member 157595
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Mystic Quest was the first Final Fantasy 'game' I ever played...it's a wonder there ever was a second.
f*** that game. The music isn't bad but the game is absolutely insulting.
Certainly Japan has different ideals and skillsets than the rest of the world, but Nintendo wouldn't even give us the real SMB2 because of difficulty.
I mean, NoA is notoriously bad at marketing and understanding what the consumer wants, and that hasn't changed... Look no further than the MOTHER series. Such a great series has been horribly handled.
How many RPGs has the rest of the world missed out on? Half of the Final Fantasies, Seiken Densenstu 3/Secret of Mana 2, Mother 1 & 3, Live a Live, the list goes on and on.
I get that translations are time consuming and cost money, but look at some of the drivel we got in the 90s... Thankfully the world has the internet and the ability to access the previously inaccessible.
I understand that JRPG's very much were, and presumably still are, a niche market in North America.
However: the select few of us that DO play those games in the first place want the originals. We don't want "dumb down the difficulty for gaijin" versions.
EDIT: And another thing: when I was a kid, outside of RPG's the Japanese versions of games were sometimes easier than their NA counterparts (I think this was due to the popularity of the video game rental market in NA): Castlevania III v.s. Akumajou Densetsu 3, Bayou Billy v.s. Mad City, Streets of Rage 3 v.s. Bare Knuckle III, etc. Why the switch for RPG's? Were we not capable of critical thinking?