JaegerDice
The mark of my dignity shall scar thy DNA
- Dec 26, 2014
- 25,574
- 10,245
There's the proof people were looking for on matchmaking not feeling right.
Lol if thats true about the match making, thats really dumb. I recently just started playing again after not touching halo since Reach came out. And I personally thought the match making ranking system seemed really poor. 20 ranked games in (no other game modes played) I hit diamond 2, and was constantly against high diamond (5/6) and onyx players every game. Personally I didnt really care, because I'm still not getting shit on, but I thought it to be a little ridiculous I was able to get to the second highest division after playing a total of 20 games. Coming from a game like League of Legends, that would never happen. At that point I hadn't even played every possible game type, and I was still getting familiar with each map.
Yeah I’m confused as to why they’d start a lot of people at Platinum. It’s why a static 1-50 level system is more simple and clearly better than this dynamic skill rating their using now.
I just think it's weird how fast you can climb the ladder, whether that's good or bad. And being able to sand bag MMR makes that issue even worse. I'll talk about League of legends ranking system as what I'm familiar with. With a brand new account, to get to their diamond it would take ~100 games with like a 70% win rate in those 100 games. You can do that in like 15 games for halo infinite. You're gunna have more people that don't belong in certain divisions.I'm not sure I understand the issue. The ranking system isn't supposed to be a dick-measuring contest (though obviously it will get used as such regardless, that's what competitive people do), it's to try and ensure players are placed in fair, competitive, close matches.
So you got to Diamond 2 quickly. Great! The important point is what follows - the fact that you're not getting shit on. What you're saying can basically be translated to 'what a dumb game, it quickly and accurately determined I was a high-skill player that would perform adequately in this skill range. Can you believe it didn't take them way longer to figure out where I belong? What a bunch of fools!'
Like honestly, you are shitting on the game for being too efficient at figuring out your skill level in skill-based matchmaking?
I have warm fuzzy nostalgia for the 1-50 system too, but that system had some problems.
1) It was SUPER easy to manipulate the system by throwing games to lower your rank so that you could beat up on worse players. It became a wide-spread issue, players that had reached 50 and got bored plunging their rank to the 20s just so they could stomp on weaker players and try to climb the ladder again. Fun for them, not so much for the players that were ACTUALLY 20-30 quality players though.
2) It did nothing to account for mixed rank teams. If you happened to be a 45+ TS players and had some friends that were 30ish or so... lol, that isn't going to go well. Not only will it make matchmaking times slower, the win or loss would affect everybody's rank the same amount, even if the 30s lost to 45+ players.
I maintain an MMR that takes the expected player performance into account as far as rank reward is the best system. I'm not sure there should be carry over between ranked and social, but 343 has to do something to account for players that hone their skills in social before jumping into ranked.
Yeah I’m confused as to why they’d start a lot of people at Platinum. It’s why a static 1-50 level system is more simple and clearly better than this dynamic skill rating their using now.
Agreed I think I started in high plat five or six for both ranked modes and then fairly quickly moved into Diamond so it was instant sweaty games all the time. However, in the 1-50, I felt like you had this initial phase anyways of easy games until your rank settled in and then it was extremely difficult to move it and we started seeing a lot of players with 2nd accounts or boost accounts
You are a seperate relic. As am I. That's why I've basically dropped multiplayer games wholesale.
Halo was my last bastion of "well maybe this one will be good" only to realize it's the same shit. Game is designed to get you to only care about grinding useless cosmetics with insidious matchmaking to back it up.
Even MLB 21 got me in the same loop where I was grinding for the sake of grinding. It's awful
Yeah the other day I turned my xbox on at 6:15AM before i made breakfast and got ready for work just to make sure i got a HUT collectible in time. I'm in my 30's what am i doing!? I haven't touched the game since and am probably soured from UT for a while. It's impressive how they grab you without you realizing.
2nd accounts/boost accounts can be fixed simply by prioritizing the highest level in the fireteam. Instead of me being a 35 playing with a friend who is a 2 and getting matched up against a bunch of 17's or 20's, set the lowest possible overall to be something in the 28-37 range.
It's just a very straightforward way of representing how good you are in ranked. Again the current tiers and the 1-6 structure is boring and unrewarding. They brought back MCC, fixed it up, and it flourished. People like the number ranks. It's cooler to look at and lets the people you're playing with/against have a better idea of how good everyone is.
Their needs to be straightforward ranks as well as leaderboards. I think it keeps things fresh and competitive. As it is now, rank is only for one single playlist and it's an obscure designation that that really the only person who sees it is yourself. Contrary to @JaegerDice 's opinion, people do still care about competition and seeing where they stack up against other players.
They'll never be able to bring social public lobbies before/after matchmaking games but they should at least load all 8 of us in H2 and H3 style with everyone's ranks next to their gamertag. Or even just display it next to our gamertag during the armor showoff/pose party we have now instead. Now this is a f***ing rant. This is what i don't understand about the appeal to 343's new system. Rank is relatively meaningless. It serves solely to determine your QoC in each match, what has replaced rank as the carrot on the end of the stick is now just a Battle Pass fueled race to some neon f***ing cat ears or a new samurai elbow pad. Just like Ultimate Team modes there's a system in place that STRONGLY pushes everyone towards grinding weak challenges to get mediocre cosmetic rewards.
There is one single ranked playlist and that's it. Why? Do people really enjoy playing Fiesta AGAIN for no other purpose than to grind for gear. Am I some relic from a bygone era 15 years ago? I want separate ranked playlists for: Slayer, FFA, 2v2, BTB, Objective, even add Attrition or Tac Slayer. But these shouldn't be boiled down to rotations in one single playlist. Ranked is the most fun because you have to get better to win more. I don't know how, why, or when the appeal for that got traded away to get basic color palette's for your armor or have a glowing skull appear over someone's dead body when you kill them with a Ravager in Fiesta.
Yeah we’re months into this and still have like 3 maps per game mode. Pathetic.