Here is a detailed breakdown of the tuners and what each setting consists of and where they are different.
Default:
GENERAL
- Broken Stick = 2/6
- Game Speed = 3/6
- Attribute Effects = 5/6
- Fatigue Effects = 2/6
- Fatigue Recovery = 5/6
- Injury Occurrence = 2/6
- Puck Control (Human and CPU) = 2/6
- Player Acceleration (human and CPU) = 3/6
AI
- AI Learning = 6/6
- CPU Difficulty = 0/6
- CPU Adjustment = 3/6
- Human Strategy = 0/6
- CPU Faceoffs = 4/6
- Fight = 2/6
- CPU Penalties = 3/6
- CPU teammate penalties = 2/6
PASSING
- Pass Assist = 6/6
- Pass Speed = 1/6
- Saucer Speed = 3/6
- Pass Accuracy
- Human = 5/6
- CPU = 3/6
- Pass Reception
- Human = 6/6
- CPU = 4/6
- Pass Interception = 2/6
SHOOTING
- Shooting Accuracy, Power, Slap Shoot Accuracy, One-time Accuracy all 3/6
- No exception
CHECKING
- Hitting Assistance = 3/6
- Aggression
- Human = 3/6
- CPU = 2/6
- Hitting Power = 4/6
- Stick Lift = 3/6
- Poke Check = 2/6
GOALIES
- Goalie Passing = 5/6
- Goalie Cover = 2/6
- Goalie Screen Effect = 4/6
- Goalie Reaction = 4/6
Normal:
GENERAL
- Broken Stick = 2/6
- Game Speed = 3/6
- Fatigue Effects = 5/6
- Fatigue Recovery = 3/6 (Human and CPU)
- Puck Control (Human and CPU) = 2/6
- Player Acceleration (human and CPU) = 3/6
AI
- AI Learning = 6/6
- CPU Difficulty = 0/6
- CPU Adjustment = 5/6
- Human Strategy = 0/6
- CPU Faceoffs = 4/6
- Fight = 3/6
- CPU Penalties = 3/6
- CPU teammate penalties = 2/6
PASSING
- Pass Assist = 4/6
- Pass Speed = 2/6
- Saucer Speed = 3/6
- Pass Accuracy, Reception, Interception all 3/6
SHOOTING
- Shooting Accuracy, Power, Slap Shoot Accuracy, One-time Accracy all 3/6
- Exception, CPU Slap Shot Power = 2/6
CHECKING
- Hitting Assistance = 3/6
- Aggression = 36
- Hitting Power = 2/6
- Stick Lift = 3/6
- Poke Check = 2/6
GOALIES
- Goalie Passing = 5/6
- Goalie Cover = 2/6
- Goalie Screen Effect = 3/6
- Goalie Reaction = 4/6
That indicates on Normal:
- Fatigue makes a huge difference
- AI learns play patterns quicker and adjusts as it is more intelligent
- Shot accuracy assist is the same... The difference you notice will be fatigue based.
- Hitting power is turned down.
- Goalies dont react as well to screens.
Overall Normal is very similar in most aspects, but it really stresses fatigue factor, an increased AI performance off the puck and overal hitting power is turned down.
It creates for a different gameplay as people can no longer spam the hustle button and take wristers all day from the slot as both are effected by fatigue.
Each mode has a certain style to succeed and not everyone is going to agree to one, to each their own really.