Soundwave
Registered User
- Mar 1, 2007
- 74,037
- 30,201
What do you guys think? The actual hands on for the Apple VR/AR Vision Pro headset are all over the place.
One of the demos Apple showed to people that got rave reviews was a segment where people were put courtside at an NBA game and there was another sequence where people were actually put onto the field of a baseball game (so you can't even pay for that kind of view in any other way). There was a third non-sports demo where users were able to experience Alicia Keys singing (so like a concert) except it feels like you are literally standing right beside her.
I think this could become like a third product category for sports in between going to a live event and the only other option being to watch on a flat 2D television/monitor display.
I'd honestly not have much of a problem paying a few bucks per game, especially if you had the ability to change views/seating positions on the fly and even get like "on ice" camera views.
Sure VR/AR headsets today are a bit clunky, and Apple's is especially expensive on top of that, but it's not really hard to imagine these things becoming lighter and thinner with time and cheaper too ... like a lot of tech.
One of the demos Apple showed to people that got rave reviews was a segment where people were put courtside at an NBA game and there was another sequence where people were actually put onto the field of a baseball game (so you can't even pay for that kind of view in any other way). There was a third non-sports demo where users were able to experience Alicia Keys singing (so like a concert) except it feels like you are literally standing right beside her.
I think this could become like a third product category for sports in between going to a live event and the only other option being to watch on a flat 2D television/monitor display.
I'd honestly not have much of a problem paying a few bucks per game, especially if you had the ability to change views/seating positions on the fly and even get like "on ice" camera views.
Sure VR/AR headsets today are a bit clunky, and Apple's is especially expensive on top of that, but it's not really hard to imagine these things becoming lighter and thinner with time and cheaper too ... like a lot of tech.