The horrendous kick off was one thing, but then following it up with casually allowing a dart downfield was icing on the cake.
That wasn’t one, but two laughable f*** ups in a row. Right after almost blowing it not being able to get in at the 1 on two attempts.
Reality is that the team f***ed up 6 of the last 10 plays of the game.
Play 1 with a minute on the clock at the 21 or 22 yard line. You know at this point you have at most 6 plays to work with and a minute on the clock so you actually want to start eating away at the clock here. But they go into a hurry up and blow the communication leading to a broken play giving nothing. f*** up 1.
Play 2 At least they decided to chew up a little of the clock before the snap (but not a lot) but the pass go incomplete. f*** up 2 (albeit not a major f*** up so call it f*** up 1.5)
PLay 3 Goes for the TD play and draw the interference. That's fine.
Play 4 1 and goal at the one. Fail. f*** up 2.5 (though partially happy as that starts the clock again).
Play 5 2nd and goal 34 seconds to go. Snaps it early and fails to score only burning 14 seconds. f*** up 3.5.
Play 6 3rd and goal 20 seconds to go and snaps it 9 seconds into the play clock. Scores so that's great, but they knew this was the last play, Drop that clock down to at least inside 5 seconds. (Feel like calling this f*** up 4 as it's half f*** up.
Play 7 Convert (could argue should have gone for 2 but won't call this a f***up).
Play 8 kick the ball out of bounds. f*** up 5.
Play 9 Let them get an easy 26 yard completion. f*** up 6.
Play 10 Walk off field goal (nothing more team can do there).
You can't f*** up that much in the final minute of a one score football game and win. Such a frustrating team.