Tampa's advantage is their individual guys play with more toughness man to man. So if we're trying to simplify this concept and say Tampa has a nice 70%-30% skill to toughness ratio throughout their forward group, everyone's chipping in a little feistiness, defensive play, grit grind, etc. In the end what you have is a convergence of high end guys who will grind it up, and grind it up guys who can chip in a little high end skill.
Our problem is our high end talent doesn't necessarily bring any toughness, so on a capped out budget, the GM has to dumpster dive on window dressing maturity and toughness to get the same 70%-30% ratio. Problem there is the skill is just skill and the grind is just grind so you never have the right mix of both in any player on any unit with consistency.