Civilization VII

NyQuil

Big F$&*in Q
Jan 5, 2005
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Ottawa, ON
I liked Midnight Suns but it really requires you to be vested in the MCU characters a great deal, since so much of the game is relationship building and cinematics.

The actual tactical math of the combat was kind of fun though it does get repetitive eventually.

It's another one of those games where I'm right at the end and stopped for some reason.

What's great about X-Com is that it is fairly replayable (although those surprises on the scripted missions are only fun once), and that the graphics are serviceable enough and don't really matter.
 
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Osprey

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Feb 18, 2005
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Seeing as basically all the XCOM staff are gone now, I don't have much hope for an XCOM 3, at least not in the way it *could* have been done with the core development team.
I read yesterday that a bunch of the XCOM staff went on to form a studio named Bit Reactor and are working on a Star Wars tactical strategy game. I'll try to find the article. Here it is:
 

Holden Caulfield

He's guilty
Feb 15, 2006
23,343
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I read yesterday that a bunch of the XCOM staff went on to form a studio named Bit Reactor and are working on a Star Wars tactical strategy game. I'll try to find the article. Here it is:
This is awesome thanks.

if it ends up being like Xcom with Star Wars IP attached...
1000005782.jpg


As for the topic at hand, I'll definitely buy and play Civ 7. But I mirror most comments here, it felt like Civ 6 just came out, I've barely played it. I see thats not true, but just how it feels. Civ 5 is easily the standard for me, I've got apparently over 3000 hours in Civ 5 according to steam haha.
 

RandV

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As for the topic at hand, I'll definitely buy and play Civ 7. But I mirror most comments here, it felt like Civ 6 just came out, I've barely played it. I see thats not true, but just how it feels. Civ 5 is easily the standard for me, I've got apparently over 3000 hours in Civ 5 according to steam haha.
I don't know if I feel quite the same but maybe it's because unlike IV and V we never got that peak end game Civ. Where they finish up the base game with a final expansion pack then the modding community goes to town improving the game even more. With Civ VI after Brave New World released they basically shut out the broader modding community to release a sequence of mini-expansions with 2 new leaders and an optional game mode.

Anyways for now in the 4x genre I'm more excited about Ara: History Untold that's coming out in September. There's been a few attempts to dethrone Civ in recent years so we'll see if this one sticks.
 

flyersnorth

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Oct 7, 2019
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I read yesterday that a bunch of the XCOM staff went on to form a studio named Bit Reactor and are working on a Star Wars tactical strategy game. I'll try to find the article. Here it is:

Thanks for this.

Interesting article... definitely does not inspire me with confidence for what they're doing. Using Star Wars IP and referencing the Jedi Survivor / Fallen Order series is not really my jam.

Don't get me wrong - loved KOTOR I and II back in the day. But I loved XCOM precisely because it was its own IP, and you started with a rag tag group of nobodies and built them into a full on death squad. I loved that aspect.
 
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Sad People

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I read yesterday that a bunch of the XCOM staff went on to form a studio named Bit Reactor and are working on a Star Wars tactical strategy game. I'll try to find the article. Here it is:
THis could be really good.
 

Panthaz89

Buffalo Sabres, Carolina Panthers fan
Dec 24, 2016
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I like Civ VI for different reasons than V. In VI you can actually manage a lot of cities without crippling yourself. In Civ V you pretty much had a set amount of cities you could build and hold without domination in mind without getting ruined by happiness and massive increase to tech/civic.
 
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NyQuil

Big F$&*in Q
Jan 5, 2005
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Ottawa, ON
I like Civ VI for different reasons than V. In VI you can actually manage a lot of cities without crippling yourself. In Civ V you pretty much had a set amount of cities you could build and hold without domination in mind without getting ruined by happiness and massive increase to tech/civic.

You can play a "wide" strategy in Civ 5, it's a little trickier IMHO as opposed to the standard 4 city "tall" strategy as the core mechanic.

I agree that happiness is a huge disincentive in general to waging war or settling wide prior to the Renaissance or so.
 

RandV

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You can play a "wide" strategy in Civ 5, it's a little trickier IMHO as opposed to the standard 4 city "tall" strategy as the core mechanic.

I agree that happiness is a huge disincentive in general to waging war or settling wide prior to the Renaissance or so.
Yeah in Civ V I know you're supposed to go 'tall', but my own play style I tend to go wide regardless and do fine on Emperor/Immortal. I know you're supposed to start with Tradition and just stick to 4 cities for a while... but I just see a nice juicy expansion spot and just can't resist. I've never done the spreadsheet work to see if it's actually effective but my play style I always tend to take one slot in Honor to go get them barbs for fast early culture then switch to Liberty. Two more spots in Honor and the garrison unit for happiness/culture is very good for wide game play

Also if you can finish off the Honor tree the gold bonus on kills is quite useful for late game when the map is full of units. You have lots of gold regardless and again I don't know if the spreadsheet math checks out, but in modern era or so with full Honor when at war by the time I finish my turns I find I usually have enough bonus gold to buy an extra tank or two.

In the end the when I was playing it as late game could be a slog my finishing move was usually to have a religion that has two building, get the Piety tree filled to get the religious bonus that gives +2 tourism per religious building, and get an early tourism start cranking out religious tourism with a wide empire for an early-ish culture victory.
 

