Dudes would be playing Pong 3 under communism with a garden rake for a controller.
Not gonna lie... I laughed harder at this than I should have.
I think as it relates to the price of video games we are at a point of diminishing returns.
When video games were still in their infancy or toddler years so to speak, the technology was relatively new and expensive to make games. As technology increased at a rapid rate, companies were likely able to produce games with the scale and speed previously unavailable. This allows for a price reduction in the product in order to reach a larger audience base and that price point was able to be maintained for many years as there was continuous, rapid improvement in game development process that led to minimal impacts in profitability.
But we are at a point of diminishing returns and the only way to combat rising costs (significantly increased development timelines for AAA+ games) while finding growth in a segmented market, is to raise prices.
Frankly, it is amazing that it has taken this long. When you look at the wild price fluctuations we have seen across nearly all areas of life over the last 20 years, the fact that we are just now at a point of significant price increases for games... Not really sure how anyone could complain.
Not to mention, look at Concord (

), Skull and Bones, Dragon Age: Veilguard, etc. When these products flop in such significant and spectacular fashion while having a massive investment from a development standpoint, it is going to have an impact on the industry.