Going from 14 to 23, I felt the improvements of 9 iterations, but 23 had a few annoying issues that I'd be looking to be changed/fixed in 24. Can someone let me know if the following were changed?
- Tutorials. Mostly for dekes. Looks like theres a decent amount of dekes that require some specific controls. Would be nice to habe a tutorial mode that shows me how its done and to try it.
- Stick lifts being an almost automatic 2. Its too random. Same positions, it feels like a 50/50 to get a 2 from stick lift. Also on the side of the boards its almost always a 2, but stick lift is a very common way to strip people off the puck. Players irl dont always whack it like crazy lol.
- at the opposite end of the spectrum, pokechecks being wayyy too strong. I cant stick lift, so I spam pokecheck. Its very easy to avoid penalties using it, and is the one defensive move that works consistently/at all beside hitting.
- im not sure what mechanic this is called, but blocked pass/shots and pass deflections seemed so high against the AI. Like, the physics engine would prioritize the interception and ignore the stick on the person being intercepted. Multiple times where a one timer was attempt was intercepted just befire the shot, and instead of two sticks colliding, the shioter's stick would just whiff through the intercepter's stick and body without impacting their puck control at all. Thats just weird and is frustrating because it led me to stop attempting anything but the safest plays.
On that note, can't pass on 2 vs 1 against an AI bc their stick would always flip to imtercept it. Amd I mean it, FLIP. Defenseman could be skating backwards and you make a pass from behind their skates, and their upper body would contortionate in a fraction of a second like a demon to intercept.
- any improvements to pass accuracy? Maybe thats a me problem, or maybe I can adjust my joystick? Seems like when I try to do a pass and two linemates are on the passing lane (for eg in the offensive zone with one in front of the net and one on D), it would go to the one firthest from a scoring chance. Very frustrating and again led me to play a very selfish game offensively.
- is the friendly ai better at positioning? Really enjoyed defensemen joining the rush in 23, big change from 14. However, oftentimes you'll be in offense trying to open a lane, and either linemates dont move at all while being fully covered, or they move away from any type of shooting position. either theyll stick to your own player (wtf) or just move somewhere nonsensical.
Again, leads to a lot of selfishness in the ozone bc, in addition to be difficult to pass to, players are positioned like crap
Anyway, im not here to trash the game, just wanted to know if any of these were changed/fixed in 24 as I see some mention a few changes. I have game pass so at thia point I'm waiting for the game to come on it if nothing really changed.