EDIT: I agree with the people saying this game is refreshing because open world games have become little more than large sandboxes littered with reskinned enemies, busy HUD screens and quest/objective markers, and are in desperate need of a fresh take.
Breath of the Wild was a great game. Witcher 3 was a great game. Chrono Trigger and Mass Effect 2? Yeah.
But this? It’s very good, but I’d stop short of placing it up with them - I actually preferred Ghost of Tsushima, although it’s clearly better than the last game I played, which was Valhalla.
I’m about 60 hours in, level 92, STR 40, Faith 37, some discretionary points in Vigor, Mind, Endurance and Intelligence, Royal Remains Armor, Godslayer Seal, Turtle Shell Shield, Longbow, Crystal Sword and the venerable Golden Halberd (I’ve found stronger weapons but nothing that rides my character’s attributes as well as it does, and I’m switching out the Crystal Sword for the Sword of Night and Flame when I get my INT a little higher).
I don’t know how people are beating this game at level 70, I personally plan to cheese the level spot at Mohg’s Palace to get to like 200 before even trying for the endgame.
The music is great and the world is gorgeous if empty, but a few things are sticking in my craw.
1. The core gameplay loop is getting stale. That loop is: arrive in new area, explore a bit, find the legacy dungeon, slog through it, reach a boss character who turns my ass into a hat at least 3 but up to 25-30 times, watch a YouTube video about the boss, die a few more times while slowly whittling the bar down, then say ‘f*** it!’ and cheese Rotten Breath/Flame of Frenzy/jump attacks with the Halberd. Because this game is so unforgiving you almost need to cheese it a lot of the time.
2. Tied into that, I feel like a sense of progression is lacking. I have Better looking gear and weapons than at the start and the numbers beside my character are bigger, but I can still get one hit by those stupid little goblin things you mow down near the Bestial Sanctuary for 1100 runes a pop (the early rune farming spot, which until the end game is the only rune farming spot…). The f*** is that?
3. I get that FromSoft makes real games for real gamers and you can’t say you’re hardcore until you’ve beaten every DS game, Sekiro and Bloodborne, but…no character glossary, bestiary, side by side stats comparisons? How are you going to not go on the internet to figure out how to Complete major side quests?
4. As cool as the game’s lore is, it keeps a ton of it hidden. Again, you need to go online and read up on it because the game gives very little exposition.
The boss fights, as corny as some of them are, are very cool and well done, they have a tension and a sense of accomplishment that most games lack.
The boss that I had the toughest time with was Rennala, took me at least 40 tries, mostly because her second phase calls for you to play very aggressively and after 40 hours of having my ass made into a hat it goes against the grain.
I’m currently in Volcano Manor, then there’s the capital, then whatever comes after that and I’ll be done. I can see why people love this game and why some will be playing it for years like Skyrim, but not me.