**NHL 16 Thread** Part II

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Your Boy Troy

Registered User
Sep 19, 2013
2,863
792
Brampton, Ontario
Love that I can finally edit players' height, weight, and fighting frequency.

Finally, I don't have to look at a 6'2" Brandon Prust on GM mode. Or have Rob Scuderi and Ryan O'Reilly instigating fights.

Still, there's a lot of prospects/players who have poor potentials/ratings. Matt Moulson with 88 speed? Seriously?

May have to wait for an update. Takes a long time to edit.
 

DudMan28

Registered User
Jan 30, 2013
2,981
1,884
The AI when down late in a game is still down right awful. Down 1 goal and the my teams AI just sits at the blue line and let's the computer skate around center ice. Ridiculous.
 

Islanderfan17

Registered User
Aug 24, 2010
5,858
13
Granted I haven't played with friends in EASHL which is probably where all the fun is at, but I for the life of me cannot get into EASHL. I did some drop ins today and didn't really have fun at all. At least with drop ins, it just seems like a big disorganized mess. Nobody sticks to their proper positions etc. etc.

Definitely a mode to only play with friends it seems. I'll stick to what I've always done, 1v1 online ranked play, shootouts and some season and be a pro.
 

Zen Arcade

Bigger than Kiss
Sep 21, 2004
20,310
2,222
Pittsburgh
not necessarily. someone can have potential of AHL top 6 but be projected to go 1st round while someone with bottom 6 NHL can go 4th round.

Then when you go to contracts, that AHL top 6 somehow because NHL potential.

I meant projection though, I've only done one draft in 16 so far and I thought both were categorized in the same column.
 

Trap Jesus

Registered User
Feb 13, 2012
28,686
13,458
Granted I haven't played with friends in EASHL which is probably where all the fun is at, but I for the life of me cannot get into EASHL. I did some drop ins today and didn't really have fun at all. At least with drop ins, it just seems like a big disorganized mess. Nobody sticks to their proper positions etc. etc.

Definitely a mode to only play with friends it seems. I'll stick to what I've always done, 1v1 online ranked play, shootouts and some season and be a pro.

I mean, it's a bit hit and miss for sure, but it's been the main mode I've played for years (EASHL and drop-in; never got NHL 15), and I consider it by far the best part of the game. I actually like drop-in more than I like EASHL because it encourages you to be more creative. Sometimes teams will get into the "old reliable" stage where you repeat the same types of plays over and over, which can get boring.

Sometimes if you play unselfishly in drop-in, you can get those guys that only jump up in the play or only fire shots on net to play more of a team game. And when you do get those players who actually know what they're doing, it's extremely rewarding to build up some immediate chemistry with another player you've never played with before.
 

Oscar Acosta

Registered User
Mar 19, 2011
7,695
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Friend was saying to me that it doesn't matter how you handle prospects or how they perform they all have a set rating they will reach regardless. Is that true? Kind of takes any fun out of it
 

VLU5

Registered User
Aug 21, 2014
484
35
Friend was saying to me that it doesn't matter how you handle prospects or how they perform they all have a set rating they will reach regardless. Is that true? Kind of takes any fun out of it

In previous games it really felt that the ceilings were hardcoded for some players. Haven't played enough 16 to tell you if this is still the case. Someone like Leon Draisaitl still busts and there is nothing you can do. Kinda frustrating when actually starts at medium elite potential and then keeps dropping.

Gameplay-wise I'm satisfied. Much better than 15. You can really tell now who can actually play this game and has any hockey iq (or the video game comparable of it). I can imagine how some HUT players who are used to doing the same things all over again are unhappy with the game because they can't change their style of play. So far I've played Be a Pro, EASHL and GM mode and haven't touched online versus or HUT so can't really comment on those. I love the fact that in BAP I can actually try to score all kinds of goals and not feel like I'm exploiting the game. Also I'm really liking that shooting five-hole is a viable option now.

One thing that stands out for me is the difference between players. I can really feel it when I'm controlling Patrick Kane compared to Ryan Garbutt. I also get that feeling when CPU is attacking. The 4th line grinders don't do anything special but when Tarasenko gets the puck he's dangling my D all day long. You also see this in BaP as very few players try the dangles there. Only the most skilled guys do a dangle from time to time but in my GM mode I see star players doing dekes and more advanced stuff.

stokes84 said:
Pretty frustrated with this game. CPU feels really overpowered on pro difficulty, which is what I always have started out with on these games. As the poster above mentioned, trying to hit on defense is a waste of time, but poke checks and stick lifts lead to penalties or moving out of position allowing a one timer for a sure fire goal against. Offensively, it's almost impossible to make a D to D pass without it getting intercepted. CPU almost always gets the rebounds on offense and defense. Not an enjoyable gameplay experience. Might be getting traded in for PES 2016 soon.

1. You can still lay the body but don't be surprised if you can't do that with Johnny Gaudreau. In previous games you could repeat that big hit every single time your opponent entered the zone, I'll give you that. Not anymore though.
2. Time your poke checks and stick lifts better
3. If the opposing team is covering the point why would you try D to D pass? It's not a good option against every team because teams have different defensive strategies. If they're covering the point you should try maybe cycling the puck down low.
4. Really don't know what to say about rebounds. In my experience battles in front of the nets are pretty fair.
 

