JaegerDice
The mark of my dignity shall scar thy DNA
- Dec 26, 2014
- 25,574
- 10,245
If they were going to prioritize features, I would personally go:
1) Campaign Co-op --- It's a Halo staple, and it's honestly the primary reason some of my friends haven't bought the game. Their entire experience with Halo since the original CE was playing through the campaign with friends. They don't care about MP. I'm not sure how representative that is, but I doubt they're alone.
2) Forge Mode --- I said this earlier, but I feel like 343 and Microsoft should have moved heaven and earth to have forge mode and some kind of LFG matchmaking for custom maps/modes ready to go at launch. The BIGGEST problem with Halo Infinite MP for me, as somebody that really doesn't care much about unlocking cosmetics or whatever, is the lack of maps and the sameness of the Arena maps. Had players had the option to make all sorts of cool and crazy creations and gamemodes, and had a matchmaking option to jump into those weird games and maps in addition to saving and sharing them... the feeling of sameness would have been held off far longer.
3) Battle Royal --- I don't really love this mode of game, but it is the hottest thing in the genre right now, so they should get it done.
4) DLC story shit. Honestly, I'm at the point where I don't want to see a new Halo campaign for another console generation. The next boxed Halo game can come out with the Xbox Series Z or whatever as far as I'm concerned. They have a great engine, they have a decent set-up, just make Halo Infinite 2 (or whatever the shipping title is) a downloadable expansion for like 20-30 bucks, in the same way Destiny delivers packs like Forsaken or Witch Queen. Use the assets you have, cut down on the production time and budget, give people a reason to keep coming back to the Halo they have and stop looking for the quickest route to the next big release.
1) Campaign Co-op --- It's a Halo staple, and it's honestly the primary reason some of my friends haven't bought the game. Their entire experience with Halo since the original CE was playing through the campaign with friends. They don't care about MP. I'm not sure how representative that is, but I doubt they're alone.
2) Forge Mode --- I said this earlier, but I feel like 343 and Microsoft should have moved heaven and earth to have forge mode and some kind of LFG matchmaking for custom maps/modes ready to go at launch. The BIGGEST problem with Halo Infinite MP for me, as somebody that really doesn't care much about unlocking cosmetics or whatever, is the lack of maps and the sameness of the Arena maps. Had players had the option to make all sorts of cool and crazy creations and gamemodes, and had a matchmaking option to jump into those weird games and maps in addition to saving and sharing them... the feeling of sameness would have been held off far longer.
3) Battle Royal --- I don't really love this mode of game, but it is the hottest thing in the genre right now, so they should get it done.
4) DLC story shit. Honestly, I'm at the point where I don't want to see a new Halo campaign for another console generation. The next boxed Halo game can come out with the Xbox Series Z or whatever as far as I'm concerned. They have a great engine, they have a decent set-up, just make Halo Infinite 2 (or whatever the shipping title is) a downloadable expansion for like 20-30 bucks, in the same way Destiny delivers packs like Forsaken or Witch Queen. Use the assets you have, cut down on the production time and budget, give people a reason to keep coming back to the Halo they have and stop looking for the quickest route to the next big release.