This isn’t hard: they need puck control. They need someone who can drive the play, not just chase it. Give them a real puck carrier—like Demidov—and suddenly you’ve got zone time, actual possession, and a chance to use Laine and Newhook for what they’re good at instead of forcing them to do things they can’t.
Continuing with the current setup is like watching someone trip over the same rock 30 times and then defending it because “that’s just the route.” No—it’s time to change the damn route.
You’ve got a player in Demidov who thrives with the puck on his stick, can carry through traffic, manipulate defenders, and set the tempo. So why throw him onto a line that spends half its shift trying to recover the puck? That’s not development—it’s sabotage.
If you’re serious about unlocking all three—Demidov, Laine, and Newhook—you build a line around Demidov’s strengths, not wedge him into a broken structure and hope he saves it. This isn’t a rescue mission, it’s an opportunity to build a line that actually tilts the ice.
Enough with the "safe" setups that kill creativity and bleed zone time. Let the kid drive. Give him the keys.