- Jul 27, 2021
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Doesn't it just rip off Uncharted though?Rolled credits on Indiana Jones and it’s right up there with some of my favorite games I’ve ever played.
Doesn't it just rip off Uncharted though?Rolled credits on Indiana Jones and it’s right up there with some of my favorite games I’ve ever played.
I also really appreciated the respawn points for boss fights and certain missions. Not having to trek all the way back from the last "bonfire" was a nice quality of life touch.Lots of good deals on the PlayStation store right now, so I finally pulled the trigger on Stellar Blade. I remember being impressed (but not blown away) by the demo, but the full game has been a blast so far. Great visuals, even better music and the combat gets to be really satisfying after you start to match the proper timing of combos, parries and dodges. There's also a pretty good variety in terms of playstyles and "builds" as far as pure action games go. Imagine Bayonetta with exploration and open-world elements and you've pretty much got Stellar Blade.
The platforming sections leave a lot to be desired, which seems to be the inevitable curse of many third-person action games for whatever reason, but it's not enough to deter me from exploring. The unapologetic amount of titties and ass don't hurt, either.
That's only with DLSS 4.0 enabled. For a few reasons, that's not great, but will be good for certain games.Yeah but if you really do get 4090 performance out of a $550 5070, that's a pretty big jump.
I'm not huge on platformers but Animal Well has been funAnimal Well is really good too. Significantly more challenging imo
I'm still rocking a 1070 lolReally wish the 5070 would come with 16gb, would be a slam dunk. Waiting for the 5070 Ti to drop in price then. My 3070 is still running solid.
Well, they finally got announced. 2 grand is an insane price.
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Same here. They never last very long for me before I lose interest. It's a beautiful looking game though!I'm not huge on platformers but Animal Well has been fun
My issue is that it's all AI power. If you turn off the upscaling features, it'll only run Alan Wake 2 at 50fps. It just feels like since the 1080, graphics cards have been stagnant.Twice as powerful as the 4090. I wonder what power supply it will need like at least 1000W or 1200W probably. The price is high but it should be good for at least the next 4-5 years.
I feel it's extremely hard to make a profitable AAA game these days (or at least one that performs to expectations). Back when I was a kid, games were sold on gray or black cartridges for $60 and were made by a team of 20-40 people over 8-16 months. Nowadays, games still sell for $60, when they should be going for $200-250 if we consider the relative value of a dollar, and there are teams of 400-800 people working on them for 5-7 years. It's hard to see how the economics make sense.Veilguard sold so badly that Bioware is shutting down Bioware Edmonton and the lead director of Veilguard "left" Bioware. It's sad to see these once great studios turn out absolute shit, destroy established franchises and shut down. These studios have hundreds of millions of dollars to work with. Surely they can do some surveys to see what gamers actually want.... Right?
Insane the amount of damage Jim Ryan was able to do to the PlayStayion brand before riding off into the sunset. Man, f*** that guy
Most fun I had gaming last year came from parties where we played with an Atari Flashback and a Nintendo Classic Mini. In this day and age of mega-AAA titles that cost $70, have purchasable DLC on day one, and don't actually work until about six months after release, there is something about playing low-graphic games that aren't made to last more than 5 minutes or so. Get a group together and let the shit-talking begin!! Combat! and Excitebike are my two current favorites.I'm not a gamer, but the whole economic system when it comes to games is just so f***ed up right now. Studios can't afford to pay their developers even when their games are big hits, and if they're NOT big hits, they just shut down in droves. And this is coupled with the fact that consoles just don't have the same sway as they did, like, 20 years ago.