Really like the game up to now.
The open world is designed like a massive Dark Souls area which you're free to explore, which is really cool.
That said, the issues I've had up to now:
1. The difficulty up to now isn't as well balanced as Dark Souls/Bloodborne. It might just be that I've played nearly 200 hours of soulsborne this year though.
2. I don't agree with people saying this is "more than just big Dark Souls 4". I'm just a few hours in, but to be honest this feels very much open world/big Dark Souls 4 up to now. I will update on this as I go further along however.
3. I've seen people say they're turned off by open world games. I would take this into consideration before buying the game if anyone has open world fatigue.
4. There are bugs and performance issues. I've noticed some specific areas of the game have frame drops that seem like bugs moreso than a hardware issue. This is almost expected in non Nintendo open world RPG. That being said, performance has been good outside of small glitches. I'm running a RTX3070 however.
1. Well balanced how? It may have been because Bloodborne was my first FromSoft game, but I thought that was really difficult at the beginning. You've got to get through that town, there's that ogre banging on the door, the 2 werewolves on the bridge, and if you don't make the correct turns, you won't get to the shortcut and have to do it all over again. Not to repeat myself too many times, but I also felt Bloodborne front loaded their most difficult bosses. I would say the opposite and that Bloodborne wasn't well balanced.
2. That's not too surprising to me actually. I know they added jumping, stealth, a horse, a map, etc., but from the footage I've seen, it looks like a Souls game.
3. Oh boy.
By the way, what class did you start with? I think I'm with
@Soldier13Fox and will use some sort of strength and faith hybrid.