OT: Video Game Talk (oh, also the Week before the All-Star Break Pre-Game Talk "archive")

The Merchant

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The tech is outstanding on both next gen consoles. Now only if AAA games would be better and not aimed for casuals. Long gone is the PC golden age of the early 2000's when nearly every month there was a new absolute banger. It's quite telling that there are a ridiculous amount of remakes now.

Of course the landscape has completely changed. Game development has become very expensive and time consuming. If you release a triple A game aimed exclusively at hardcore gamers there is a risk it will not sell as much.
It's why Elden Ring should be a lesson to every publisher in the industry that there is an intense desire for non-casual new IP. Everyone's trying to become the next Fortnite and that's just not gonna happen. It's also a reason I respect what Sony is doing with their stable of developers. For every TLoUP1 we get a Returnal.
 

henchman21

Mr. Meeseeks
Feb 24, 2012
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The tech is outstanding on both next gen consoles. Now only if AAA games would be better and not aimed for casuals. Long gone is the PC golden age of the early 2000's when nearly every month there was a new absolute banger. It's quite telling that there are a ridiculous amount of remakes now.

Of course the landscape has completely changed. Game development has become very expensive and time consuming. If you release a triple A game aimed exclusively at hardcore gamers there is a risk it will not sell as much.
Today it seems like every game has to be this massive open world game with RPG and/or FPS elements... I love the GTA series, but the popularity there has made pretty much every AAA game have to have many of those elements. It makes things way too expensive and nobody takes chances anymore.

Smash I'll give you for sure, but MK was essentially a straight port and while the rest are varying levels of good-to-great, they're lower on the totem pole in terms of what you'd expect from AAA. I mean it took forever to release Bayo and Metroid Prime 4's first and last appearance was 5 years ago now, which is just crazy for a flagship franchise (I know Dread came out which was awesome, but it felt like something smaller scale just to satiate the wait). I think the Switch has sort of blossomed into an indie haven, which is great. There needs to be a place like that in the mainstream. I just wish they had the same level of consistency as the PS 1st party studios in terms of AAA. But hey, that's not really their business model anymore and that's ok.

There's a great website called Digital Foundry that does an impeccable job at analyzing all of the technical aspects and performance of certain games on certain hardware. I usually go there to decide which version to pick and it almost always ends up on the side of the PS5 for me, with minimal resolution and FPS differences. The SSD really is a gamechanger if the developer decides to take advantage of it. But yeah, again, personal preference.

And I mean different people prefer different games obviously, but the PS5 had what you could easily argue to be the best launch lineup in their history. There were games in that lineup that you usually wouldn't expect for at least a year or two into a console's life cycle and it's only gotten better from there. I find it hard to believe anyone could be disappointed in the offerings of this gen so far. Lots of cross-gen to deal with still, but why wouldn't you want to play the best versions of those games anyway?

I'd argue that many of those games are clearly AAA sorts of games. Pokemon is probably a top 5 gaming franchise. They just are not the same demographics as PS/Xbox.

I know Digital Foundry... to me it is rather clear the little things on Xbox (VRS is significantly better, full RDNA 2.0 feature set, more raw power) have a significant impact on visuals between the two... and Xbox's implementation of variable framerate is so much better. Just look at Dead Space right now with the VRS issues PS5 has. The SSD is marginally better (both are quite fast) and for multiplats the only real difference you see is a few seconds of load time. I just don't find that to be a significant bump to the PS5 unless it is an exclusive, which doesn't really matter either way. PS5 has exclusives and that is the main draw. Most of their exclusives are 3rd person action or story driven games though. You want a good platformer or RPG, PS just doesn't have that unless they buy it from a 3rd party.

I really consider the PS5 launch lineup to be really poor. It is held up by cross-gen. Gone are the days of the Dreamcast where you get 5-10 absolute gems right at the beginning. PS5 will end up with a really good library over time, I just find this whole generation to be lacking any sort of exclusives of note so far.

The way I see the breakdown... if you are buying one, PS5 is the way to go. If you like portable gaming, Switch. If your going to own 2 or more, Xbox should be the main gaming machine. Unless you're just a PC master race person, then you go PC and Steam Deck.
 

TruePowerSlave

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Jun 27, 2015
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It's why Elden Ring should be a lesson to every publisher in the industry that there is an intense desire for non-casual new IP. Everyone's trying to become the next Fortnite and that's just not gonna happen. It's also a reason I respect what Sony is doing with their stable of developers. For every TLoUP1 we get a Returnal.
Elden Ring selling a lot hopefully makes some of the developers rethink their approach. Ubisoft like open worlds full of map markers and handholding are awful.
 
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henchman21

Mr. Meeseeks
Feb 24, 2012
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Elden Ring selling a lot hopefully makes some of the developers rethink their approach. Ubisoft like open worlds full of map markers and handholding are awful.
Frankly I don't think many studios can really make that sort of game (with maybe the exception of Team Ninja). From Software does one thing incredibly well and just keeps expanding that idea. Naughty Dog for all their talents hasn't shown they can make a game with that subtle of storytelling and that great of combat. I doubt anybody under the Bethesda umbrella can either. It is just a tricky sort of format.
 

