Looks way better than the initial reveal! A few thoughts as i am a massive Zelda dork;
- This appears to be the final manifestation of that 2D build of Breath of the Wild Anouma and company made to workshop/test the ideas that would eventually become the core gameplay loop of that game super early in development.
- In that same vein, this is essentially a confirmation that the style/formula created with BOTW, and furthered in TOTK is now the definitive version of Zelda and will be the blueprint going forward regardless of it being 2 or 3D. (as if that wasn't obvious when both game sold a billion copies) I imagine it will be similar to Mario now where the core gameplay stays the same, but they throw wild gimmicks/wrinkles on top of it to make it fresh. Whereas old Zelda was essentially the same thing with very little changes.
- In some ways it might actually push that even further given basic combat is now a "here, you figure it out" type thing using the world around you rather than just basic weapons. It has the potential to do some really cool shit with boss fights looking at these mechanics.
- Looks to be bigger than your average 2D Zelda game with the more open ended quest/sidequests from the new games. Sign me up.
- Loremasters will surely have fun trying to figure out where this fits in their janky ass timeline given it steals elements/locales from across the series. Eldin Volcano from Skyward Sword, the Faron Wetlands from BOTW, the OG Zoras existing and having beef with the modern Zora, Kakariko being at the foot of a volcano again, Deku Scrubs, etc.
The new version of Zelda is almost perfect, but my one complaint even after TOTK is they need to find a way to incorporate more traditional dungeons. TOTK was better than BOTW in that regard since the Fire and Lightning temples felt a lot more similar to that, but the wind and water temples kinda sucked.