Cyberpunk 2077 - New RPG by CD PROJEKT RED

Skyrim was buggy as hell and is considered a classic. Still has tons of bugs after a decade and a dozen ports. I'm not super concerned, though hopefully the patches keep rolling out while I wait for mine to ship lol.

I got super excited when I read a review comparing it to a bigger budget, more ambitious Deus Ex. Thats really all I want, the freedom to tackle problems in different and creative ways in a cyberpunk world. It seems like most are praising the role playing elements.
Witcher 3 was also extremely buggy at launch and considered a classic. In fact I don't think I've played an open world game at launch that wasn't filled with bugs. Not an excuse, just the way of the AAA game nowadays.
Now imagine if they actually pushed this off another year, ironing out the bugs and NOT crunching the living f*** out of its devs? Wouldn't that be wonderful?
Yea it would be, unfortunately not how crunch works though. The industry needs unions, and like for a long time now.
 
Witcher 3 was also extremely buggy at launch and considered a classic. In fact I don't think I've played an open world game at launch that wasn't filled with bugs

I don't remember it being especially buggy, certainly not in a game breaking way.

I think people's idea of buggy has gotten a little warped over the years. As recently as the mid 2000's it wasn't terribly uncommon for AA tier games to have major show stopping bugs on release like completely wiping all your saves or getting stuck in a checkpoint save death loop.

For the most part I laugh at bugs you can fix with a reload, particularly nowadays that autosaves are usually reasonably well done.

Also bugs that are pretty bad tend to be overblown merely by their existence and not how common it actually is to occur. It sounds like CP has some pretty common ones, but not any true show stoppers that like perma ruin your experience.
 
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A more positive review that wasn’t rushed as bad like a lot of other reviews floating around...Found on another forum post and summarized by that poster.



link
The reviewers wrote it's one of the best games (especially open world) they've ever played. One guy plays from role player perspective, the other from shooter /action perspective
  • playtime up to 90 hrs with all side quests and stuff
  • very good replaybility, cause decisions influence endings
  • side quests are on suberb level
  • the open world is incredible
  • game was definitely playable, with of course some bugs. There was a 45 GB patch in between and another day 1 patch is coming
They tested whole game in 6 days.
 
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I don't remember it being especially buggy, certainly not in a game breaking way.

I think people's idea of buggy has gotten a little warped over the years. As recently as the mid 2000's it wasn't terribly uncommon for AA tier games to have major show stopping bugs on release like completely wiping all your saves or getting stuck in a checkpoint save death loop.

For the most part I laugh at bugs you can fix with a reload, particularly nowadays that autosaves are usually reasonably well done.

Also bugs that are pretty bad tend to be overblown merely by their existence and not how common it actually is to occur. It sounds like CP has some pretty common ones, but not any true show stoppers that like perma ruin your experience.
I didn't encounter any bugs at all in Witcher 3 but I played it about a year after release. Then again, I almost never encounter bugs even in buggy games. Im one of those guys that just follows the games directions and plays a boring playstyle so I never give the game a chance to break.
 
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I don't remember it being especially buggy, certainly not in a game breaking way.

I think people's idea of buggy has gotten a little warped over the years. As recently as the mid 2000's it wasn't terribly uncommon for AA tier games to have major show stopping bugs on release like completely wiping all your saves or getting stuck in a checkpoint save death loop.

For the most part I laugh at bugs you can fix with a reload, particularly nowadays that autosaves are usually reasonably well done.

Also bugs that are pretty bad tend to be overblown merely by their existence and not how common it actually is to occur. It sounds like CP has some pretty common ones, but not any true show stoppers that like perma ruin your experience.
I'm guessing you played on pc? It was pretty rough on the ps4. I do agree with the rest of the post.
I didn't encounter any bugs at all in Witcher 3 but I played it about a year after release. Then again, I almost never encounter bugs even in buggy games. Im one of those guys that just follows the games directions and plays a boring playstyle so I never give the game a chance to break.
Yea it was good a year after a release, that was after multiple patches.
 
Apparently at some point this game uses the same light patterns that neurologists use to trigger seizures in people? That seems like lawsuits waiting to happen? Or does the generic photo-sensitivity warning that all games have cover them on that?
 