Ceremony

How I choose to feel is how I am
Jun 8, 2012
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There's a good chance that I play way more video games than people with multiple consoles. I don't know why you would bother having several. You're not going to get the full use out of anything.
 
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The Merchant

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Today it seems like every game has to be this massive open world game with RPG and/or FPS elements... I love the GTA series, but the popularity there has made pretty much every AAA game have to have many of those elements. It makes things way too expensive and nobody takes chances anymore.



I'd argue that many of those games are clearly AAA sorts of games. Pokemon is probably a top 5 gaming franchise. They just are not the same demographics as PS/Xbox.

I know Digital Foundry... to me it is rather clear the little things on Xbox (VRS is significantly better, full RDNA 2.0 feature set, more raw power) have a significant impact on visuals between the two... and Xbox's implementation of variable framerate is so much better. Just look at Dead Space right now with the VRS issues PS5 has. The SSD is marginally better (both are quite fast) and for multiplats the only real difference you see is a few seconds of load time. I just don't find that to be a significant bump to the PS5 unless it is an exclusive, which doesn't really matter either way. PS5 has exclusives and that is the main draw. Most of their exclusives are 3rd person action or story driven games though. You want a good platformer or RPG, PS just doesn't have that unless they buy it from a 3rd party.

I really consider the PS5 launch lineup to be really poor. It is held up by cross-gen. Gone are the days of the Dreamcast where you get 5-10 absolute gems right at the beginning. PS5 will end up with a really good library over time, I just find this whole generation to be lacking any sort of exclusives of note so far.

The way I see the breakdown... if you are buying one, PS5 is the way to go. If you like portable gaming, Switch. If your going to own 2 or more, Xbox should be the main gaming machine. Unless you're just a PC master race person, then you go PC and Steam Deck.
Pokemon is absolutely a flagship franchise, but their insistence on hitching it to GameFreak hasn't exactly produced the results you'd expect from a AAA console Pokemon. I know a lot of people have liked them, but everyone can agree that they're incredibly buggy and look like they're two steps away from being 3DS games visually. Lots of that has to do with the Switch's limitations, but still. We saw what can be done with the likes of BotW. As for the others, I don't think anyone could reasonably argue a game like Splatoon is AAA on the level you'd expect from a God of War or Spider-Man. A great series, sure. But, like I said, lower on the totem pole.

Couldn't disagree more on their variety of exclusives. They've pumped out games like Rift Apart, Astro's Playroom and Sackboy's Big Adventure which are all excellent platformers in their own right...then have produced or made deals for the likes of Demon's Souls, Horizon, FF7R and NiOh 2 which are all standout RPG's. Tons of their games follow the action/narrative formula for sure, but they do it better than anyone. There's also a good amount of variety in those games as well (Spider-Man playing nothing like Tsushima, for example).

I'm just not sure how you can expect much more than games like Demon's Souls, Miles Morales, Sackboy and Astro's. All above or damn-near 90+ games on review aggregators, on top of your standard third-party fare. It doesn't get much better than that in contemporary launch lineups.
 

TruePowerSlave

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Jun 27, 2015
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Frankly I don't think many studios can really make that sort of game (with maybe the exception of Team Ninja). From Software does one thing incredibly well and just keeps expanding that idea. Naughty Dog for all their talents hasn't shown they can make a game with that subtle of storytelling and that great of combat. I doubt anybody under the Bethesda umbrella can either. It is just a tricky sort of format.
The issue with the current open worlds is that they are massive areas full of dull busy work. Combine that with the developer treating the player like an idiot and showing everything.

They could just change their approach and the games would be much improved, even with mostly the same gameplay. Maybe people still want the Ubisoft handholding approach, I’m sick of it.
 
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The Merchant

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Elden Ring selling a lot hopefully makes some of the developers rethink their approach. Ubisoft like open worlds full of map markers and handholding are awful.
Man I absolutely adored AC Odyssey, probably took over as my favorite AC game to date, but yeah their design philosophy is needlessly excessive to say the least. It's no wonder why Ubi is struggling the way it is right now.
 

henchman21

Mr. Meeseeks
Feb 24, 2012
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There's a good chance that I play way more video games than people with multiple consoles. I don't know why you would bother having several. You're not going to get the full use out of anything.
Different consoles have different strengths and have different experiences... Switch and one of PS5/XSX makes the most sense to me. Having both PS5 and XSX without a Switch really doesn't (today anyways). Maybe when the exclusives start rolling out.

The issue with the current open worlds is that they are massive areas full of dull busy work. Combine that with the developer treating the player like an idiot and showing everything.

