Todd Howard just did an interview with IGN. Some of the main points…
- They’ll do a deep dive in the future about the size and scope. There’s a lot of procedural generation but that’s been a part of their games like Skyrim as well. He did say they will make it obvious which planets have more to do and which are for mining, etc.
- They have done more hand crafting, content wise, than they have for any prior games In terms of dialogue so that as you explore, you find things.
- You can dock and disable other ships, smuggle items, steal ships.
- New Atlantis is biggest city they’ve built. Four major cities in total.
- The main quest is a little bit longer than their previous games. Not counting side stuff. Think he said around 40 hours for main quest alone.
- does say this game is a dream for their modding community
- Elder Scrolls 6 in pre-production and Fallout 5 after that.
Video is probably somewhere in here: