no people have noticed and have talked about it since the show started. it's felted rushed the entire time, but that doesn't mean its bad. just the pacing of the show and even the word for word parts from the game feel rushed or maybe not rushed but a much higher tempo.
As good as the HBO adaptation is, The Last of Us Season 1 has a major pacing problem that doesn't do justice to the rest of the supporting class.
www.cbr.com
Episode six of HBO’s The Last of Us allows for past demons to be exorcised in order to build a stronger future for Joel and Ellie.
www.ign.com
even ign's review for episode 6 says "It comes as a slight surprise, then, that the end of this episode feels ever-so-slightly rushed"
Episode 6 of The Last of Us deepens the bond between Joel and Ellie, and then leaves viewers with the most agonizing cliffhanger in the series so far.
gamerant.com
"After Joel and Ellie head off further West to find the Fireflies, the pacing goes haywire. The ending felt rushed, and the editing was slightly choppy. It seemed like the showrunners had decided on the cliffhanger, but couldn’t agree upon the best route to get there."