ArGarBarGar
What do we want!? Unfair!
- Sep 8, 2008
- 44,042
- 11,737
As far as hybrids go, it seems to be as close to the RPG side as you can get without being completely reliant on RPG elements.
The economy just means you get more role-playing options since your character doesn't even need to be combat-focused at all! Not sure what you mean by the itemization? Seems like a fairly standard RPG-fare to me.Nah. Too many of its elements are not at the level of depth required. It also tilts way too heavily toward player skill in combat. I could mostly go along with the idea of it meeting the "action RPG' standard but you have to take the moment to moment gameplay into account as well. You just don't do the same things in M&B most of your time that your'e doing in almost any other mainstream action RPG. And then you have to take into account the elements of the game that have almost nothing to do with RPGs like the economy and some of the itemization.
It's a hybrid.
The economy just means you get more role-playing options since your character doesn't even need to be combat-focused at all! Not sure what you mean by the itemization? Seems like a fairly standard RPG-fare to me.
As far as hybrids go, it seems to be as close to the RPG side as you can get without being completely reliant on RPG elements.
The original is easy. Warband is not.
Just checked steam, it was warband. And yeah i spent about an hour roaming the world, got into a few battles, went into a castle and talked to some people then finally tried out the colisseum/gladiator arena and just got bored with how easy it was and how awful the visuals were. Didn't spend more than a few bucks on it but Im just not a fan.Yeah I think you played the wrong game bud.
Just checked steam, it was warband. And yeah i spent about an hour roaming the world, got into a few battles, went into a castle and talked to some people then finally tried out the colisseum/gladiator arena and just got bored with how easy it was and how awful the visuals were. Didn't spend more than a few bucks on it but Im just not a fan.
I've got a good one.
*ahem*
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Majora's Mask was my least favorite Zelda game.
*flees*
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It felt too confined to me by the very nature of the structure of the game, whereas I prefer Zelda games to be more wide open. Just a stylistic take, though I appreciate why others would love it.
*flees again*
Last of Us is straight trash
I just tend to find smaller worlds more interesting. Developers used to squeeze out tons of hours of gameplay in smaller maps. You could spend hours in a smallish city and maybe its outskirts doing all sorts of quests and such. The maps were filled with so much detail considering everything you needed to do for that portion of the game had to be contained in such a small area. It made each section of the game much more memorable. Open world games instead cannot manage to do the same. Instead you have vast areas where you may arrive at a town and spend 30 minutes there or less and then never go back.I agree only to the extent that it feels like MOST games do this now whereas it used to be a more unique thing.
A lot of these games are designed with a linear story mode that you can hop on and off of whenever you want and explore the little world they built for you in the meantime. It's nice having that freedom, as long as there's a quality story to be played.
As much as I enjoyed The Witcher 3, it's an example where there were so many towns that you'd visit, but pretty much every single one was forgettable after you did whatever it was that you needed to do there. Sure, the world is beautiful and there's plenty to do when you take it all in aggregate, but it's so spread out that it's impossible to keep the player grounded in one area for all that long. The only places I really remember were the main hub towns and even those not to the extent that I do for other RPGs I've played.
The beginning can be rough and a bit boring, but once you get going a bit the game really starts to shine (then gets worse again once you reach end-game)I had the same experience. Got warband fairly cheap after hearing great things about it, fired it up, played for 1-2 hours and just thought "This is the game everyone is in love with?". Didn't grab me at all and I haven't been back since; was about a year ago.
The beginning can be rough and a bit boring, but once you get going a bit the game really starts to shine (then gets worse again once you reach end-game)
Last of Us is straight trash
This is great to read after I bought it for $15 last week!
Haha, same here - Black Friday cheap games!This is great to read after I bought it for $15 last week!
I played through a bit of Last of Us and thought the gameplay was incredibly boring and repetitive. It's all about the story to the point where I feel it would have just been much better off as a Telltales style game. I ended up watching a Youtube movie on it and thought it was really good but eh, the gameplay was so bad I couldn't bother getting that far into it.
Eh, don't be discouraged. It's a very good game, it's one of the only games I've completed start to finish in the past 5 years. Some people just have different preferences.This is great to read after I bought it for $15 last week!