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- Aug 18, 2008
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Id argue PS1 aged worse than N64 but regardless that generation has aged poorly in general.
Not even close.
Id argue PS1 aged worse than N64 but regardless that generation has aged poorly in general.
We appreciate the incredible anticipation that exists for the Super Nintendo Entertainment System: Super NES Classic Edition system, and can confirm that it will be made available for pre-order by various retailers late this month.
A significant amount of additional systems will be shipped to stores for launch day, and throughout the balance of the calendar year.
I don't think any game on the N64 looks as good visually as Symphony of the night does today, for some reason the n64 wasn't capable of making anything resembling pixel art edit: I shouldn't say that because I don't know, but they just dont look as good imo
The N64 did have a few fully 2d games (or close to it) in mischief makers and Yoshi story and like I said they look weird and muddy now. Still great games but visually they should not have aged as badly as they did. They're just 2d art. I guess neither game was going for a pixelated look but still, Yoshi's island did the crayon thing and it looks far better
edit: you know what, I take it back. I'm playing mischief makers now and it looks great.
I get what you're saying though.
There are definitely some standouts, Paper Mario or Ogre Battle 64 for example.
But overall, PS1 games aged better, largely due to art style of some games.
I don't think any game on the N64 looks as good visually as Symphony of the night does today, for some reason the n64 wasn't capable of making anything resembling pixel art edit: I shouldn't say that because I don't know, but they just dont look as good imo
The N64 did have a few fully 2d games (or close to it) in mischief makers and Yoshi story and like I said they look weird and muddy now. Still great games but visually they should not have aged as badly as they did. They're just 2d art. I guess neither game was going for a pixelated look but still, Yoshi's island did the crayon thing and it looks far better
edit: you know what, I take it back. I'm playing mischief makers now and it looks great.
I'm no expert, but the N64's resolution was poor (320x240) iirc.
It wasn't just the resolution, it also used bilinear filtering which is the main thing that did it to my understanding. You can increase the resolution in an emulator and it won't look any better but if you turn off bilinear filtering the muddiness goes away. It doesn't work for every game but I prefer to play Mario 64 on emulator because turning off bilinear filtering gives a way clearer picture.According to Wikipedia, you're right. It did support up to 640x480, but that tended to require the RAM expansion pack. All of the examples given for games that supported that mode without the RAM expansion pack are sports games (which probably had lighter RAM requirements because the action is restricted to a single location). Most of the games that people identify with the N64--Mario 64, DKC, etc.--were probably in 320x240 or, at least, were played in that mode by most, since most probably didn't have the expansion. For those people, the SNES Classic might make those games (made after 1998, when the expansion pack was released) look better than they did, originally.
Also, I'm reading that the N64 had only composite and Svideo outputs, not RGB or component like competing consoles (like the PlayStations, I'm guessing), which may've also contributed some to the "muddy" picture that aleshemsky83 was referring to. If so, then that might be something that the SNES Classic actually eliminates.
According to Wikipedia, you're right. It did support up to 640x480, but that tended to require the RAM expansion pack. All of the examples given for games that supported that mode without the RAM expansion pack are sports games (which probably had lighter RAM requirements because the action is restricted to a single location). Most of the games that people identify with the N64--Mario 64, DKC, etc.--were probably in 320x240 or, at least, were played in that mode by most, since most probably didn't have the expansion. For those people, the SNES Classic might make those games (made after 1998, when the expansion pack was released) look better than they did, originally.
Also, I'm reading that the N64 had only composite and Svideo outputs, not RGB or component like competing consoles (like the PlayStations, I'm guessing), which may've also contributed some to the "muddy" picture that aleshemsky83 was referring to. If so, then that might be something that the SNES Classic actually eliminates.
What a ****show.
****ing Nintendo and ****ing scalpers...this is a nightmare. Again.
I guess I get to spend $500 for one on ebay =[