SwSh, despite requiring a $300 console, and costing $60 (USD), had sold over 17M copies as of March 31st, half a year after being released. That number is probably closer to 20M (if not above) now.
Pokemon Go had nearly 150M monthly active users in May 2018, and it's unlikely that the figure has dropped down significantly - especially with 1) the most recent updates faciliting play at home, and 2) monthly revenues being higher in August 2019 ($110M) and March 2020 ($111M, some reports say $172M) than in May 2018 ($104M)