@JojoTheWhale
Gloomhaven update.
I went through all the tutorials and they do a solid job at breaking down the fundamentals.
Decided to go with a Brute and a Scoundrel for the first mission. Seemed like a good mix. High mobility, good damage bonuses for the Scoundrel and a tanky damage dealer and soaker for Brute.
Visited the merchant and picked up healing potions for each, and I think a poison dagger and boots of striding. Is gold hard to come by in the game? Should I be hanging on to it?
Entered the dungeon, cleared the first room quite easily. but made a few mistakes. Like I picked two cards that I thought would work a certain way, but I kinda miscalculated and didn’t fully understand the effects of the action. I think it was something about dealing extra damage if your ally is also adjacent to an enemy.
So then i cleared the second room again pretty easily. Was never in danger but was pretty suboptimal in card use.
Then I got to the third room - which I only realized was there halfway through the previous fight. So I probably hadn’t been as careful with my cards and burns. I basically ran out of cards after one round. Scoundrel actually got killed without getting a turn.
I had a blast, and I can see how co-op would be really fun too. There’s a lot of depth to the game and it’s unforgiving. Every move counts.
I’ll give it another go tomorrow. Ran out of time. Are those two decent starting crew? I started thinking maybe a Crag and a Tinkerer.