If I didn't watch him I don't have an opinion about himHistorical evaluation of players in hockey is terrible. Point totals tell us nothing.
The latterWas he not invited to play for team Sweden in the WC, or did he elect not to play?
Gave an indication that he wanted to play then turned the offer down.Was he not invited to play for team Sweden in the WC, or did he elect not to play?
He was everything he was claimed to be. The surprise was he has a mean streak. He's going to get bigger and stronger. He needs to work on straight line skating speed so he can get separation on rushes and pound tens of thousands of pucks, his shot is kinda weak. He should visit Eichel's shooting tutor who I think is in Mass.
I think Fortnite doesn't help him, it can be very addictive and has the potential to distract him from focusing on hockey. I know he's a teenager, and it's important to have balance in life, not just hockey.
Times have changed, and lots of players these days have hobbies such as video games, but i really start to believe that video (online) gamers are the new smokers in the sports business. While smoking was taking a toll on your physical health, video games have a negative influence on your mental health, all the while both being addictions.
What do you think? Should Dahlin spend less time playing online games, or are you ok with it?
Gave an indication that he wanted to play then turned the offer down.
Don’t quote me 100% on this but I think Botterill spoke about it when Ralph got hired then more info came out after. I think Dahlin wanted to play, Sweden wanted him, but Buffalo/Botterill suggested that he rest over playing.
Everyone has hobbies. What is the issue, outside of speculation about potential addiction potentially affecting his mental health?I think Fortnite doesn't help him, it can be very addictive and has the potential to distract him from focusing on hockey. I know he's a teenager, and it's important to have balance in life, not just hockey.
Times have changed, and lots of players these days have hobbies such as video games, but i really start to believe that video (online) gamers are the new smokers in the sports business. While smoking was taking a toll on your physical health, video games have a negative influence on your mental health, all the while both being addictions.
What do you think? Should Dahlin spend less time playing online games, or are you ok with it?
Besides the fact that "clubbing" reflects a sad state of mind, i'd rather have him partying once in a while instead of gaming 4 hours every day.I'd rather he plays Fortnight than be out clubbing. *shrug*
Besides the fact that "clubbing" reflects a sad state of mind, i'd rather have him partying once in a while instead of gaming 4 hours every day.
No, I'm just a therapist without a job and hope that he reads this.Rasmus suddenly has thousands of parents on hfboards
Agreed.
Hitting the bars with the boys (in moderation) is actually far less of an issue than too much modern-age gaming.
The research on this is very early, but prolonged gaming with the genre containing Fortnite, Call of Duty, etc. (shooter-based games which rely on players remembering paths, key locations, etc. to give them a tactical advantage) has been show to reduce grey matter in the brain over time. It has to do with the brain remembering specific paths, movements in the game and almost going on auto-pilot during gaming sessions with familiar maps.
Additionally, when there is an XP or other type or “level-up” feature, serious addiction can result leading to overloading of the brain’s reward system circuitry. This can lead to depression, anxiety, loss of interest in previously enjoyed hobbies and inability to experience joy/pleasure (anhedonia).
World of Warcraft has been studied as a culprit of this, as has Fortnite. The effects are less pronounced in other video game genres like sports games, as stuff like Madden and EA Sports’ NHL titles rely more on hand-eye coordination and spatial awareness, and there typically is not as heavy of a focus on “leveling-up.”
It’s amazing that for the longest time, people scoffed at internet and video game addictions being a real thing, but research has proven otherwise. They have even compared the CT Scans of methamphetamine and opioid addicts to those addicted to internet-based habits like gaming or pornography, and the results show very similar results to those addicted to the narcotics.
Essentially, anything that loads the brain’s reward circuitry with excessive dopamine is potentially problematic and should be used sparingly in order to avoid the development of addiction.
The current young generation of NHL’ers are theoretically all at potential risk for letting gaming interfere too much with their hockey careers, and the league should look into an awareness campaign for young guys entering the pros.
I’m too lazy to look up the studies on this but if you google it, you will suddenly look to limit your own video game consumption, or at the very least, your kids’.
I'd prefer if he played some better games but oh well.
Apex is pretty good. They should play it instead.Fortnite is kind of trash, but no one else has done the genre right either.
I remember in what I think was the first game against Toronto he dangled around several players to have Girgensons not score on a great set upI'd love to see a highlight reel of some of the creativity he displayed that didn't lead to a Sabres goal this year. I feel like it'd be quite the montage.
I particularly recall a couple of dangles mid-season: one in which he turned Malkin inside-out, and another when he danced around pretty much the entire opposition in the o-zone after holding the puck in at the line (Minnesota, maybe?).
Agreed.
Hitting the bars with the boys (in moderation) is actually far less of an issue than too much modern-age gaming.
The research on this is very early, but prolonged gaming with the genre containing Fortnite, Call of Duty, etc. (shooter-based games which rely on players remembering paths, key locations, etc. to give them a tactical advantage) has been show to reduce grey matter in the brain over time. It has to do with the brain remembering specific paths, movements in the game and almost going on auto-pilot during gaming sessions with familiar maps.
Additionally, when there is an XP or other type or “level-up” feature, serious addiction can result leading to overloading of the brain’s reward system circuitry. This can lead to depression, anxiety, loss of interest in previously enjoyed hobbies and inability to experience joy/pleasure (anhedonia).
World of Warcraft has been studied as a culprit of this, as has Fortnite. The effects are less pronounced in other video game genres like sports games, as stuff like Madden and EA Sports’ NHL titles rely more on hand-eye coordination and spatial awareness, and there typically is not as heavy of a focus on “leveling-up.”
It’s amazing that for the longest time, people scoffed at internet and video game addictions being a real thing, but research has proven otherwise. They have even compared the CT Scans of methamphetamine and opioid addicts to those addicted to internet-based habits like gaming or pornography, and the results show very similar results to those addicted to the narcotics.
Essentially, anything that loads the brain’s reward circuitry with excessive dopamine is potentially problematic and should be used sparingly in order to avoid the development of addiction.
The current young generation of NHL’ers are theoretically all at potential risk for letting gaming interfere too much with their hockey careers, and the league should look into an awareness campaign for young guys entering the pros.
I’m too lazy to look up the studies on this but if you google it, you will suddenly look to limit your own video game consumption, or at the very least, your kids’.