The last few games you beat and rate them 5

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Inside 9/10.

This is another game that's hard to make a review for. It's also not for everyone. However, it's just excellent. It's a puzzle game on the surface level, but also on the meta level. This is some of the best environmental storytelling I've seen in games. They give you just enough visual clues to try to piece together the puzzle of the story. I just loved the atmosphere and the sound design was refined and economical, which it needed to be for this game. I would have loved to see behind the scenes videos of the dev team working on this project.
Have you played Limbo? It's from the same team.
 
Battlefield 4 (Xbox One, 2013): 6.5/10

This was released 3 years before Battlefield 1 and I have to tell you DICE is at its best with world war games.

At that time, EA was clearly trying to mimic the Modern Warfare trilogy and failed miserably. The story and the near future setting of this game are weird and bland to me. You get betrayed 2 or 3 times in the campaign and it becomes laughable at some point.

The gunplay is ok but the hit zone sucks hard. I played mostly as a sniper and I kept missing the target either left or right while aiming in between the eyes. It was so irritating!


Battlefield: Hardline (Xbox One, 2015): 7/10

I'm mixed feelings with this one.

While I enjoyed the story, to play as a cop/detective and the gun customisation, there are some really annoying points to this game.

The gunplay feels a little stiff and not all that responsive. There's a lot of recoil and It's kinda hard to snipe from afar. There are no throwable like flashbangs or grenade which is really annoying during these "Survive these waves of enemies" sections. The driving sections are kinda hard as the car driving is stiff and you have to guess where to go.

The game rewards you to find clues to crack cases, arrest wanted criminals and cuff enemies instead of shooting them. All this is "forcing you" to stealth almost all the time. Running gun blazing is not an ideal choice here.

Also, it makes no sense to arrest/cuff enemies when you not a cop anymore and a fugitive in the later episodes of the campaign.


Conclusion:

Stick to Call Of Duty if you like snappy and satisfying gunplay and modern/new future settings.
If you want to experience WW1, then you have to play Battlefield 1.

I haven't, but I bought it for the Switch 3$ CAD taxes included. Same price as Inside, which I find is ridiculous. I've paid that price for a protein bar.
Played both games for "free" on Game Pass Core ($29,99 for 3 months). :laugh:
 
Inside 9/10.

This is another game that's hard to make a review for. It's also not for everyone. However, it's just excellent. It's a puzzle game on the surface level, but also on the meta level. This is some of the best environmental storytelling I've seen in games. They give you just enough visual clues to try to piece together the puzzle of the story. I just loved the atmosphere and the sound design was refined and economical, which it needed to be for this game. I would have loved to see behind the scenes videos of the dev team working on this project.
Hell yeah, Inside is brilliant. Shame the follow-up never happened and seems to be in development hell or something.
 
War Hammer 40K: Space Marine - 9/10.

This is the first one. I totally get why this was a cult classic. Actually, I don't get it - meaning I wouldn't know how to describe it properly to make it stand out vs other FPS games. It's really just a third person shooter with a relatively low amount of different guns. However, it's so much fun. They add in just enough new enemies at just the right times. The difficulty is just right. Everything is done with care meaning what could have been an average game ends up being excellent. Its also lore accurate. I don't usually enjoy old FPS games, but this one aged very well. Fully recommend playing it before the sequel or if anyone is a 40K fan.


Hell yeah, Inside is brilliant. Shame the follow-up never happened and seems to be in development hell or something.
It's a brilliant game for sure. So happy I picked it up but I felt a bit bad paying this 3 bucks.
 
AC Mirage - 7/10:

I'm a huge AC fan, it was one of my favourite games growing up. Personally, I prefer the more linear, single city AC games to the sprawling open world ones. So when I saw this game was a nod to the more traditional formula, I was excited.

While Mirage does scratch some of that old-school AC itch from a gameplay perspective, it really doesn't do much else. Basim is mid, the story isn't particularly memorable, the mission design is repetitive, etc, etc.... Overall this game is a lot of mid....

Despite that, I loved feeling like an Assassin again and ended up getting the platinum trophy. I guess it is one of those experience that was overall mid but I still ended up liking it haha.
 
Saints Row 2022 - 5.5 / 10

Let’s begin with the good, I had a nice vibe moment blasting through the city, at night, in a hijacked Icon buggie while listening to Nightcall by Kravinsky on the radio. The LARP stuff, both in main game and DLC, felt like the right type of idiotic to be in a Saints Row game. It wasn’t buggy for me and I never really wanted to stop playing before I reached the end.

Otherwise it was just shallow. None of the story/character beats were deeper than 3 missions. Motivations could be extrapolated but none of it was felt. Supposedly the core four friendship is supposed to be special, but why? And then at the big party scene at the end I supposed to care about the NPCs who run the ventures? Should have brought the park ranger who gives all the little talks, I actually felt something for that schmo.

Originally felt like I disliked the city but in time I decided it may be I disliked how you take over the city. Felt it used to be a bit more of a dungeon crawl, this time I felt it was somewhere you travelled through, after starting something somewhere else.

Felt like nobody on the Volition team played this game to see if it was fun to play. Needed to modify more default settings than normal. Particularly turning off the timer option, because I did not want to have to keep restarting things. Like did they actually think insurance fraud is enjoyable, in this iteration. How did this game leave me missing the Genki stuff?

Started with low expectations and the game lived down to them.
 
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AC Unity - 6/10:

Man this game felt like it was 10 years old. Going straight from Mirage to Unity felt janky and took some time to get used to.

The Good: The parkour system, character customization, and Paris setting.
The Mid: Unity's Story. It wasn't bad by per say. Just safe, predictable, and had a lot of similar themes to AC2.
The Bad: Game crashes, bloated open world busy work, and the mission design was essentially the same thing every time.

Once again it's an overall mid game that I still found enjoyment in. I guess i'm just an AC fan after all.
 

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