NYRangers16
Registered User
Ideally 2.5-2.75? With term.Nope. I don't want to pay 3 for him.
Ideally 2.5-2.75? With term.Nope. I don't want to pay 3 for him.
For reference, Brandon Tanev signed a 6 year / $21,000,000 contract
This is the second time I’ve seen someone say this but doesn’t frontloading a contract only affect how much the player is getting paid in that respective year? I think the cap hit is the same each year, whatever the AAV is is what the cap hit is. @Amazing Kreiderman would know better than me but I think that’s how it worksThis was the concern. Lose Fast and potentially pay much more for his replacement.
Cap wise, if the Rangers can front load it, that could be ok. This is a flat so imo, his value shouldn’t have appreciated well beyond Fast’s contract.
This is the second time I’ve seen someone say this but doesn’t frontloading a contract only affect how much the player is getting paid in that respective year? I think the cap hit is the same each year, whatever the AAV is is what the cap hit is. @Amazing Kreiderman would know better than me but I think that’s how it works
There are always teams who are willing to take on cap if they don't have pay actually real money that much and they can get some picks or something else for it.I see suggestions to front load, but how does that help if the cap hit is the average over the contract?
This is the second time I’ve seen someone say this but doesn’t frontloading a contract only affect how much the player is getting paid in that respective year? I think the cap hit is the same each year, whatever the AAV is is what the cap hit is. @Amazing Kreiderman would know better than me but I think that’s how it works
Yes, the cap hit doesn't change. However, if the contract is really frontloaded it makes moving it much easier. There are always teams in rebuild, who have plenty of cap space and are willing to take bad contracts if they don't actually have to pay that much real money for them, and they can maybe get assets for it.This is the second time I’ve seen someone say this but doesn’t frontloading a contract only affect how much the player is getting paid in that respective year? I think the cap hit is the same each year, whatever the AAV is is what the cap hit is. @Amazing Kreiderman would know better than me but I think that’s how it works
Yes, the cap hit doesn't change. However, if the contract is really frontloaded it makes moving it much easier. There are always teams in rebuild, who have plenty of cap space and are willing to take bad contracts if they don't actually have to pay that much real money for them, and they can maybe get assets for it.
So let's say we sign Goodrow to a 5 year 4 million dollar deal = 20 million (I hope not), and we frontload the f*** out of it. Say we pay him 18 million in the first three years, and then 1 million each on years 4 and 5. Then if we trade that contract in year 4 we can say to some team hey, here's Goodrow for a caphit of 4 million, but you only have to pay him 2 million (or less, if it's signing bonuses and we have payed some of them), how about it? You get a 4th round pick as well. Some team would absolutely take it. Stuff like this happens quite often actually. Andrew Ladd to some extent is an example of this.
Yeah true, maybe I exaggerated a bit with the numbers. But the point still stands with front loading.There is a variance limit between contract years.
"The contract also limits salary variance on contracts from year to year to no more than 35% and no year can be less than 50% of the highest year."
Yeah true, maybe I exaggerated a bit with the numbers. But the point still stands with front loading.
Which is another problem unfortunately. Too many GMs give out NMCs or NTCs to players, probably in order to cut away a million or something from the AAV. I welcome the day when we have a GM in the league who goes against the tide and doesn't give out these clauses to players, even star players.Front loading can at times help, yet most of the time the player will have a clause preventing movement to at least some amount of teams. Teams who are rebuilding are not often desired destinations for older player.