John Price
Gang Gang
- Sep 19, 2008
- 384,988
- 30,519
Tectone goes with everything that gets him viewers. None of the events' relevant rewards have been "paywalled" (i.e. needing you to spend). The events with difficulty modifiers that can only be achieved at such difficulty for "paying players" are generally such that it's simply faster to get all the rewards (1-2 days less than a F2P player), or such that the highest difficulty rewards are absolute crap and irrelevant; i.e. the higher difficulties are only there for "challenge" purposes.
And even with the Abyss, the hardest thing to do is getting 9 stars on the last floor. Most F2P players who have reached endgame level (i.e. levelled up characters with decent builds) should have absolutely no trouble getting at least 6-stars. 9-stars is doable but may require you to be good at the game. You need to be very bad at the game to not be able to achieve those 6-stars. And what this means is that you can 50 less primogems every 15 days compared to someone who gets 9-stars. This translates to roughly 7-8 extra pulls over an entire year. This is basically irrelevant.
facts hurt when they're against your narrative
"Pay for advantages" is more adequate than "Pay to win". Which is something true for basically every F2P game including Lost Ark - besides the very big competitive ones (like League) that have grown big enough to make money otherwise.@Zaiden Shogun you can tal all you want about Genshin and what you say is partiall true (still p2w but f2p players can do things, it just takes them much longer)
but he still blindly follows WWE even with dramatic decline in quality