FLYLine27*

BUCH
Nov 9, 2004
42,410
14
NY
Why the **** can't EA just keep the same exact gameplay from the offline mode to the ONLINE mode?

The online mode is ****ING HORRIBLE but the offline mode is faster and hits ACTUALLY can do something. And players arent standing in sand 90% of the time and can accelerate.
 

King Weber

Registered User
Apr 9, 2015
4,616
1,592
yeah uhh, never playing HUT on superstar ever again. The AI just does whatever the **** they want and there's nothing you can do about it.

Manage to finally tie the game? "WELL, THAT'S CUTE BRO, BECAUSE WE ARE GONNA SCORE 3 GOALS IN 90 SECONDS, TWO WITH YOUR OWN GOALIE, SO **** YOU BRO"

I don't get why it has to be this way, because last night I played on superstar while trying the NHL Moments Live thing, and it was so much fun. No random penalties with 2 minutes to go, no random icetilts, no overpowered pokechecks or hits... just an overall fun and fair game.
 

Puckstop40

Registered User
Aug 23, 2009
9,186
7,288
Las Vegas, NV
Why the **** can't EA just keep the same exact gameplay from the offline mode to the ONLINE mode?

The online mode is ****ING HORRIBLE but the offline mode is faster and hits ACTUALLY can do something. And players arent standing in sand 90% of the time and can accelerate.

Quoting for truth
 

SPV

Zoinks!
Sponsor
Feb 4, 2003
11,345
6,220
New Hampshire
hfboards.com
If anyone is interested in the HUT pre-order bonus that came from GameStop, let me know via private message. I'll send you my code, I never use the ultimate team stuff anyway.

note: Already Claimed
 
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Zen Arcade

Bigger than Kiss
Sep 21, 2004
20,310
2,222
Pittsburgh
I won the cup and it disappeared mid celebration. It was just a bunch of dudes skating around looking like they were raising the roof.
 

danielpalfredsson

youtube dot com /watch?v=CdqMZ_s7Y6k
Aug 14, 2013
16,575
9,269
Friend was saying to me that it doesn't matter how you handle prospects or how they perform they all have a set rating they will reach regardless. Is that true? Kind of takes any fun out of it

There's no way to prove it, but in previous games there were specific prospects who'd boom or bust regardless of what you do.

In 15, Curtis Lazar despite being 4* potential barely or never grew. Morgan Reilly would hit 90 like clockwork on every GM mode play through (I've done dozens).

I don't know if they've changed this so that every NHL player has an exact potential they hit, but I doubt it because later on in the game you get drafts that are all computer generated prospects that don't exist, and GM modes can go 25 seasons long, so I doubt they'd pre-program that many prospects.

A big issue with prospects is that growth is broken in the game, so I could see a motivation to pre-program guys as a quick fix. Certain stats don't grow, while other stats mutate to insane levels. If you play a 10 year GM mode, it is pretty normal for almost every computer generated player to have 4.5/5 star shot, 4.5/5 star skating because player growth is broken.

With that said, I think introducing morale was a waste of EA's resources when prospect development/scouting, which is the most important feature in a franchise mode is completely broken/boring, and they'd be better served to fix the bare bones of GM mode before adding new features that might at EA's pace they develop features in GM mode at need years of tweaking as well.
 

Willis88

Registered User
Oct 5, 2011
1,086
321
Philadelphia
Friend was saying to me that it doesn't matter how you handle prospects or how they perform they all have a set rating they will reach regardless. Is that true? Kind of takes any fun out of it

I don't think it's true. Players overall decrease the less you play them and increase with more ice time. Travis Sanheim went from an 83 to a 90 overall for me in one season after putting him on the first pairing.
 

VLU5

Registered User
Aug 21, 2014
484
35
If you play a 10 year GM mode, it is pretty normal for almost every computer generated player to have 4.5/5 star shot, 4.5/5 star skating because player growth is broken.

Not to mention that the shooting category, while being 5 star, is completely useless because the accuracy for both shots is below 80 and it's only the shot power that jacks that category. I haven't gotten deeper than three years yet so maybe i should withhold my further comments.
 

izzy

go
Apr 29, 2012
86,866
18,825
Nova Scotia
Lead entire Q in points, ahead of even my teammates Ehlers and Meier. Expected to go in 7th round and get moved down to 2nd line.
 

Ziggy Stardust

Master Debater
Jul 25, 2002
63,585
35,598
Parts Unknown
It's barely any different than before. Ok but not great

They should steal our old Cup celebration feature that allowed the user to skate around the ice with the Cup and each button triggered a different celebration with the Cup, like pumping it in the air, kissing it, or handing it off to a teammate.

2K is no longer making hockey games so have at it EA.
 

izzy

go
Apr 29, 2012
86,866
18,825
Nova Scotia
Is anyone good at goaltending? I was good at it in past games but I'm garbage on 16.

Controls are ridiculous because you cant slide in a desperation save in the way you want. Should control direction of desperation saves with the right analog and rb like before. Horrible layout
 
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