Cyberpunk 2077 - New RPG by CD PROJEKT RED


It's nice to see CDPR address several of the PC-specific issues so quickly. They fixed the AMD SMT one (that Smoke posted about), removed AVX extensions (which cause problems for really old CPUs) and even removed memory_pool_budgets.csv (which Smoke also posted about and which didn't do anything, but at least saves people wasting their time).
 
Wonder if the felt the heat and wanted to get this hotfix out asap given the refund situation? I was under the impression that the update was planned for Monday, but maybe that's wrong, or they released part of it / managed to get it done earlier.
 
Wonder if the felt the heat and wanted to get this hotfix out asap given the refund situation? I was under the impression that the update was planned for Monday, but maybe that's wrong, or they released part of it / managed to get it done earlier.

I’m sure they’re pushing through updates to get this fixed ASAP. The refund situation is there, but this entire situation is a PR nightmare. This game was way too hyped and delayed too many times to have this many bugs.
 
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Should have just waited and made it a next gen only release. It's the type of game that could have sold consoles if they had a release without all these issues.

Yeah that’s what I was getting at. Sure it would’ve alienated old gen people (like me) but if I was reading this thread and it was full of people saying how awesome this game is I’d be feeling that itch to buy a new XSX way more. It’s the type of game that can force people’s hands into springing for that new console if it were done right.
 
Im running on a Xbox One X and I definitely had some glitches and crashes but nothing to make the game unplayable. I'm almost 50 hours into my first playthrough meanwhile my buddy is getting ready to order another copy for pc instead of his OG PS4 he originally ordered it on.
Yeah, Cyberpunk is going to be a brilliant game no questions asked. I think what happened with the backlash is that a percentage of gamers (probably the hardcore section) just got so sick of Anthem-esque releases. Enough was enough for them and CDPR is getting the brunt of all the negativity from the likes of those and Fallout 4. It gets over the top.
 
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CDPR had to get this game out the door because they were losing money by it not releasing.

Not many people know but they are self- distributing this game, unlike The Witcher 3 who was distributed by Warner Bros and Bandai Namco. With Witcher 3 they could take as long as they want to deliver the game because they’re not footing the bill for distribution

Not saying it’s right or wrong because I have no idea what they’re financial situation is, but that was the main driver for getting this thing out the door before it was ready
 
I couldn't rebind all my controls on PC so I was waiting for a hotfix. Trying to launch it now the game won't even make it past the splash screens even after reinstalls and restarts. I tried refunding, we'll see what happens. I'll grab it down the line when it goes on sale and is hopefully fixed by then.

On a side note, I wish I could easily buy CD Projekt Red stock in the USA. Share prices are plummeting but if there's one thing I've learned from the gaming industry, gamers don't give a f*** and will continue to go back for more, see all the other shady as f***, scummy companies that keep making tons of money every year. This is just a dip that is a great opportunity to buy shares IMO.
 
CDPR had to get this game out the door because they were losing money by it not releasing.

Not many people know but they are self- distributing this game, unlike The Witcher 3 who was distributed by Warner Bros and Bandai Namco. With Witcher 3 they could take as long as they want to deliver the game because they’re not footing the bill for distribution

Not saying it’s right or wrong because I have no idea what they’re financial situation is, but that was the main driver for getting this thing out the door before it was ready
A simple google search would tell you just how wrong you are. Their financial situation had nothing to do with it, it was probably mostly due to having delayed it 3 times already and not wanting to delay it again because of all the bitching people did about the delays.

The Witcher 3's second-biggest year drives CD Projekt revenues to $124.7m
 
It seems like speculation abounds with the release date, but I think the simplest explanation is some combination of financial pressure and them just f***ing it up due to poor management. I have read but not seen cited that they had a Polish government grant tied up in releasing in 2020. I don't think there's a world where delaying the game yet again would have actually costed them much except perhaps in investor confidence. The game was going to sell massive amounts of copies whenever it was released, and so the conclusion I would draw from that is some combination of willing the release date to not be pushed again and a poor handle on the base console performance (both due to mismanagement and indifference/lying about what they knew).

