Yeah I have an Oculus that was given to me, and the only kinds of games where I can really play are sim racing where the body is meant to be static while the world moves around you. With a force feedback wheel, you can do well enough to fool the mind that you are there, but you still get a little vertigo at times. Anything else, and the vertigo is very prominent.
Seeing the VR set from Apple, its basically the same thing, and there's no way this takes off in any meaningful ways. People aren't going to put on a sweatbox of a headset just to watch hockey when they can get a 70 inch 4k for cheaper. And hell, by the time the VR set hits the market, and isn't just a dev kit, 8k sets will be available for a reasonable price and streaming will be prominent enough that most sporting events will be available in at least 4k.
Things will change if VR sets become smaller and more easily wearable, like glasses, but until that happens, its just not really reasonable to think that this will take off. Hollywood thought 3D would take off and around 2010 all the premium sets had some kind of 3D capability. But they just didn't sell, and by 2016 Samsung pulled the capability from all their sets and everyone else followed suit to the point where the technology is now dead. And that's because people didn't want to wear this;
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If that was a non-starter, so is this: