I love Bethesda games. I don't care much about beautiful graphics or well crafted stories, I just need enough to not feel cheesy while exploring and looting. They've scratched this itch for me with Oblivion, Fallout 3, Skyrim (a personal favorite), Fallout 4, and even Fallout 76. The biggest problem I have with Starfield is that I don't want to do one more thing before I quit. A friend just started Fallout 4 and I decided to restart it. I was supposed to go to bed at 1130 and it's 215. With all it's issues, I still had some internal drive to do one more thing before quitting. Starfield never provided me that, and I really wanted to love it. I put it down somewhere around 30 hours and level 30 something, and haven't gone back since I think February.
Maybe it's the disjointed world, but it feels like there is some other fundamental flaw going on that I can't put my finger on.
Not to be too picky, but I will also say that grinding levels to be able to open up suit/weapon modding, only to find out there are like 3 things to do on every suit / weapon that actually matter so my investment in those skills seem wasted was a bit of a kick in the nuts. Until near end game in every Bethesda game to date I've had stuff to strive for. With Starfield, it felt like the equipment achieved around level 20 was about as good as there is. Maybe its just too easy in addition to all it's other faults.