NHL 24 Discussion

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I disagree. The beginning of the end for sports games was when they found out that they could trap people into micro transitions. The ultimate team shit led to all focus on these modes to generate money.

I mean for games in general. DLC, online passes, etc, etc all took off during the PS3 gen. What you just said, about microtransactions and UT shit, got started during the PS3/360 gen. You never had that in previous gens - back then, you had to actually make a complete product, and you had to make sure every mode was done right. Sure, sure, you'd get games like True Crime: Streets of New York which were obviously rushed, but overall, you felt devs were actually trying back then. No locked content needlessly behind a paywall, no day one patches, nothing but the core game.

Sports games back then, even the shitty ones, were no exception. Look at how NHL 2004's GM mode turned out. No fancy bullshit, just hockey and hockey stuff. Same with any sports game of that time. No bullshit, whatsoever. Sure, you couldn't get updated rosters as easily as you can now, but so what? The gameplay shined, so much so we still have folks playing certain games all these years, like NHL 94 in the video there.

But then as soon as the PS3 gen took root, suddenly this wasn't good enough. Slowly, but surely, they found their ways to nickle and dime the consumer. Oh, you want a legit franchise mode? Well, we can't do that, but here's this ultimate team stuff. What's that? You want a more fleshed out BAP? Well, sorry, pal, but here's all these boosts you can buy with real money, 'mmkay? What? You bought the game used? Cough up money for online, pal. What, you don't like that we locked core parts of the gameplay and story behind a paywall? Too bad, so sad. Devs don't even need to try anymore - look at day one patches, or even worse, Bethesda's love of shitting out buggy game after buggy game because they know their fans will do all the work for them via mods, which they predictably went to monetize once they saw how lucrative the modding community could be.

And let's not forget the push for digital only gaming, and how so many people have been locked out of their accounts, seemingly for no reason at all. Video game preservation? Nah, who cares! It's all about the here and now, man!

On and on it goes.

All of this, introduced by the PS3/360 gen.

Nowadays, I'm sure quite a few of us who still have PS3s/360s and games for them have games they didn't buy DLC for, and now it's impossible to do so. I know I certainly do. I never had that problem with earlier gens.

I remember when The Saboteur hit headlines because people got miffed about the fact that the DLC content was tied to EA's servers which of course aren't up anymore. People liked to point out "oh, it wasn't really that big a deal, you're not missing that much," and that's fine, maybe the DLC really didn't amount to much, but it was still lost content.

It's the principle, really.

I never had to worry about missing content when I played on earlier consoles.

Remember when that one Final Fantasy game came out, and the "true" ending was paid DLC? Or remember when Volition continued Dex's story in Saints Row 2's DLC, implying the Boss would chase him down....only for two following games to do nothing with the storyline until Dex appeared as an easter egg in Gat Out of Hell?

You never saw this in previous gens. Not only is there missing content, but devs can literally take your money and not even follow through, as Volition did.

Just think about it like this- if you have a PS3 or 360 still, look at all the games you have, and see if you bought all the DLC for each one. Chances are, you probably didn't, and now you're gonna dust off your old console decades from now for a blast from the past only to be greeted with a "sorry, bud, but you didn't buy the DLC" prompt.

And who's going to put in the time to work around that? Sure, you can jailbreak your console or whatever, but should you have to?

Not really.
 
One more day of Black Friday sale….
There is no possible way to turn off the pressure system or even the display of it in the center of the zone?
 
Finally got a ps5 and realized most good games are old the new jedi game is awesome but that's about it
Yeah I’ve had the ps5 since release day and have only bought two games. NHL and call of duty. I really only play nhl which is why this years version being the way it is is so frustrating.
 
Yeah I’ve had the ps5 since release day and have only bought two games. NHL and call of duty. I really only play nhl which is why this years version being the way it is is so frustrating.
Wish they would bring back Chl in be a pro and add more to make it feel like a sports rpg like the good 2ks
 
Got the game on sale, and its honestly the worst gameplay of any NHL that I can remember (I've had them since 2002).

They were doing well around 21-22 & instead of building off it they've completely driven it into the toilet. (*I usually play offline on superstar)

There's no effective way to get the puck back from the opponent consistently. If you pokecheck you momentarily get caught in quick-sand. They've removed hitting almost entirely, even if you angle your opponent well you just slide off when you go to rub them out. When the puck is lose your so slow to grab it its often hard to get it back if you even manage an effective poke check/stick lift, nvm get it & get moving. And the pressure thing (while I don't hate the idea) is too stacked.