Sad People

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Jun 4, 2021
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Is anyone playing Civ 6 currently? I recently booted it up again and im getting nothing but constant crashes and was curiois if anyone else was experiencing the same thing
 

RandV

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Is anyone playing Civ 6 currently? I recently booted it up again and im getting nothing but constant crashes and was curiois if anyone else was experiencing the same thing
You're playing without mods? I gave it a try a couple weeks ago, couldn't get a modded game working but the base game started okay, but at that point I uninstalled it from Steam for what should be the last time.

The game just gets more unstable as after the Brave New World expansion like I've been saying rather than turning things over to modders they kept releasing minimal DLC and leader packs that just kept making the game more unstable. Not to mention an additional 2K launcher packed in which immediately broke the game, though there's a way to run it in Steam without it. Right now Civ IV or V is the better bet to play.
 

Osprey

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Feb 18, 2005
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Is anyone playing Civ 6 currently? I recently booted it up again and im getting nothing but constant crashes and was curiois if anyone else was experiencing the same thing
You could try switching the renderer by running whichever executable you're not currently using. CivilizationIV.exe is DX11 and CivilizationIV_DX12.exe is DX12.
 

Sad People

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Jun 4, 2021
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You're playing without mods? I gave it a try a couple weeks ago, couldn't get a modded game working but the base game started okay, but at that point I uninstalled it from Steam for what should be the last time.

The game just gets more unstable as after the Brave New World expansion like I've been saying rather than turning things over to modders they kept releasing minimal DLC and leader packs that just kept making the game more unstable. Not to mention an additional 2K launcher packed in which immediately broke the game, though there's a way to run it in Steam without it. Right now Civ IV or V is the better bet to play.
Same mods i was using a year plus ago with no issues. Now between then and now they easily could of broken.
You could try switching the renderer by running whichever executable you're not currently using. CivilizationIV.exe is DX11 and CivilizationIV_DX12.exe is DX12.
Tried it earlier and switching to DX11 seemed to help a little but still had crashes.
 

RandV

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Same mods i was using a year plus ago with no issues. Now between then and now they easily could of broken.

Tried it earlier and switching to DX11 seemed to help a little but still had crashes.
If you're using mods and it loads then there isn't a compatibility problem, that will crash before starting the game. So then the question is how many mods and do you have the other additional game play modes (corporations, barbarians, Armageddon, etc) enabled? Because the other thing they did is add a hidden 'content limit' where if there's too many assets in your game it will just suddenly crash it, usually somewhere between turn 50-100 I found.

For that you basically have to turn off their gameplay modes and make sure you don't have too many mods enabled.
 
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Big McLargehuge

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May 9, 2002
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I read yesterday that a bunch of the XCOM staff went on to form a studio named Bit Reactor and are working on a Star Wars tactical strategy game. I'll try to find the article. Here it is:

Man, this sucks. I'd kill for an XCOM 3. Star Wars, like Marvel, doesn't appeal to me in the slightest...to put it as nicely as I can.
 
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Sad People

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Jun 4, 2021
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If you're using mods and it loads then there isn't a compatibility problem, that will crash before starting the game. So then the question is how many mods and do you have the other additional game play modes (corporations, barbarians, Armageddon, etc) enabled? Because the other thing they did is add a hidden 'content limit' where if there's too many assets in your game it will just suddenly crash it, usually somewhere between turn 50-100 I found.

For that you basically have to turn off their gameplay modes and make sure you don't have too many mods enabled.
This probably is it then. Ive added a decent amount of QoL mods (5+?) and have 2 or 3 or their game modes active. Man what did Firaxis do to their game? This wasnt an issue last time i played. Games taken a step back it seems and i usually think fairly highly of Firaxis.
 

NyQuil

Big F$&*in Q
Jan 5, 2005
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Ottawa, ON
Man, this sucks. I'd kill for an XCOM 3. Star Wars, like Marvel, doesn't appeal to me in the slightest...to put it as nicely as I can.

It would be neat if you could play as both sides, but that would take an awful lot of work.

The old PC game "Rebellion" was a galaxy-spanning 4X type game pitting you as the Rebellion or the Empire with different units, benefits and tactics. I ended up liking it better than Empire at War because it's a little less manic and more strategic.

Unfortunately, the game is skewed towards the Rebels but a good player can still win with the Empire.

I still play it quite often. Due to the randomized starts, I've had some crazy stuff happen like the Emperor taken in the first bunch of turns (how embarrassing for me!) or Han kidnapped by the Bounty Hunters early in the game.

Anyway, just a digression on my part. If SW isn't your thing, it isn't your thing.

The one element about X-Com that was unique was the fact that on a first playthrough, you didn't know what the capabilities of the aliens you encountered were and some of the scripted events on missions could be quite surprising.

Seeing Darth Vader appear isn't going to really surprise you in that same way.
 
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HanSolo

DJ Crazy Times
Apr 7, 2008
99,270
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Las Vegas
Can anyone give me a quick rundown of what makes Civ5 better? I've only ever played Civ 6 and I really enjoyed it.
Civ 6 is currently 95% off on Steam. It's now back to $59.99, which is absurd, not just for an 8-year-old game, but because you can buy the bundles with all of the DLC included for less than that.
I am certain the game will go on an extreme sale again. I originally got it for Switch like 75% off and then got it again for free on PC through EGS' free games.
 

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