Useless Thread MDLXXXI: ESPN Picture Randomizer

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Kyle93

Registered User
Mar 30, 2012
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my phone has just as much security as my laptop lol. I scan everything just to make sure.
 

Finnish your Czech

J'aime Les offres hostiles
Nov 25, 2009
64,453
1,983
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my phone has just as much security as my laptop lol. I scan everything just to make sure.

EDIT: OFFICIAL PATCH NOTE

A new patch is now live on Windows PC. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum.
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.

Please note that many of these changes will be rolled into a larger patch for PlayStation 4 and Xbox One at a later date.

McCree


Peacekeeper - Alternate fire


Recovery time (i.e. the amount of time before McCree starts reloading) decreased from 0.75 seconds to 0.3 seconds


Bullet damage decreased from 70 to 45 (Probably reverse patch form this)

Developer Comments: McCree was performing too well against all targets, making him feel like a must-pick in many situations. By reducing the damage of his alternate fire, McCree is now significantly weaker against tanks like Roadhog and Reinhardt, but still maintains his lethality against smaller targets like Tracer and Genji.

WidowMaker

Widow’s Kiss - Alternate fire (Scoped Shot)

Base damage decreased from 15 to 12

Note: Scoped shot damage multiplier remains unchanged

Headshot damage multiplier increased from 2x to 2.5x

Players must now wait for the unscoping animation to completely finish before scoping

Infra-Sight (Ult)

Ultimate charge cost increased by 10%


*Developer Comments: In the right hands, Widowmaker can often feel unstoppable—even when just landing body shots instead of critical heads shots. The changes to her alternate fire weaken body shot damage while leaving her headshot damage unchanged. Additionally, we felt her Ultimate ability, Infra-Sight, was coming up a little too frequently, especially considering its impact on the game. *

Bug Fixed

Improved stability of the High Bandwidth option in Custom Games

Fixed a bug that allowed Mercy to gain Ultimate charge whenever damage boosting an ally who was attacking a barrier or Ice Wall

Fixed a bug that allowed Reaper to Shadow Step to unintended locations on a certain maps

Fixed an issue with collision on certain areas of Dorado not blocking line of sight

Sorry if I translate anything wrong, you should check here where the offical patch note will come.
 
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