Mikeaveli
Registered User
Looks like a solid upgrade overall for console players though as I predicted a locked 60 FPS is still off the table in big cities.
That’s stupid why would they disable achievements.If you downloaded the Premium Edition from Game Pass, you get 1000 Creation Credits so you can buy that Bounty Hunter mission from the store (700 credits). Also, there's two free Unofficial Community Patches. If you download either one, I guess, achievements are disabled. So that's a heads up. I had to uninstall it because I'm still on the Unity mission and want the achievements.
I thinks that's been a standard thing with cheat codes "forever".That’s stupid why would they disable achievements.
I just fired up the game after 6 months and redeemed my credits and got hit with the “achievements are disabled unless you change the loader” or something. Like wtf does that mean.
I thinks that's been a standard thing with cheat codes "forever".
You have to disable the community patch you may have downloaded.
That shouldn't effect achievements.Are these all cheats though? I wanted to download a new mission for 700 but I don't want to lose my achievements. I am not trying to cheat.
What bug is this? I only know of that colony ship bug, which prevents me from completing a couple side quests.I still can't complete the crimson fleet faction quest line on Xbox because of the disappearing ship bug. Hope it gets fixed...
The "best there is" quest, the UC Vigilance just doesn't show up. Doesn't appear. It's a known bug from months ago that has never been fixed and it completely stops the entire quest line. It's unbelievable.What bug is this? I only know of that colony ship bug, which prevents me from completing a couple side quests.
I didn't experience it myself when I did it.The "best there is" quest, the UC Vigilance just doesn't show up. Doesn't appear. It's a known bug from months ago that has never been fixed and it completely stops the entire quest line. It's unbelievable.
I liked the base game more than most and though I haven't played it yet, it looks.. underwhelming from watching others play. Even people like MrMatty who famously loves BGS and got an interview with Todd Howard says it sucks.Did anyone really expect Shattered Space to get good reviews? If people didn't like the base game, seems pretty obvious they wouldn't like a DLC that adds more content lol
I haven't played it myself yet, will try it sometime this week though.
Everything in this DLC feels like cut content, so I wouldn't even say they worked on it for a year. They just sat on it.I liked the base game more than most and though I haven't played it yet, it looks.. underwhelming from watching others play. Even people like MrMatty who famously loves BGS and got an interview with Todd Howard says it sucks.
For a studio that 12 years ago made Dawguard in 6 months (two new factions, a few good misc questlines, new ways to play, a ton of new good/unique items, new locations, new enemies, a meaningful companion).. and then Dragonborn 6 months later - a year to make something that has less content than both Skyrim expansions for more money is sad.
I haven't seen anything from it aside from the trailers and review scores so maybe you're right. I'll probably play it tonight to see for myself. I can't comment on the comparisons to Skyrim as in my 3-4 attempted playthroughs I never made it far enough to play the DLC.I liked the base game more than most and though I haven't played it yet, it looks.. underwhelming from watching others play. Even people like MrMatty who famously loves BGS and got an interview with Todd Howard says it sucks.
For a studio that 12 years ago made Dawguard in 6 months (two new factions, a few good misc questlines, new ways to play, a ton of new good/unique items, new locations, new enemies, a meaningful companion).. and then Dragonborn 6 months later - a year to make something that has less content than both Skyrim expansions for more money is sad.
Much of the criticism of the base game was that it was a mile wide and an inch deep, that there were hundreds of worlds, but they were all boring and cookie cutter. More content could've helped with that. People were initially disappointed in No Man's Sky for similar reasons, but Hello Games kept adding content and turned the game's reputation around. The hype and hope was that Shattered Space would start to do that for Starfield, but instead of improving the whole game by making all of the worlds more interesting, like Hello did, Bethesda apparently made just one handcrafted world that their 6-hour story takes place entirely on, and, once you finish and return to the rest of the game, it's no different than you remember it. I'm not sure that that's what most people were hoping for.Did anyone really expect Shattered Space to get good reviews? If people didn't like the base game, seems pretty obvious they wouldn't like a DLC that adds more content lol
Shattered Space was marketed as a story expansion before the game even launched. That should have set expectations that it will be similar to the past DLCs for games like Fallout, which it is. If people thought a story expansion was going to make massive sweeping changes throughout the entire base game, I don't know what to tell them.Much of the criticism of the base game was that it was a mile wide and an inch deep, that there were hundreds of worlds, but they were all boring and cookie cutter. More content could've helped with that. People were initially disappointed in No Man's Sky for similar reasons, but Hello Games kept adding content and turned the game's reputation around. The hype and hope was that Shattered Space would start to do that for Starfield, but instead of improving the whole game by making all of the worlds more interesting, like Hello did, Bethesda apparently made just one handcrafted world that their 6-hour story takes place entirely on, and, once you finish and return to the rest of the game, it's no different than you remember it. I'm not sure that that's what most people were hoping for.
In addition to offering a new story, it was marketed as including new worlds, locations, ship parts, weapons, suits, powers, enemies, bounties and QoL improvements. From what I can tell from reviews, it offers only one new world, all of the locations are on that one world and there are no new ship parts. The rest might be there, but it doesn't sound like it moves the needle much.Shattered Space was marketed as a story expansion before the game even launched. That should have set expectations that it will be similar to the past DLCs for games like Fallout, which it is. If people thought a story expansion was going to make massive sweeping changes throughout the entire base game, I don't know what to tell them.
If such an overhaul ever happens (it won't, the team will move on to ES6 ASAP after this even though they said more was coming for Starfield) it will be a free update like Cyberpunk 2077 2.0, not part of a DLC.