For the last 6 months or so i've kinda made it a goal to see what the hell Final Fantasy is all about. It's a series i never really came into contact with. I missed what a lot of people consider the absolute peak (IV-VII) due to being a wee lad (i was 3 when VII launched in America) and then by time i got older and started leaving the grasp of Nintendo at about 13 or 14, a lot of people would consider this when the series declined (post X/X-2) and never really recovered.
So i figured the best place to start was with the pixel remaster collection and i figured i'd break down my thoughts in point form;
FF1: Enjoyed this a lot! I think what helped this game is the fact it was a very simple concept for its time and that usually tends to age best. Outside of a few headscratchers (you mean i have to...talk to NPCs to figure out where the hell to go? This was fun, compact experience. I apparently picked what people consider the baby mode party (Monk/Warrior/Black and White Mages) but nonetheless, great. Got the platinum trophy and the only real complaint is the final fight with Garland/Chaos seems to be a bit...RNG-ish. If he casts Haste too early into the battle, you're screwed. But from what i understand that boss being cracked out is a pixel remaster only problem.
FF2: This game is absolute buns and i can understand why it took them forever to do an NA release. My favorite part about how whack this game's leveling/progression works is the part where you get no credit if you kill enemies too fast. I'm sorry, is the point of a JRPG not at least partly learning how to clear out enemies as efficiently as possible? Story is alright with someone seemingly dying every 30 to 60 minutes.
FF3: Enjoyed it! first exposure to the job system and i loved the idea of being able to cater your party to whatever you needed at any time. Only complaint is i don't like how some of the boss fights required a certain job. Like the one where you need scholar to use its weakness. Final dungeon was apparently pure nightmare fuel in the older releases but that's been rectified with being able to save on the fly
FF4: Probably my hottest take here but 4 did nothing for me. Could care less about Leon and his story and all the constant switching of guest party members.
FF5: Loved it! Story is a more goofy/lighthearted tale but inject this game's job system right into my veins. Peak customizability given you can mix and match everything to your heart's content. Exdeath might be the most intimidating but also goofy villian in this franchise given one of his plots to win is to...turn into a splinter and get himself stuck on one of the heroes feet so he can get to the guardian tree?
FF6: 6 is one of those games you hear endless praise about to the point you wonder "it can't be that good right?" Turns out, yeah it actually is that good. Phenomenal story that touches on some surprisingly heavy themes (the bit with Celes after the floating continent is surprisingly dark, was not expecting that at all.) for what was an SNES game originally. Kefka is an amazing antagonist just for his simplicity. He's not that deep. He's just the pure, unfiltered manifestation of chaos. No rhyme or reason to it, he just wants to destroy shit. And in a rare case...he actually wins.
Soundtrack is phenominal, doubly so with the orchestral arrangements. Zozo, the Phantom Train, taking the opera house scene and spinning it into Celes's theme going forward is an amazing touch, the World of Ruin overworld theme, Looking for Friends, Dancing Mad. Fantastic
Even the party system, while not inherently being a job customization system (which i'm sure you can tell i love) still kinda works like that since each of the characters have their own specific niche? Locke is a Thief, Sabin is a monk, Stravo is a Blue Mage, Gau is akin to a Beastmaster kinda. Setzer is probably my favorite character given his whole thing is "degenerate gambler is mad he can no longer gamble like a degenerate" for the first part of the game (also the thought of destroying an all powerful god with comically overpowered dice is funny)
Story wise i think my favorite thing is the implications around Zozo. When you first stumble on it, Zozo is an absolute hellhole complete with liars, thugs and a dude passed out in the middle of town with no one seemingly bothering to care. Kefka gets his way, completely breaks the world and Zozo...is somehow the exact same hellhole. Even Kefka's like "nope, not touching it"