First off I like to say that the NFL BAGM mode looks awsome,and EA did say they would try to stay competitive with all sports games...so ya.Futhermore I'd like to sugest a new Potential system,and also improvments I'd like to see come to BAGM,and the overall system
So the potential system.Here is a list of things I'd like EA to add
1.Boom/Bust picks(I think the red star picks are but they don't really work that way)
2.General risk in picks(Not all fisrt rounds become nhler's,but also every 1st round produces good players,and there shouldn't be 5ish superstars either)
3.Improve scouting+Make it important(let us dictate the playing style,and postition of are scouted players,and make it so your scouting staff creates a draft list as well instead of just giving you their top 5 picks from the prospects game.So you'd have the central scouting list,as well as,your scouts list)
4.Make picks have a %chance of reaching potential
5.Give each star rating a overall range(5 star players--if they reach thier potential--will land in the 92-99 range ie Generational talent)
So there will be 4 different potential colours:
Green,
Yellow,
Orange,and
Red .With green being the most likelyto reach their potential,and red being the least likely.So the %chance assosiated with each colour are as follows...Green(85%),Yellow(65%),Orange(45%),Red(15%). Futhermore if green reach there potential they have a chance to jump up 0.5 star ratings ie-a player with a 3 star rating and a green potential rating reach his potential(75-78)he could jump to the 3.5 star range and become a (79-82overall).Now if a player busts the amount the player will bust by increases the lwer the star rating
Bust/Star rating relationship(The numbers inside the brackets work like this... #=star rating drop-%=chance of a drop of that #)
5star-Drop 0.5-3 star ratings(0.5-55%,1-20,1.5-10%,2-5%,2.5-5%,3-5%)
4.5star-Drop 0.5-3 star ratings(0.5-50%,1-20%,1.5-15%,2-5%,2.5-5%,3-5%)
4star-Drop 1.5-3.5 star ratings(1.5-55%,2-20%,2.5-15%,3-5%,3.5-5%)
3.5star-Drop 2-3 star ratings(2-60%,2.5-25%,3-15%)
3star-Drop 2-2.5 star ratings(2-60%,2.5-40%)
2.5/2/1.5/1/0.5 will all completely bust if they fail to reach potential
Futhermore there will be the same star system,but with known overall ranges
5star-92-99overall(Generational)
4.5star-87-91overall(Top talents)
4star-83-86overall(2nd/1st liners)
3.5star-79-82overall(2nd/3rd liners)
3star-75-78overall(3rd/4th liners)
2.5star-71-74overall(4th/top AHL)
2star-67-70(top AHL/AHL 1st liners)
1.5star-63-66(AHL 2nd/3rd/4th liners)
1star-56-62(CHL 1st/2nd liners)
0.5star-55 and less(CHL 3rd liners,and below)
Note*-Top Prospects overall are high then the norm.
ok so here are a couple examples of the changes in effect
On draft day
N.Yakupov-73overall,4.5 star, Yellow(projected elite forward)
So he has a 65% chance at reaching the 87-91overall potential,and if he busts he will likely drop to the 3.5-4 star range or (79-86overall)
Current
S.Crosby-94overall,5star green(Generational enough said
)
Crosby had little to no chance of busting therefore the results speakfor themselves
Moving along we arrive at BAGM improvements
Add a twitter feed that auto updates after a trade,draft pick,injury etc...and adds some analysis
Improve drafting ie like NFL 13 model,but customized for NHL(ie trading between picks,time limits between picks etc)
Improve Scouting as noted above
NTC/NMC
Re-signing players mid season
Players ie stars on bad teams for a long time,or players,not getting their minutes can request trades
More could be add
One last thing..I would love more descriptive players types(ie Two-way,Sniper....Playmaking,Powerfoward,and of course the basic SNP,TWF,PLY,GRN,TGH,PWF...just player like Stamkos are Snipers only,but Datsyuk I would consider a TWF-PLY(two-way playmaker)
Thanks for your time
Thoughts?