They could just change their approach and the games would be much improved, even with mostly the same gameplay. Maybe people still want the Ubisoft handholding approach, I’m sick of it.
The treating the player like an idiot is really about maximizing TAM. These are typically huge (mostly publicly traded) corporations that have objectives to be met. Artificially limiting your TAM is typically a harmful thing to shareholders. For the same reasons many movie production companies push so hard for PG13 ratings, you get a large push to make games as accessible as possible. It is refreshing though when your hand isn't held.
 

SaltySkywalker

Bushes of Love
Jul 15, 2016
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Man I absolutely adored AC Odyssey, probably took over as my favorite AC game to date, but yeah their design philosophy is needlessly excessive to say the least. It's no wonder why Ubi is struggling the way it is right now.

I loved AC3 and Black Flag. I've still got Valhalla and play it from time to time, but I think my love for Vikings is the only thing really keeping me in it.

I'm an Xbox guy through and through, but I have always wanted to play God of War and Last of Us and a couple other exclusives that have made me consider getting a PS...but, in the end, I really don't want two full consoles. Which has led me to wanting to have a console and a portable system. I like the idea of Switch and would probably love Breath of the Wild, but mostly don't care for Nintendo exclusives. If I could get a portable and play PS exclusives that would be best case scenario. Sounds like that might be the Steam but it seems a lot and certainly expensive. idk
 
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Ceremony

How I choose to feel is how I am
Jun 8, 2012
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Different consoles have different strengths and have different experiences... Switch and one of PS5/XSX makes the most sense to me. Having both PS5 and XSX without a Switch really doesn't (today anyways). Maybe when the exclusives start rolling out.
According to exophase I've spent 54 hours on Hades and 21 hours on Arkham Asylum this month. Besides that I've been working through the challenges in Red Dead 2 and playing one or two other things a little bit at a time. How would I fit another console into that?
 

henchman21

Mr. Meeseeks
Feb 24, 2012
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According to exophase I've spent 54 hours on Hades and 21 hours on Arkham Asylum this month. Besides that I've been working through the challenges in Red Dead 2 and playing one or two other things a little bit at a time. How would I fit another console into that?
Take Hades on the go with you everywhere, including toilet time! Adds minutes per day! Minutes!
 

The Merchant

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I loved AC3 and Black Flag. I've still got Valhalla and play it from time to time, but I think my love for Vikings is the only thing really keeping me in it.

I'm an Xbox guy through and through, but I have always wanted to play God of War and Last of Us and a couple other exclusives that have made me consider getting a PS...but, in the end, I really don't want two full consoles. Which has led me to wanting to have a console and a portable system. I like the idea of Switch and would probably love Breath of the Wild, but mostly don't care for Nintendo exclusives. If I could get a portable and play PS exclusives that would be best case scenario. Sounds like that might be the Steam but it seems a lot and certainly expensive. idk
Black Flag and Brotherhood were my shit before Odyssey came out. I really wanted to like Valhalla. Love the setting and visually it was really impressive, but I'm just not a fan of the more heavy-handed RPG gameplay that was present in Origins and Valhalla. Having enemies become damage sponges purely for the sake of making it feel like an RPG robs it of the cool feeling you get playing as an assassin. I thought Odyssey did a phenomenal job of adding RPG elements while also keeping the gameplay quicker and more skill-based.

Yeah, it can be jarring migrating to a new console, but trust me it'll be worth it if you do. There's a ridiculous treasure trove of exclusives between PS4 and 5. The way I justify owning multiple consoles is the fact that they also function as the best streaming devices on the market. I can keep my main console in the living room and use the other to stream TV in the bedroom. I've heard the Steamdeck is incredible, but you'd be doing yourself a disservice by playing game like God of War on anything other than the biggest TV you own.
 
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Avsboy

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Dec 12, 2006
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These chats have had an impact on my daily life. I just realized that Ragnarok is a PS5 exclusive, which swings the console debate a bit in favor of PS5. And a previous mention of Metal Gear Solid has me binging them on Youtube.
 
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MacKaRant

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Jul 27, 2021
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I really consider the PS5 launch lineup to be really poor. It is held up by cross-gen. Gone are the days of the Dreamcast where you get 5-10 absolute gems right at the beginning. PS5 will end up with a really good library over time, I just find this whole generation to be lacking any sort of exclusives of note so far.
It's tricky, I like that Microsoft has emphasized backwards compatibility and driven Sony to do the same (unlike certain other console manufacturers, cough, cough, Nintendo, who want you to repurchase the same game multiple times).

In a different climate, Sony's flagship exclusives would have only released on PS5, and the scarcity of hardware would have driven gamers to a frenzy. (Back when I was growing up, this was an intentional scarcity was a marketing strategy for Nintendo.) If you consider the new God of War and new Horizon (though not my cup of tea) as exclusives, the PS5 early lineup looks particularly strong. Returnal was my favorite game of 2021, so maybe I am biased here.

On Elden Ring design, I am really worried that other developers will try to imitate it without understanding why it works. Actually, I rate Elden Ring below most of the other From Software Soulsborne games. I prefer the crafted experiences and carefully calibrated difficulty levels of the other games, not to mention the shorter lengths.
 

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