4, and over the last couple days the games I win don’t count (literally says my rank is unavailable after the game and then when it resets it hasn’t moved up, even if I lead the team and we dominated) but of course my loses count a lot now, because it thinks I haven’t won in days. And even though I’m diamond guys who are gold and go 3-22 are on my team.

Don’t really see the point in playing ranked right now
 

chicagoskycam

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Nov 19, 2009
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So ranked seems to be bugged. I’m diamond 4, and over the last couple days the games I win don’t count (literally says my rank is unavailable after the game and then when it resets it hasn’t moved up, even if I lead the team and we dominated) but of course my loses count a lot now, because it thinks I haven’t won in days. And even though I’m diamond guys who are gold and go 3-22 are on my team.

Don’t really see the point in playing ranked right now

It's based on the total MMR of the guys you are playing with and against. Where are you placing on your team during these games as it makes a big difference between 1st and 4th on your own squad? I've been Diamond 3 to 4 for a while but once we start losing I bounce. If you dominate teams where your total MMR is already higher you probably won't rank up. Sometimes it takes a game to update
 

The Mars Volchenkov

Registered User
Mar 31, 2002
49,796
4,270
Colorado
Finished the campaign last night. Loved it. The story is a bit confusing but I had a great time every second of the way. Excited to see where they take this with the DLC.

So Atriox is alive? Been watching some theory videos on people that know the lore more than I do but seems like it could go some interesting places.
 

Turin

Erik Karlsson is good
Feb 27, 2018
24,054
28,507
It's based on the total MMR of the guys you are playing with and against. Where are you placing on your team during these games as it makes a big difference between 1st and 4th on your own squad? I've been Diamond 3 to 4 for a while but once we start losing I bounce. If you dominate teams where your total MMR is already higher you probably won't rank up. Sometimes it takes a game to update
I played a capture the flag game where we beat a (full) team 5-0 and I had 2 or 3 caps and the highest score on my team and it didn’t move an inch, it just said the rank was unavailable. The next game I played we lost by the smallest possible margins, I lead my team and I lost a quarter rank.
 

Blitzkrug

Registered User
Sep 17, 2013
27,377
9,215
Winnipeg
The ranked mode is horrendous. Last time I played a couple games:

Won, went like 15-6, match MVP = no rank gained (looking at the post game it seemed like most people on both teams were around my rank?

Loss, went like 10-14 (with like 15 assists), second best player on my team = slight rank gain (like a fingernail worth)

It makes zero sense. I'm not even sure where I belong rank wise because everyone below platinum looks like they don't have thumbs and plat itself seems to end in blowouts most games.

They need to end this ranked season early and recalibrate.
 

chicagoskycam

Land of #1 Overall Picks
Nov 19, 2009
25,582
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Fulton Market, Chicago
chicagoskycam.com
I played a capture the flag game where we beat a (full) team 5-0 and I had 2 or 3 caps and the highest score on my team and it didn’t move an inch, it just said the rank was unavailable. The next game I played we lost by the smallest possible margins, I lead my team and I lost a quarter rank.

Yeah, you won't go up much sometimes especially at the higher ranks. I always check the ranks on the opposing team and sometimes they are fairly low with one Diamond.
 

The Mars Volchenkov

Registered User
Mar 31, 2002
49,796
4,270
Colorado
From their community director:
UPDATE: January 14
Happy Friday, everyone!
As promised, back with a quick update on the status of Big Team Battle.
Yesterday the test pass was completed and the hotfix is now in the process of going through Xbox certification. As long as no issues arise, we are targeting releasing this hot fix middle of next week. (note that Monday is an office holiday in recognition of MLK Jr Day)
To kick off the new year and also offer a small token of appreciation for your patience during these issues, all players will be granted 5 XP Boosts and 5 Challenge Swaps. This will be active once the hotfix is released and automatically added to the inventory of every player who logs in. This grant offer will remain active for about a month so just log in any time before then and you’ll get hooked up.
We continue to work towards the mid-February patch and will share details as we get closer. Additionally, work continues on plans/updates to other key topics we know are top of mind for the community (economy, armor customization, ranked, cheating, networking, etc.).
Thank you and have a great weekend!
 

JaegerDice

The mark of my dignity shall scar thy DNA
Dec 26, 2014
25,574
10,245
Im fine with the system. Basing rank impact on the cumulative MMR of each team makes sense, as it allows for teams of widely varying mixed ranks. A Diamond can go in with 3 buddies in gold, and wont be punished much if they run up against 4-stacks of platinums and lose. Likewise, he wont benefit much from beating up on 4 stacks of golds.
 
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S E P H

Cloud IX
Mar 5, 2010
32,546
17,943
Toruń, PL
Information about the next five maps for multiplayer have leaked (no pics). I haven't read it, but it's out there for the lot who want to take a look at what they're planning.
 

aleshemsky83

Registered User
Apr 8, 2008
17,918
464




Also new mode next week.



Xbox social media teams are GIGA-cringe. They're such weirdos. I actually see them patting themselves on the back from their personal twitter accounts when one of their "Hey guys gaming is for everyone lets all be cool" tweets gets a good response.
 
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x Tame Impala

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Aug 24, 2011
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Xbox social media teams are GIGA-cringe. They're such weirdos. I actually see them patting themselves on the back from their personal twitter accounts when one of their "Hey guys gaming is for everyone lets all be cool" tweets gets a good response.


It's a VERY strange culture for sure.
 

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