And then the goaltending mechanics are the ultimate example, they did well working to fix cross-crease & some other things over the years. But now its overhauled to this complete ridiculousness with them diving all over the place - you never see goalies play like this in the NHL.

/rant
 
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One more day of Black Friday sale….
There is no possible way to turn off the pressure system or even the display of it in the center of the zone?
I don't know what they were thinking putting the display on the ice. It's horrible. Or I am just getting old and my eyesight is starting to go, because I find myself avoiding skating over it because it feels like skating into traffic.
 
I got this game about a month a go, and thus far I am not a fan. While I've been playing this game for over 30 years now, I am starting to find my passion/interest starting to go out the door. The past 10 years I've only enjoyed 2 games, NHL 2015 and NHL 2023. Both games had great flow to the game. A poke check was a poke check. A hit was a hit. A deke was a deke. You get the point.
NHL 24 I can barely make a hit. I line a guy up with 6'6 Zadorov and get pushed aside. While little wieners on the opposing team push me off of the puck like nothing. They replace puck protection with a reverse hit that rarely works., WTF is that anyways?! Momentum once again plays too huge of a factor, and goalies consistently stop the 2-0 cross pass. Thanks EA, finally start to gather faith in NHL 23 and start to love the game again, then you go back to your bullshit ways again. Changing the game in stupid ways in which you think will draw more interest to newer customers. I'm coming to my wits end with this game and hanging on by a thread. It doesnt feel like you have full on control like it used to be. Back in the day when you lined up a player with Scott Stevens the player would go flying and stay down. I miss those days.

Sorry for the rant
 
I don’t know what you guys are doing with hitting, but it’s incredibly easy to hit. If anything it’s too easy to hit. Thankfully they’ve nerfed the hip check, but hitting is still very easy.

I only play 6s EASHL, so that’s where my opinion is coming from. I’d say this is the best iteration of the game on this generation of consoles. Passing is better, defensive positioning matters more(though there are still too many passes that go right through defenders), the pressure system, while gimmicky, does the job of rewarding the team that has possession of the puck, goalies are better on breakaways, but more wristers go in(which is much better because shots from the slot would never go in previously). My team has a worse record than the past couple of years because we had some bad habits to break early on, but overall it’s pretty solid.
 
Well what hitting settings does everyone have it on? In the Stanley cup game, the initial game you play where the game loads, I was hitting everything. Now I am in franchise all star and I noticed I can't hit a damn thing. This is the first game where I've actually went in and toggled with the gameplay settings. Do you have to turn the hitting up? Or do you just go with the flow with what the game sets up for you?

Maybe I'm just old now and can't change my old ways of lining a player up and skating directly for and into them. I just don't like change I guess. I hate the reverse hit button, that was my protect the puck button.
 
Well what hitting settings does everyone have it on? In the Stanley cup game, the initial game you play where the game loads, I was hitting everything. Now I am in franchise all star and I noticed I can't hit a damn thing. This is the first game where I've actually went in and toggled with the gameplay settings. Do you have to turn the hitting up? Or do you just go with the flow with what the game sets up for you?

Maybe I'm just old now and can't change my old ways of lining a player up and skating directly for and into them. I just don't like change I guess. I hate the reverse hit button, that was my protect the puck button.

I lowered the CPU and raised mine slightly. CPU now can still deliver checks with players that can actually hit and when I line up the CPU perfectly it's rewarded.
 
Wow, this game likes to follow the real NHL too closely. Played two games last night and had 3 goals disallowed over the goalie sprawling with his legs out of the crease and the forward who scores trips over him. This play happened twice last night. Shots were 37-7 for me, and I lose 2-1 because of my 2 disallowed goals. Lol

Still don't feel like you have full control in this game. Last years game was so much better.
 
You know what would be really cool? What if you could go over plays with your teammates on the bench in Be a Pro? You know how the old gen NHL games on 360 had create a play and you could direct your teammates? Imagine being able to do that in between shifts like players do in real life.
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It seems better than the garbage AI CPU players employ currently. Eventually they may even need to program chatgpt in the game so you can just tell your teammates exactly what to do.
 
