Starfield - Bethesda Softworks - Release Date - Sep 6th 2023

This game could become a problem for me...I rarely play more than 2 hours in a day, put 5 into this yesterday. It's a lot of fun, has potential to be overwhelming but they hold your hand decently enough at the start which helps.

My only complaint so far is a very small one, it's odd that the game lets you pick up multiple copies of the same weapon as opposed to just ammo for your existing version of that weapon. Maybe that's a Bethesda quirk, don't remember as I haven't played much Bethesda aside from Fallout 3 which was a while ago.

The sense of humor feels like a more mature/subtle Borderlands, which is nice.
 
At least when you are overencumbered you can still walk at a decent pace, and just stop here and there to let your oxygen replenish, not like Fallout when it makes you move at a snails pace if you are one Nuka Cola over the limit, and then you can offload the extra stuff into the ships cargo hold to sell off later

Really? I looked for this in my ship but somehow missed it then. I thought I was going to have to go back to New Atlantis every time.

Note that you can give your companions things to carry, so it helps a lot to have one with you. Just remember to also sell stuff from their inventories when you're at vendors. Also, as I just noted, using a booster pack helps a good bit while encumbered. Of course, also rank up the Weight Lifting skill as quickly as you can.

I forgot I could do this. Thank you. Saved me a ton of work.
 
What happens? More detailed maps after you visit a city? I haven’t noticed that. I still just get the location icon with a blank map around it. What do you have to zoom in more or something?
Until you visit a landmark on any planet it won't show up until you visit it. After that, you can fast travel as much as you want.
 
This game could become a problem for me...I rarely play more than 2 hours in a day, put 5 into this yesterday. It's a lot of fun, has potential to be overwhelming but they hold your hand decently enough at the start which helps.

My only complaint so far is a very small one, it's odd that the game lets you pick up multiple copies of the same weapon as opposed to just ammo for your existing version of that weapon. Maybe that's a Bethesda quirk, don't remember as I haven't played much Bethesda aside from Fallout 3 which was a while ago.

The sense of humor feels like a more mature/subtle Borderlands, which is nice.

I also thought that was strange. Guessing it’s so you can sell multiple of a gun. Also kinda annoyed you can’t see how much things weigh/their value when you’re taking it off their corpse. With how easily you become encumbered, it has me only taking rare items, ammo, or credits now.
 
Really? I looked for this in my ship but somehow missed it then. I thought I was going to have to go back to New Atlantis every time.
I discovered it only because there's an activity to check your cargo and, when active, it points the panel out to you. I recall it being just outside of the cockpit of your starter ship, on the wall.
Also kinda annoyed you can’t see how much things weigh/their value when you’re taking it off their corpse. With how easily you become encumbered, it has me only taking rare items, ammo, or credits now.
Instead of taking items from the pop-up window, you can choose the Transfer option, which will open their inventory fullscreen. You can see the weight there. It'd be nicer if the pop-up window showed it, though, I agree.
 
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Until you visit a landmark on any planet it won't show up until you visit it. After that, you can fast travel as much as you want.

Oh, ok. That makes sense. I thought you were saying that the location maps became more detailed after you visited a location and I was going to say that hasn’t happened for me. That’s why I was confused.

My complaint about the maps wasn’t the fast travel. The fast travel options work well. My complaint was about the lack of detail on the maps. It would be nice if they showed some of the details of cities so you could see store locations and stuff like that. But the lack of detail is really no different than any other Bethesda game so I’m not sure why I was expecting more detailed maps. lol
 
First time trying a game like this. Had been out of gaming entirely for like 20 years until I got a ps5 last year and I just bought a nice gaming pc about a month ago. Been playing this daily since Friday.

Ideally I'd like to expand my cargo hold rather than spend 90% of my credits on a new ship but my god I cannot figure out how to get anything at all to work in the ship builder. It doesn't look like the Frontier comes with any free connection spots to add anything to attach another cargo hold to nor does removing the old cargo hold and replacing it with a bigger one work. I just added Andreja (To Sarah, Barrett, Sam and Vasco) as a companion so I have another fresh person to stash cargo on for the moment but it still adds up quickly and when we get back to the ship there will be no place to put anything now.

Starting outposts would be cool but I know that will be a similar process to the ship building so I'm not even going to waste my time trying that at the moment.
 
