While you fancy folks play DOOM Eternal, I'm playing DOOM 64, the 1997 game that was ported and released for PC/XB1/PS4/Switch this month alongside 'Eternal'. This is my first time playing it because I never played on the Nintendo 64. Besides running on modern systems, it's been updated a little to support high resolutions (plus a few graphical enhancements) and, on the PC port that I'm playing, mouse and keyboard. The gameplay is similar to DOOM II, except that the level design is quite a bit more complex and dynamic. For one, walls and other structures can be triggered to move up and down, so you get elevators, ceilings that can crush you and new parts of the map can be opened up. All 32 levels are completely new, so it's not just an N64 version of either of the first two DOOM games. That's the main reason that I'm playing through it. It's like playing a professionally-made mission pack for DOOM II that I've never played before. When it came out, I would've scoffed at it because everything was already quite dated (particularly because Quake came out on PC the year before), but, now, I'm able to enjoy it for the classic DOOM nostalgia. It's only $5 or so and has 32 levels that take about 15 minutes each to beat.