@expatriatedtexan
So I finally beat Black Myth Wukong. Took my 52.4 (According to steam) hours of play time. That's with the true/good ending. To get the good ending you have to get the bad ending first, but you don't have to play the entire game all over again, you just need to "Continue Journey" instead of starting a new game+. Then do all the stuff in secret areas for the first 5 chapters.
This game is pretty unique for a souls like. It's almost more of a boss rush. There are bosses around every corner, and except some of the giant rock ones are all unique and have their own move set. They also come in a verity of sizes.
The story was excellent, and the cutscenes were amazing, but there are only a handful in the game. I don't know much about The journey to the west. And I'm sure knowing the story would definitely be a benefit to the experience.
The Visuals and world were beautiful, and there was a lot to explore and many secrets to find, but there are A LOT of invisible walls in this game. There's one area that seems mostly open, but the invisible walls keep you on a pretty strict path. I got lost here, because where I assumed there was an invisible wall, but it was actually the path that I needed for progression. There is one giant open area in the later part of the game. Tons of bosses in the area, but also a lot of nothing too. I wish they would have filled in that part a bit more.
The combat was almost perfect. There were just a few (I remember 2) bosses that have odd hit boxes that make it very frustrating. This game is all about dodging. You do get a parry pretty early in the story, but they tie it to your Mana bar, which can only be refilled at shrines. It's also on a cool down after use, so you can't be RE4 Remake spamming parry here.
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The rest of the spells tied to your mana are all fun to use, but they don't let you equip all of them at the same time. I also never really felt the need to switch up the spells I liked, but I think that's more on me, than the game.
The game also has a transformation system that's pretty neat. You can transform in to a bunch of different enemies (91 if you find them all) for a quick one off attack before in goes back on cool down. However, I also didn't really utilize this system to the fullest, because I found one (In the first area) that gave me a huge passive defense increase. He also delivers a quick, hard hit. So I never changed off of him..... I regret that now. I probably would have had more fun just trying them all.
Pros:
- Combat
- World
- Story
Cons:
- Invisible walls
- Some hit boxes on certain bosses
meh:
- The boss for one of the chapter is very hard if you don't find the secret area.
- Last boss difficulty spike.