JaegerDice
The mark of my dignity shall scar thy DNA
- Dec 26, 2014
- 25,574
- 10,245
That's cool for you but most games have some type of progression system ongoing, this one it appears doesn't. Halo Reach took years to complete. They decided with this multiplayer it would be FTP but with BP's six months apart? It's contrary to their model and could significantly impact the player base. It's possible this game is so far behind and with work on Forge, Coop and BR they don't have the manpower to do more.
I don't have anything against progression, I just can't imagine playing a game for the sake of unlocking goodies instead of because I actually enjoy playing the game.
You referenced Halo: Reach's progression, but what did you do in Halo 2 and Halo 3 when there was no progression outside of playlist ranking? Were those games lesser because they counted on the actual moment-to-moment gameplay as the draw, instead of the chance at unlocking a new hat?
Halo Infinite's progression model had (has) obvious issues out of the gate. Changes have led to unintended consequences.
The original idea for the Halo Infinite Battle Pass was that it would take a long time to complete, because the bulk of XP would come from challenges. Under the original XP model, 6 months isn't a crazy time-frame for completion for the average player.
More over, the model for Halo Infinite is a no-FOMO model. Unlike other games with Battle-passes, you don't have to complete the Infinite pass within x months or lose out on anything you didn't unlock. Even as new passes come out, you'll still be unlocking stuff on the old pass until you complete it.
The original idea, rightly or wrongly, was a more relaxed, long-tail battle pass rather than a sprint through a 3 month battle pass that gets replaced.
Fans didn't like the progression. So they added a ton of XP and now you're basically guaranteed a battle pass level per day, just for playing 6 matches of anything. So yes, everybody is going to finish the battle pass well ahead of the original planned time-frame.
They may respond by pushing up the schedule of a new battle-pass, or they may have a few months where there isn't progression, and people have to play the game just to enjoy the game.