Gecklund
Registered User
I’m only four chapters in and I agree with what you said except about the overall story. This might change but I could easily see it turning into a more in depth conflict similar to Three Houses. I mean the maps are basically identical but this one has one more faction.Only made it through about five chapters last night. Everything seems solid so far. The story isn't overly compelling but it's not bad either. It's shaping up like a standard Fire Emblem plot but what I liked about Three Houses was that while the story wasn't exactly War and Peace, there was a lot more at play. Geo-political intrigue and tension over a dominant religion, etc. This feels way more scaled back in scope.And I'm definitely seeing what the reviewers were talking about regarding deemphasizing character writing. Everyone has unique personalities but there doesn't seem to be as much emphasis on dedicating effort to fleshing these characters out five chapters in.Like there *are* multiple kingdoms here but it feels like they're going to mostly serve as backdrops for battles for Alear to obtain new emblem rings with just a smattering of location relevant backstories, but the main plot driving is the villain waking up and incurring war and strife. That's just not as compelling.
Have to echo the reviewers again though because the visuals are super crisp compared to Three Houses and the maps have been great so far. I made the choice to start on normal difficulty to be able to play through the content quicker but I'm definitely going to give it a hard difficulty playthrough and maybe even maddening if the game shapes up to be strong throughout.
So far it's a very solid entry in the series but some of the things I really liked about Three Houses just isn't here.
I love the use of battlefields after battles though. It makes them not just seem like maps. The battles while still not challenging (early in so understandable) definitely require a bit more thinking than Three Houses which was by far the easiest Fire Emblem game I’ve ever played.
The characters are a bit one dimensional but I think they show a bit more depth than most reviews gave them credit for.
The engage gimmick is useful in very certain circumstances but I’ve found myself rarely using it (think I used it once when not forced).