Chuck Downie
Cheese and olive
I read your post this morning and got to think about it all day while wandering around in the forest.
You're right, ultimately. The problem is trying to score a first-round pick in the same way as a seventh-round pick. They're different beasts - anything you do to reward a good late pick has huge rewards for an early pick.
I am thinking of a similar points system as I initially proposed but taking into account your thoughts:
1 point for mock picking a player in the same round as he is actually drafted.
1 point for mock picking a player within 30 positions as he is actually drafted.
1 point for mock picking a player within 20 positions as he is actually drafted.
1 point for mock picking a player within 10 positions as he is actually drafted.
1 point for mock picking a player within 5 positions as he is actually drafted.
1 point for mock picking a player within 3 positions as he is actually drafted.
1 point for mock picking a player exactly where he is drafted.
1 point for mock picking a player 60+ positions later than he is actually drafted (value bonus).
-2 points for mock drafting a player that goes undrafted.
-1 point for mock drafting a player 60+ positions earlier than he is actually drafted (reach penalty).
The points stack, so a perfect pick is worth 7 points, a near miss is worth 6, and a wide miss is worth 1/2 points. Then I'd adjust the score to 7 pick average for all teams again, so a perfect score is 49 while a complete fail is -14.
I'm all for adjusting the points, but keep in mind if you're trying to reward hitting a late pick, it rewards hitting an earlier pick (NJ and Philly are essentially guaranteed 6 points in the first 2 picks using this system).
This new point system idea I think would better reflect the quality of the draft than the other. We could use this new one and have a whole year to devise or tweak this one before the next mock draft. Thanks again.