The most sympathetic angle I can take is that the pandemic really hindered them in more ways than one for a long period of time. It's easy to just endlessly speculate with counterfactuals at this point, but you have to wonder if they wouldn't have just been better off indefinitely delaying the game earlier this year. It seems like delaying from a concrete date to another concrete date is another contributing factor to this blowback, because the issues that have come to light make you wonder how they could have ever thought the game would have been ready last April, let alone the dates they ended up pushing it to,

And from what I understand, given the budget, releasing on PC only and then console next fall/winter wouldn't have really been viable. Here I think there is still a question of how these large corporation finances work – and I have no clue or interest in finding out too many specifics – but even with big revenues elsewhere, the pressure they are facing is making back the expenses that they put into Cyberpunk 2077 as well.

For all the hubbub, they did make that back with the launch, so I guess we'll find out how bad the refund hits their numbers. It does seem a little bit like this latest refund push is a sort of hail mary: the window is very short for asking, won't cover any copies people bought for gifts unless gift givers are returning them, so the narrative seems like it might become, "we made up for the bad console release, now you must bear with us as we fix the game." I guess digital refunds (except Sony, though it remains to be seen when they'll even re-list the game) are still possible, but that's the read of the whole situation I have.

Going forward, I am wondering how much optimizing the game for base consoles is going to affect getting the next-gen console version ready. Maybe patches are less time-intensive, but it seems like they've really boxed themselves in for the next several months in terms of getting a version that is viable for base consoles while also fixing bugs and crashes on next-gen consoles, and this doesn't get into the AI/systems stuff, let alone DLC or multiplayer. The more you spin it out, the more you have to wonder how the situation they created of their own doing could be worse than whatever the consequences of yet another delay. But to return to the counterfactual above, the concrete delay game would backfire here too – pushing the 2-3 months it seems like are the minimum necessary for adequate performance would seem like a pretty big shift after the more recent, shorter push of release dates.

In any case, on my end, all that said and I decided to at least send an email to them about a refund. I am expecting them to give me some PR BS about contacting Amazon, but I'll report back.
 
A simple google search would tell you just how wrong you are. Their financial situation had nothing to do with it, it was probably mostly due to having delayed it 3 times already and not wanting to delay it again because of all the bitching people did about the delays.

The Witcher 3's second-biggest year drives CD Projekt revenues to $124.7m
So you’re telling me they forced a game they’ve been working on for damn near a decade out before it was ready for primetime, so they could avoid backlash of a delay?

To which said choice to not delay the game has caused them countless more backlash than another delay ever would have?

Yeah you’re a genius, how could I not have come to that conclusion myself... :rolleyes:
 
Then maybe don't announce it 5 years before you even start work on it...

This whole situation kind of makes me feel that game developers should operate on how Apple does their thing. They announce items and new products about 2 weeks before release. Announce the game when the game is gold as we would avoid all the CG, non-gameplay trailers, avoid any misunderstandings and misinformation about the title coming out. Would save a shit load of money on advertising for the games that can go to the developers instead.
 
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"May be the best video game ever made"
oops
 
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Announcing a game that early to start the hype train is just as bad.
Not really.

You don't invest massively on a new IP if your project is not well received by the gaming community. It is suicidal.

If it's a small scale project sure but with the ambition of a Cyberpunk 2077. Never.
 
Not really.

You don't invest massively on a new IP if your project is not well received by the gaming community. It is suicidal.

If it's a small scale project sure but with the ambition of a Cyberpunk 2077. Never.
Yeah, you can release a GTA, God of War, Halo, Uncharted, with only a year or two of hype. The built-in fanbases for these are already expecting a sequel. If gamers want new IPs (which many seem to want more than the constant sequels). This is especially true if you are looking for outside funding.

Now, we may be getting close to an era where people have more blind-faith in certain developers (Naughty Dog, Rockstar, CD Projekt Red) where they will eat-up anything they put out, sequel or not, but it doesn't seem we are quite there. Granted, The Last of Us which is Naughty Dog's last big new IP only had a year and a half build-up. Granted they are backed by Sony, and have been their marquee studio for a long time. I think Horizon: Zero Dawn only had about a year and a half between official announcement and release, but again, backed by Sony.
 
Now people are saying if your save files exceed 8 mb, they corrupt themselves and basically force you to start over.

I'd really like to know if this affects console users because according to my Xbox my save file Is waaaaaaaay over that mark
 

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