FolignoQuantumLeap
Don't Hold The Door
Shadow of Mordor has one major problem
It gets less fun as you progress: you become so ridiculously overpowered by the halfway point that there is no challenge and thus, no fun
The Witcher 2 had a similar curve: the game was a lot harder at first because you had no abilities but while the game did get easier, there was still plenty of challenge in preparing for the fights which gave lots of lattitude in player approach
Couldn't you just let time pass and allow the Uruks to gain power instead of squashing all their power struggles?