Do Make Say Think
& Yet & Yet
- Jun 26, 2007
- 51,198
- 9,945
Might as well get the '95 list going.
Here is everything suggested so far, I haven't gone through them yet.
Star Wars: Dark Forces
-MechWarrior 2
-Warcraft II
-The Dig
-Worms
-Full Throttle
-Descent
Street Figther Alpha
Chrono Trigger
DK Country 2
Yoshi's Island
Earthbound,
Front Mission,
Tactics Ogre,
Terranigma,
Phantasy Star IV,
Dragon Quest VI,
Tales of Phantasia,
Suikoden.
Command & Conquer
Might as well get the '95 list going.
Here is everything suggested so far, I haven't gone through them yet.
Star Wars: Dark Forces
-MechWarrior 2
-Warcraft II
-The Dig
-Worms
-Full Throttle
-Descent
Street Figther Alpha
Chrono Trigger
DK Country 2
Yoshi's Island
Earthbound,
Front Mission,
Tactics Ogre,
Terranigma,
Phantasy Star IV,
Dragon Quest VI,
Tales of Phantasia,
Suikoden.
Command & Conquer
I was disappointed by the whole 3D thing in general, personally, SM64 being a big part of that. The transition from 2D to 3D in general always felt like taking 20 steps backwards to go one step forward to me.So was I the only kid greatly disappointed by SM64?
We've gone through this before, but I didn't realize how little I wanted 3D games until I played SM64. I went from 'this is going to be the greatest thing ever' to 'I just want to play another Super Mario World' within about 30 minutes.
ProbablySo was I the only kid greatly disappointed by SM64?
We've gone through this before, but I didn't realize how little I wanted 3D games until I played SM64. I went from 'this is going to be the greatest thing ever' to 'I just want to play another Super Mario World' within about 30 minutes.
So was I the only kid greatly disappointed by SM64?
We've gone through this before, but I didn't realize how little I wanted 3D games until I played SM64. I went from 'this is going to be the greatest thing ever' to 'I just want to play another Super Mario World' within about 30 minutes.
So was I the only kid greatly disappointed by SM64?
We've gone through this before, but I didn't realize how little I wanted 3D games until I played SM64. I went from 'this is going to be the greatest thing ever' to 'I just want to play another Super Mario World' within about 30 minutes.
So was I the only kid greatly disappointed by SM64?
We've gone through this before, but I didn't realize how little I wanted 3D games until I played SM64. I went from 'this is going to be the greatest thing ever' to 'I just want to play another Super Mario World' within about 30 minutes.
So was I the only kid greatly disappointed by SM64?
We've gone through this before, but I didn't realize how little I wanted 3D games until I played SM64. I went from 'this is going to be the greatest thing ever' to 'I just want to play another Super Mario World' within about 30 minutes.
Personally, I tend to think of 96 to the early 2000s as the dog days of videogames, and it's the start of when I completely lost interest in the appeal of the medium as a whole, outside of a few blips here and there.
At the time I thought was just growing out of it and rebelling in that immature "that stuff's for kids!" kind of way, but in hindsight, I think I just legitimately just dislike the direction that the medium went in after that, with a focus on polygons, first person shooters, online multi-player games, etc. and everything moved towards bigger, more customization, and less minimalism.
1990-1995 is when it gets really good, IMO-- to me, it's the golden age, where charm, minimalism, and big-budget polish, talent, and production values all intersect, and multiple masterpieces seemed to be coming out every year (although I didn't really appreciate them at the time as a kid). Whereas nowadays it feels like AAA games have all the polish/production/talent but none of the charm/personality/soul and indie games have all the charm/personality/soul but none of the polish/production/talent.
So was I the only kid greatly disappointed by SM64?
We've gone through this before, but I didn't realize how little I wanted 3D games until I played SM64. I went from 'this is going to be the greatest thing ever' to 'I just want to play another Super Mario World' within about 30 minutes.
lolIt was hard not to be disappointed with SM64 and the N64 in general after how much Nintendo was talking the system up. Absolutely did not deliver at launch.
Things went from the pinnacle of console 2D to the pre-school stages of console 3D, and Mario was definitely the first example of like "well they haven't figured it out yet."
I have no idea how anyone can use the word "disappointed" prior to saying "Mario 64".
The game is a legit masterpiece and still is despite being one of the first fully 3d games on console. I never had trouble with the camera once I fully grasped how it worked (and it isn't that hard to wrap your head around it, anyone complaining about the camera in Mario 64 today is bad at games, full stop).
Is SMW better? I think it's arguable for sure, but SMW is another pillar of the industry (I mean a lot of Nintendo games are).