This is so true. When 2k announced 12ish years ago they wouldn't make a hockey game anymore what did EA do? They cut their NHL dev team in half. Unreal.The games will continue being bad until one company doesn’t have a monopoly on NHL Hockey video games. Giving EA exclusive rights to anything should be seen as essentially a death sentence, the only question is how long will everyone keep dropping $60 on what boils down to roster updates.
The games will continue being bad until one company doesn’t have a monopoly on NHL Hockey video games. Giving EA exclusive rights to anything should be seen as essentially a death sentence, the only question is how long will everyone keep dropping $60 on what boils down to roster updates.
My last one was NHL 22. I bought it off Ebay brand new for $2 at the end of last year. I usually just update which one I have every 2-3 years. I'll buy 24 when I can find it for $2, too.Ask them, most of them are in this thread.
My last game was 2018, not sure who the hell is still spending money on this garbage.
Ask them, most of them are in this thread.
My last game was 2018, not sure who the hell is still spending money on this garbage.
The games will continue being bad until one company doesn’t have a monopoly on NHL Hockey video games. Giving EA exclusive rights to anything should be seen as essentially a death sentence, the only question is how long will everyone keep dropping $60 on what boils down to roster updates.
Ask them, most of them are in this thread.
My last game was 2018, not sure who the hell is still spending money on this garbage.
I continue to think that it's a one-off feature whose main purpose is to convince players to move away from consistently attempting to score off of the rush.I will continue to be out if they keep the pressure meter as a permanent fixture on the ice. Like you couldn't make that an option to turn off?
They should have made it a toggle option, or even better yet, not on the ice and some meter somewhere else.I continue to think that it's a one-off feature whose main purpose is to convince players to move away from consistently attempting to score off of the rush.
There are still a lot of players who can't figure out how effective it is to learn the cycle.
Which game mode are you referring to?I havent played this game a lot for probably 10 years. Sometimes I try it out on Gamepass when it's available, but havent the past bunch of years.
All I know about EA games is that the cpu goes into godly untouchable mode when they are in your end where it seems half impossible to get it off them as they all pass, move and shoot with super boosts. It gets to a point to just defend waiting for a rebound instead of chasing them. But then in the neutral zone and in their zone, it seems more balanced and fair.
Is that still true about cpu god mode?
Of have they adjust the cpu now to be more fair?
Offline season mode.Which game mode are you referring to?
I havent played this game a lot for probably 10 years. Sometimes I try it out on Gamepass when it's available, but havent the past bunch of years.
All I know about EA games is that the cpu goes into godly untouchable mode when they are in your end where it seems half impossible to get it off them as they all pass, move and shoot with super boosts. It gets to a point to just defend waiting for a rebound instead of chasing them. But then in the neutral zone and in their zone, it seems more balanced and fair.
Is that still true about cpu god mode?
Of have they adjust the cpu now to be more fair?
Well there goes that...Maybe it's just me, but I think since the new update that user goalies seem to be a bit better, still not as good as CPU goalies, but I think there's an improvement.
Also noticing at least in franchise that I getting a bit more penalties throughout the game.
Anyone else besides me noticing or experiencing this ?
Maybe it's just me, but I think since the new update that user goalies seem to be a bit better, still not as good as CPU goalies, but I think there's an improvement.
Also noticing at least in franchise that I getting a bit more penalties throughout the game.
Anyone else besides me noticing or experiencing this ?
The sheer fact that the menus from EA NHL games from 20 years ago are superior to what they have today is truly pathetic. NHL 2005 on PC puts the menus of recent games to shame.
I remember playing HUT on NHL 14 on PS3 and getting into these fierce bidding wars over players. But the menu mechanics made the bidding fast and furious and really was a lot of fun. Then the next gen NHL games came out like NHL 15 and 16 on PS4, and the menus were completely revamped and bidding wars in the auction house were beyond painful. Probably done on purpose.
I like those bidding wars, but yeah.. unless you are backing out and going back in, you will get left out on the timer because some bids dont register. You sometimes lose players just because you didnt know someone else bid and didnt get back in time.
I also feel i spend wayyyyyy too much time offloading players when i get my "end of the week packs" on HUT. We shoudl be able to select a bunch of marginal players and post them all for the same price (ex: put all the 80s you got that week for 1000$ at once, or whatever)
I pretty much exclusively play Franchise Mode, and can confirm.
I don't recall where I read it or saw it from, but I remember seeing that each season we're supposed to adjust the goalie sliders, as the AI supposedly gets better over time and it easier to score. Seems about the same when I try to score, but my goalie get progressively worse each season.
Easily my biggest grip about EA NHL the last few years. My second being confused as to what EA Developers think Interference is...
I also think it's too bad that they dont make it as easy to make trades nowadays. I mean being able to add money to a card offer was helpful. This iteration also has more focus on powerup collectibles for every event card (as opposed to each having only their own collectibles), which also makes them more of a currency.Very convoluted and cumbersome. Painful even. Lost many a bidding war because I didn't jump back in on time.