Ideally I'd like to expand my cargo hold rather than spend 90% of my credits on a new ship but my god I cannot figure out how to get anything at all to work in the ship builder. It doesn't look like the Frontier comes with any free connection spots to add anything to attach another cargo hold to nor does removing the old cargo hold and replacing it with a bigger one work. I just added Andreja (To Sarah, Barrett, Sam and Vasco) as a companion so I have another fresh person to stash cargo on for the moment but it still adds up quickly and when we get back to the ship there will be no place to put anything now.
Do the Mantis quest if you have it, I think the "Secret Outpost" note drops randomly on Spacers.

It's pretty easy and gives you a ship with much better cargo hold. It's much bigger in size than Frontier but for some reason still only allows 2 crew, oh well.
 
There is a Payload perk that I think is on the second tier that will increase your cargo. I bought a Trader something and it has 1200 space in the cargo so I'm good for now. I believe you can just drop your guns or space suits or whatever on the floor of your ship and they'll stay there.
 
This game is like crack for hoarders.

I saw entire videos on all the ways to create more carrying / storage space.

As a non-hoarder, I ask is it really necessary to stash all this stuff? I remember being overwhelmed by the amount of stuff you could loot in Outer Worlds, and I just ignored 90% of it, and it didn't affect my play through at all.

Would it be the same here? Can I safely ignore most stuff?
 
This game is like crack for hoarders.

I saw entire videos on all the ways to create more carrying / storage space.

As a non-hoarder, I ask is it really necessary to stash all this stuff? I remember being overwhelmed by the amount of stuff you could loot in Outer Worlds, and I just ignored 90% of it, and it didn't affect my play through at all.

Would it be the same here? Can I safely ignore most stuff?
In 10 hours I’ve become over encumbered once, and it was because of too much iron on me. I just don’t pick everything up.
 
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This game is like crack for hoarders.

I saw entire videos on all the ways to create more carrying / storage space.

As a non-hoarder, I ask is it really necessary to stash all this stuff? I remember being overwhelmed by the amount of stuff you could loot in Outer Worlds, and I just ignored 90% of it, and it didn't affect my play through at all.

Would it be the same here? Can I safely ignore most stuff?
If you mine minerals they're .5 a piece, which adds up. Most guns are 3 or 4, space suits range from 6 to 20, packs also weigh a bunch. I try to stay a "1kg for 1000 credit" rule, to make it worth it for selling purposes. I also only keep one gun per ammo type.
 
If you mine minerals they're .5 a piece, which adds up. Most guns are 3 or 4, space suits range from 6 to 20, packs also weigh a bunch. I try to stay a "1kg for 1000 credit" rule, to make it worth it for selling purposes. I also only keep one gun per ammo type.

Makes sense.

I've been trying to stick to just 3-4 guns. If I find a better version of a gun type I'm using, I'll sell or just drop the old one unless it's really valuable.

I pick up all ammo because it has no weight.

I was picking up all the medical / food stuff, but it seems useless. Medkits, Heart+, Amp seem enough for now. The rest is just clutter that I will never realistically use.

Crafting stuff? Eh, I was picking up most of it, then realized a bunch of it was heavy, and kinda stopped. Again, I rarely spend much time crafting in games unless the crafting is really fun or essential (like survival games).

I just ignore all the misc stuff that has no purpose other than selling.

I'm a minimalist at heart :) Keeps me sane!
 
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This game is absolutely beautiful. Just spent hours today running around a planet or two killing random spider creatures and finding outposts. This game is horrifyingly large. Like I honestly believe you could spend a decade playing it consistently and probably still miss quite a bit.

However, I do feel like I get punished for exploring without a mission sometimes. For example I found this outpost that had been taken over by pirates. Killed them all. Couldn’t get into these certain doors without a key. Couldn’t find the key. Looked up a YouTube walkthrough and apparently it’s a mission. The girl that’s supposed to tell me to rescue two more people doesn’t say anything to me. Idk if it’s a glitch or I just needed to activate the mission first. Either way that shouldn’t be a thing. Another thing is I was exploring a planet once as like a level 3 and would absolutely get my shit kicked in by random level 20+ creatures haha.