Apparently at some point this game uses the same light patterns that neurologists use to trigger seizures in people? That seems like lawsuits waiting to happen? Or does the generic photo-sensitivity warning that all games have cover them on that?

The way it is described indicates that the mechanic is something that is specifically used to trigger seizures when wanted.

So I have no idea.

 
don't get the appeal of people buying it immediately

like any game wait a bit till the bugs get worked out then buy

it'll still cost the same anyway so why buy it immediately
 
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So probably somewhere like 60 to 64 hours for a full run?

That's honestly really good to hear. Witcher 3 was way too god damn long for my tastes and I'm currently having the same issue in Valhalla as well. 30 hours in (with some minor sidequesting in there) and the end is nowhere in sight.
For a single run I think. Apparently different decisions you make in the game changes the story dramatically not to mention the different endings. You can go back to an early save or even start over and have a completely different experience. Lots of replay ability it seems like.
 
don't get the appeal of people buying it immediately

like any game wait a bit till the bugs get worked out then buy

it'll still cost the same anyway so why buy it immediately

  • Because it appeals to them as a game they would like to play?

  • Because they need a new game to start?

  • Because small launch bugs don’t bother them?

  • Because they don’t put a lock of stock in a time where a lot of reviews are paid for?
 
I didn't encounter any bugs at all in Witcher 3 but I played it about a year after release. Then again, I almost never encounter bugs even in buggy games. Im one of those guys that just follows the games directions and plays a boring playstyle so I never give the game a chance to break.
You've never played Fallout where the enemies sometimes fly into the sky or fall through the ground?
 
You've never played Fallout where the enemies sometimes fly into the sky or fall through the ground?
I'm not a fallout guy at all, but I did play Skyrim without encountering almost any bugs. However I did do the alchemy exploit which is debatably a glitch, but I used a walkthrough for that.
 
If you're going to pay the same either way, I don't see the point in waiting. Bugs never bother me much though.
 
I'm not a fallout guy at all, but I did play Skyrim without encountering almost any bugs. However I did do the alchemy exploit which is debatably a glitch, but I used a walkthrough for that.

It also totally breaks the game, as fun as it is to kill Alduin in two hits.
 
Yeah I should clarify I only did it after I beat the main story.

Off-topic: They should never allow crafted weapons to be better than artifacts like the Daedric prizes. Defeats the whole purpose of questing, even if they are great decorations for your home.
 
You've never played Fallout where the enemies sometimes fly into the sky or fall through the ground?
I'm not a fallout guy at all, but I did play Skyrim without encountering almost any bugs. However I did do the alchemy exploit which is debatably a glitch, but I used a walkthrough for that.

That reminds me. Remember all of the discussion, press and memes about flying mammoths in Skyrim? I played the game right at launch and never saw a flying mammoth. I was disappointed. People hype up the bugs and then it's just your luck that you never get to see them. With how the reviews are talking up the bugs in Cyberpunk, if I don't see some pretty good ones, I may be tempted to get a refund.
 
That reminds me. Remember all of the discussion, press and memes about flying mammoths in Skyrim? I played the game right at launch and never saw a flying mammoth. I was disappointed. People hype up the bugs and then it's just your luck that you never get to see them. With how the reviews are talking up the bugs in Cyberpunk, if I don't see some pretty good ones, I may be tempted to get a refund.

I played many hundreds of hours of Skyrim and Skyrim SE and did encounter a fair share of visual artifacts, but fairly rarely all things considered.

A lot depended on your graphics card and what kind of heat was going on inside that PC case. I can't speak for consoles.
 
It just seems kind of sneaky that they aren't letting reviewers show video from the games before launch.
 
You want fun? Hey, everyone, this guy only cares about fun. That's literally the least important quality. Gaming these days is all about ray tracing, running at 4K, massive worlds, immersion, achievements and being able to customize your character down to your genitals. If you want fun, stick to Mario Kart.

:sarcasm:
I'm sorry!!! I like good-looking games as much as the next person, but if the gameplay consists of pressing one button over and over I'll probably get a little bored. Not like in Mario Kart where you press at least two buttons, sometimes three.
 
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That epilepsy thing is...yikes. It sounds like they literally put in a sequence designed to cause seizures? That needs to be patched out, these devs are insane. Why would you ever put in something that can hurt people physically? Also how do they expect to escape future litigation? A safety warning is not going to protect them if people die.
 

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