This has to be the worst nhl game ever made tbh
Yep. Horrid gameplay and the biggest mechanic (pressure) that they boasted about is just downright bad. They've already nerfed it to hell and it's still broken. Even if you just look at it in terms of technical performance outside of the actual on-ice play the game is horrendous and the worst that's been released.

It seems like just about every aspect is broken in some way. Custom jerseys not displaying right, wrong usernames in lobbies, menus crashing, wrong jerseys in lobbies, way more crashes than usual, players can't play after being banned, entire game modes locked... the list goes on and on.
 
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So after playing BaP even more, I've come to the conclusion that the AI in NHL 24 is top down. This basically means, upping the difficulty makes it easier to lose rather than making it harder to win. Basically, your teammates get dumber rather than the CPU getting smarter. The process/gameplay doesn't matter when it comes to difficulty settings as long as the results are in the CPU's favor.

When I increase the cpu's strategy adjustment, my teammates make terrible mistakes such as having 3 players rush the puckhandler, leaving his teammate wide open for a tap in. Your teammates are also more likely to bobble the puck in front of the net and turn it over. And on the offensive end, my teammates will mindlessly skate into the defenseman instead of making a smart pass, deking or pivoting. So while it's true that the CPU plays better than your team, it's not because they've gotten better/smarter, it's because your teammates have gotten WORSE.

I've done the experiment before, and when I set my teammate's AI higher than the CPU, the roles completely reverse, and the CPU ends up making the same unnecessary mistakes.

As far as I can tell, EA simply has no idea how to program intelligent hockey players. I'd be very surprised if they'd even had a single conversation with a coach or professional player.


I've tried to enjoy NHL 24 as an offline player but it's impossible. As far as I can tell, the games don't make enough money to afford better software, and they sure don't have enough money to pay more/better programmers to add features that make the gameplay/game modes as immersive as higher profiting games like NBA, FIFA, Madden, MLB, etc. NHL games sell around 1 million or so copies a year IIRC vs 100Million+ for games based on more popular sports. I work for a company that doesn't have enough money to invest in additional services/resources because they're struggling just to stay afloat so I'm not even mad about it. At this point, I sometimes just wish I was wired to love a more popular sport so I could get a better product with my hard-earned money.
 
So after playing BaP even more, I've come to the conclusion that the AI in NHL 24 is top down. This basically means, upping the difficulty makes it easier to lose rather than making it harder to win. Basically, your teammates get dumber rather than the CPU getting smarter. The process/gameplay doesn't matter when it comes to difficulty settings as long as the results are in the CPU's favor.

When I increase the cpu's strategy adjustment, my teammates make terrible mistakes such as having 3 players rush the puckhandler, leaving his teammate wide open for a tap in. Your teammates are also more likely to bobble the puck in front of the net and turn it over. And on the offensive end, my teammates will mindlessly skate into the defenseman instead of making a smart pass, deking or pivoting. So while it's true that the CPU plays better than your team, it's not because they've gotten better/smarter, it's because your teammates have gotten WORSE.

I've done the experiment before, and when I set my teammate's AI higher than the CPU, the roles completely reverse, and the CPU ends up making the same unnecessary mistakes.

As far as I can tell, EA simply has no idea how to program intelligent hockey players. I'd be very surprised if they'd even had a single conversation with a coach or professional player.


I've tried to enjoy NHL 24 as an offline player but it's impossible. As far as I can tell, the games don't make enough money to afford better software, and they sure don't have enough money to pay more/better programmers to add features that make the gameplay/game modes as immersive as higher profiting games like NBA, FIFA, Madden, MLB, etc. NHL games sell around 1 million or so copies a year IIRC vs 100Million+ for games based on more popular sports. I work for a company that doesn't have enough money to invest in additional services/resources because they're struggling just to stay afloat so I'm not even mad about it. At this point, I sometimes just wish I was wired to love a more popular sport so I could get a better product with my hard-earned money.
This is how it works in Chel too. If you play with someone in 3v3 and you and the other player are decently ranked, the CPU is ass.

I get the intention behind it is to balance things out, but there has to be some level of consistency with the CPU.
 
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Ya'll really need to try AlTito's sliders if you play the offline stuff. It's not perfect, but it's WAY better than the default settings.
 
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