I’m still in love with this game it just feels like a tough learning curve to me. Ive done a lot of dying and googling haha
 
This game goes to same file as Hogwarts for me very mid. Has it moments but nothing really that interesting. Looks kinda outdated like bethesda games usually do. Side quests are good, main quest not so much. Exploring is a let down when its really not that open world game after all.
 
Makes sense.

I've been trying to stick to just 3-4 guns. If I find a better version of a gun type I'm using, I'll sell or just drop the old one unless it's really valuable.

I pick up all ammo because it has no weight.

I was picking up all the medical / food stuff, but it seems useless. Medkits, Heart+, Amp seem enough for now. The rest is just clutter that I will never realistically use.

Crafting stuff? Eh, I was picking up most of it, then realized a bunch of it was heavy, and kinda stopped. Again, I rarely spend much time crafting in games unless the crafting is really fun or essential (like survival games).

I just ignore all the misc stuff that has no purpose other than selling.

I'm a minimalist at heart :) Keeps me sane!

Your going to want to keep some stuff for crafting weapon mods. Some are crazy good.
 
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You listed your CPU but what is your graphics card? I hope you are not running this game using integrated graphics and expecting good performances.

I have a GeForce RTX 2060 6 GB GPU. You'll have to forgive me because I have a fairly surface level understanding to parts, components and optimization. I know that I don't have absolute top of the line components, but I am a little surprised at how much difficulty I'm having even at low settings and everything turned down.

It's manageable and I'm still enjoying the game, but the stuttering makes the experience cumbersome at times and the game has crashed 2 times out of my 27 hours of play time.
 
On more of a gameplay note - does anyone know if actions will affect crew mates opinions of you even if they're not actively following you? I assume they don't but would like to be 100% sure.

I'm playing as a Cyberrunner with decent investment into the Thief skill. I want to start pickpocketing more but have been wary of Sarah since she doesn't like that sort of thing :rolleyes:
 
On more of a gameplay note - does anyone know if actions will affect crew mates opinions of you even if they're not actively following you? I assume they don't but would like to be 100% sure.

I'm playing as a Cyberrunner with decent investment into the Thief skill. I want to start pickpocketing more but have been wary of Sarah since she doesn't like that sort of thing :rolleyes:

Nope. I’m about to go solo after doing Sarah’s quest because I want to do hoodrat stuff with my friends in Neon.
 
Anyone know where else one could find it? I didn't know to look for it at the Nova Shipyard, and thought I checked out all the bodies.
I got the quest while at Cydonia, on Mars, doing "Delivering Devils," which is the third UC Vanguard quest. Specifically...
When the boss in the Trade Authority offered to let me pay off Percival Walker's debt, I declined, went to The Sixth Circle bar, talked to the bartender and a young guy standing up against the wall. The latter gave me a quest to take out a nearby spacer leader. While I was killing spacers to get to the leader, 3 spacers dropped the Secret Outpost note. I read that even if you don't take the quest and pay off the debt another way, you'll still fight spacers who can drop the notes, but I would do the spacer leader quest just in case, anyways. Once you have the note, you have to read it in your inventory to get the quest. In fact, check the notes section of your inventory to make sure that you don't already have the note and didn't realize it.
 
I got the quest while at Cydonia, on Mars, doing "Delivering Devils," which is the third UC Vanguard quest. Specifically...
When the boss in the Trade Authority offered to let me pay off Percival Walker's debt, I declined, went to The Sixth Circle bar, talked to the bartender and a young guy standing up against the wall. The latter gave me a quest to take out a nearby spacer leader. While I was killing spacers to get to the leader, 3 spacers dropped the Secret Outpost note. I read that even if you don't take the quest and pay off the debt another way, you'll still fight spacers who can drop the notes, but I would do the spacer leader quest just in case, anyways. Once you have the note, you have to read it in your inventory to get the quest. In fact, check the notes section of your inventory to make sure that you don't already have the note and didn't realize it.
Ok. I've been meaning to start doing the Vanguard mission but I GOT STUCK DOING ALL SIDE MISSIONS! :laugh: On that note, in case someone is doing missions for Trevor whasthisname in Cydonia, the one which requires you to do a favor for a Peter something that involves doing a favor for the governor first, board his ship, don't destroy it at first. There's something in there that will make him pay you 12K credits. ;)
 

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