Personally I think written guides died with the internet. If you're after something, the internet knows where it is, and most reddits are going to give you about everything a game guide can.Do you guys think its worth getting one of these official written guides for Elden Ring?
I know that the guide to Skyrim made the game about a 100x times better, because you
can complete every quest, find every dungeon, and most importantly, find all the best weapons
and armor in the game.
OTOH, games like AC Valhalla you can pretty much uncover everything on your own (that's actually one of the joys of that game).
So is it worth getting a guide for Elden Ring? And if so, which one?
Sometimes that can be hard. Lke for Pathfinder games there is good wikia with about all the quests but not necessarily like optimal order. Tbh honest I like a bit more of a linear path but could just be the optimizer in me that goes against do anything in any order. I picked up a big old play guids for Witcher 3 but still not exactly what I was looking for more of linear order play through.Do you guys think its worth getting one of these official written guides for Elden Ring?
I know that the guide to Skyrim made the game about a 100x times better, because you
can complete every quest, find every dungeon, and most importantly, find all the best weapons
and armor in the game.
OTOH, games like AC Valhalla you can pretty much uncover everything on your own (that's actually one of the joys of that game).
So is it worth getting a guide for Elden Ring? And if so, which one?
Witcher 3 is a great case study of a game that just can't have a linear play order. You can probably try to theorize some sort of min/max but a good portion of the game is designed for you to not need that in order to flourish. That's a great "follow your heart and do what you want" game with so many reasonable options to proceed that there just isn't a path.Sometimes that can be hard. Lke for Pathfinder games there is good wikia with about all the quests but not necessarily like optimal order. Tbh honest I like a bit more of a linear path but could just be the optimizer in me that goes against do anything in any order. I picked up a big old play guids for Witcher 3 but still not exactly what I was looking for more of linear order play through.
Even PF has some time sensitive quests and its not open world so for sure would be good to know which ones especially after a few run throughs.Witcher 3 is a great case study of a game that just can't have a linear play order. You can probably try to theorize some sort of min/max but a good portion of the game is designed for you to not need that in order to flourish. That's a great "follow your heart and do what you want" game with so many reasonable options to proceed that there just isn't a path.
Shit, sometimes on your way to the path you'd trigger a time-sensitive incident that required dealing with in the moment or you just live with the repercussions of the choice. I remember sailing down to the ghost island for that quest fairly early in the game about the haunting of a keep and its people, and on the way I saw somebody chained to a rock with a quest prompt that I ignored, and came back to find him dead. Another time I was galloping through a crossing and and saw a little battle go off, and realized later that I could have had a quest line if I'd stopped and helped the people asking for it, but I was on a mission.
Unless that guide is writing for the expected time-sensitives it's not going to be any better than collecting your own data, Witcher 3 is a masterpiece with so much lateral room to explore that any guide is going to put you in a corner.
But I should have. Should have just let nerds figure the weird stuff out for me and live my life. Then my console bricked and I haven't played since.
Oh for stuff like that guides (or the internet) still have a purpose but with the Witcher I really feel like you can just embrace that world in the ways that suit you and miss on literally nothing. Like, okay, you probably want to collect the armors of the various disciplines but for the most part you'll find half of that anyway, and it's designed in a way that leaves you so incredibly open.Even PF has some time sensitive quests and its not open world so for sure would be good to know which ones especially after a few run throughs.
Bruh, don't you dare disrespect the Batman game because there's doing it, and then there's doing it like a Batman. If you aren't using tools in your takedowns you're playing the game but you aren't experiencing it at all, and a lot of those elites require you to think at least a little.I'm totally this way now. Any game that's solo or even an online game with limited content -- all I really want to do is play through the story. I enjoy the gameplay, but anything that requires a modern controller that's clumsy to play on PC without it, I'm out.
And weirdly it's almost like games are designed for that now. All of the Batman games since the first Arkham one you can pretty much win by mashing buttons. You don't need to know all the combos and wacky secret moves or powerups or whatever. I played some Elden Ring and Harry Potter and it's pretty much the same in that you don't need to be great at games to move forward, even without cranking difficulty down from default.
Half Life 2 spoiled me for video games. It was such a great story that the gameplay was kinda secondary. Lots of innovative stuff but still a straightforward shooter. I was great at those. The CoD Modern Warfare games and Far Crys were pretty much the same. Engaging stories and a game I could play.
NHL games, too. Simple D-pad and 4 buttons got it done up through like 2005. Now there's a D-Pad, 2 sticks, 8 buttons, 4 triggers or some shit. Can't work the damn things and never had a console to force me. So modern games have largely passed me by save for the odd PC exclusive that's rarer and rarer all the time.
Not even 50 and already feeling old...
Oh for stuff like that guides (or the internet) still have a purpose but with the Witcher I really feel like you can just embrace that world in the ways that suit you and miss on literally nothing. Like, okay, you probably want to collect the armors of the various disciplines but for the most part you'll find half of that anyway, and it's designed in a way that leaves you so incredibly open.
They're not tough from a Ds/Elden Scroll perspective but you're Batman. You're not struggling with your average butthole because you've got all the tools in the world. If you want to beatdown combo every thug in the game that's fair but the game becomes more fun and complicated when you play it like Batman, and I'd say they got the balance for that pretty okay.Agreed. And a game like Skyrim doesn't have much in the way of those triggered events. 95% of the time you're completely free to do whatever you want, in any order when it comes to story. And the design of that game really lent itself to several playthroughs so you can try different races and power combos. If you're going to play more than once, why spend time fussing over whether you've seen and done it all? There's a ridiculous amount of content so you can probably play a few times and have very different experiences with each character.
But it's video games, so definitely do your own thing. I personally like the discovery aspect. I like coming back and playing a game for the 5th time after a few years and finding something new, y'know?
As for Batman... Look, I'm not terrible with the controller. I figure things out if the game is good enough to keep me invested. Some of the bosses are tricky, but the environment battles in all those games are crazy easy. They really do seem to mostly want you to enjoy the story without too much frustration. And my old fingers appreciate that.
Having played at a high level PvP when true twitch shooters were abound just can't get tuned up for arcade like boss fights. Not saying that is not right to enjoy just explaining my complete indifference to the soul's style NPC boss combat, heh.I played Elden Ring and used a few hints here and there but there is immense satisfaction figuring things out and beating enemies without spoilers. Post-game I certainly looked up some secrets I would have otherwise missed because I’m a completionist.
I’m playing through Tears of the Kingdom now and I am going to complete as much as I can without help. Certainly the story and most of the side quests. But I am bound to miss a lot of things without looking it up and I want to do those things, so why not look at a guide?
One advantage of a paper guide is it will be written in English.Do you guys think its worth getting one of these official written guides for Elden Ring?
I know that the guide to Skyrim made the game about a 100x times better, because you
can complete every quest, find every dungeon, and most importantly, find all the best weapons
and armor in the game.
OTOH, games like AC Valhalla you can pretty much uncover everything on your own (that's actually one of the joys of that game).
So is it worth getting a guide for Elden Ring? And if so, which one?
If you didn't like Souls or BB, I can't recommend Elden. It's a whole lot more of the same stuff.
Having the same problem working from home and my gaming pc being right beside my work pcDiablo 4 review (playing since Friday):
Good. Fun.
Not conducive to success in my day job.
Dog based conscious moments are always the best. Good boy, good Diablo.VERY IMPORTANT DIABLO IV UPDATE
When you see a stray dog in one of the cities, use the emote "Hello" to pet the dog.
10/10 game, would play again, lets me pet doggo