I don’t game anymore but Elden Ring looks awesome. I watched some YouTubers play it, the leveling system, amazing world to explore, deep lore, simple but enjoyable battle system, cool bosses that are extremely challenging but beatable, ability to become OP through hard word while still exploring new areas with new loot really make it a next level game.
….that being said, I’ve always had a hang up getting into games with a ‘silent’ protagonist. It never felt legit, like I was fully immersed in the game and world. It still bothers me- it makes character development from a plot point negligible and that really takes over half the experience away from me, not sure anyone else ever feels that way. I love watching the protag go through hardships, betrayal, and all the emotions and grow from it and no dialogue from them really removes that emotional connection. I love the protag’s mindset change, make different choices based on their past experience in the game like the most recent and amazing God Of War which I think I would enjoy much more than Elden Ring even though ER has so much more going for it.
Similarly, unless it does it REALLY well (it usually doesnt) games where the player gets to decide the plot based on choices also seem to have less character development. The focus on those games is ‘wow I get to change the outcome so cool’ and the replay factor, and not on the protagonist developing in the game. Just a hang up I’ve had, the success of both these types of games tell me I’m on an island on this one