With these updates, I wonder what it would of been like if they decided to push the release date off by a full year and only work on PC, PS5 and XSX versions?
With these updates, I wonder what it would of been like if they decided to push the release date off by a full year and only work on PC, PS5 and XSX versions?
I don't think any amount of patching will get them close to the vision they promised to execute at E3. Best you can hope for is that they'll learn from the limitations they encountered this time around and figure how to get closer to their vision in a sequel. They took way too much of a hatchet job to the mechanics and features they promised and/or showed off.Maybe the game will be closer to their vision whenever the next gen versions come out later this year (I doubt very much that they will come out this year)
I bought the game recently and I find it odd somehow. It feels like I'm not really enjoying it like I had hoped, but I also have played it about 20 hours over the last week, far more than I've done on any game in a long time.
I don't know how to describe it. I'm slightly disappointed that they didn't do a lot of basic things that a GTA has done (mainly around cars, properties, and clothing) but I also enjoy the combat and main missions. The city is intricate but still feels dull somehow. I'm hoping some adjustments to driving will make driving around easier.
I can't get the highlight to work right on my phone but that second paragraph is exactly what I was trying to express. I'm enjoying it for what it is, but when I think about it I'm disappointed by what it isn't.If you don't think about it, its an enjoyable game. Skill trees give you enough variety where you can make tons of different builds. Actual combat gameplay is smooth, etc.
The deeper you think about it however, the more it becomes apparent the game is pretty hollow and screams unfulfilled potential.
I had a similar realization when someone asked me what I liked about it and the best I can do was shrug lol.
when it's fixed, complete with all DLC I'll think about reinstalling this game.
I have to say I expected this game to buggy but man is this game buggy. Distant LOD models staying on cars and characters even when youre a foot in front of them, facial animations not loading when a character is speaking (usually only lasts until you select your next dialogue option), some serious dialogue glitches where characters talk over eachother, and some serious stutters (although pretty infrequent, only every 10 minutes or so).Its possible some of this is caused by playing off of a hard drive instead of SSD but still.
This is still playable to me and I'm liking the game, but yeah would not recommend it to others. Ive seriously never seen a game this buggy.
Ive seriously never seen a game this buggy.
I have and trust when I say that thisThen you've never played a Bethesda game.
Then you've never played a Bethesda game.
Not playing the game until the next gen update arrives.
I just launched this game again after not playing it in a while, and man does the game look terrible during the day compared to Witcher 3. All of the visual candy in Cyberpunk 2077 comes from using RTX when it's nighttime in the game, but during the day, the game it looks like a PS4 version of GTAV--this is playing 1440p with RT Ultra and everything high/max on a RTX 3070
I've played all of them, I think...which one compares to the state Cyberpunk is/has been in?
Its compared to the Witcher 3 when it launched (which no one here has played at launch). It was just as bad as Cyberpunk is now. However they turned it around and made it a Game of the Year before too long. Today with the Netflix series making it popular again, it’s getting a next Gen upgrade.
Ok, do we really need to go back to the fall of the iron curtain to understand why a company released a buggy game? lol.
Mass Effect 3 was problematic because of the War of 1812.
"The problems began when fish first began to walk on land. Things only went downhill from there"
Cyberpunk 2077
Man I love this game. Though I beat it I'm far from done with it. The main thing that it does so right is that it gets rid of stupid fetch quests or the "A to B back to A back to B to C back to A" that so many games (even Witcher 3) have to pad length. Maybe thats why I hate Death Stranding, since fetch quests are literally the entire game, lol. In this game, you start the quest and if the quest needs to change locations for story reasons there is always a button to just skip to the next location. If theres dialogue during a car ride 90% of the time you're the passenger and can listen, and once its done you can skip to the location. Theres no filler to the quests. Tons of interesting stuff to do.
The combat is great imo, but once you get a decent sniper rifle (and you use KB+M) its completely OP. One shot kills for everybody.
Graphics are great, played this on a GTX 1080 at 1080p ultra settings around 40 fps. Would've like 60 but it wasn't happening even at medium settings.
As for bugs. There was a lot of them. Some were really bad but the most annoying was textures and models would constantly take forever to load in. This is likely cause I was playing it off a HDD but thats no excuse. No other game has streaming issues that bad and Cyberpunk doesn't look that much better than other games (despite the lighting being extremely impressive at times).
This might be a spoiler but what surprised me is that I thought Keanu was a side character or cameo in the game or at best have a Kiefer Sutherland as Snake role with hardly any dialogue. No, hes essentially the main character. Hes in 95% of the game with full dialogue.