Holden Caulfield
He's guilty
Sorry if this a re-post, a search turned up nothing.
This game was released back late in 2022 but I just got done my first playthrough of the game. Made by Firaxis Games under the 2K Games label this game is quite frankly amazing. Known for games like Civilization and XCOM they've come through yet again.
I've been a fan of Civilization games since I've played video games back to the late 90's/early 00's. I stumbled upon the XCOM games a few years back and immediately was hooked. When I heard the developer was making a Marvel game I was super excited. I'm not super invested in the Marvel lore, but I do like the movies. Particularly when they take chances such as Guardians (which I'd never heard of, but easily become my favourite Marvel franchise after the first movie) or Ant-Man (which I thought was a ridiculous concept but they pulled-off a great heist movie).
This game was marketed as a XCOM meets Marvel meets a card game. I loved the idea of 1 and 2 but I wasn't sure what to make of part 3. How do you mix XCOM to a card game? It really didn't make sense to me. But as I've been trying to get my fiancee more interested in video games and she is a sucker for IP's she already knows (ie Marvel, Harry Potter, etc) I knew I would have to try this out.
It blew away my expectations. This game was just tons of fun to play. What most impressed me wasn't what even was marketed, but the all-around gameplay. In the battles, which is roughly 50-60% of the game, it does stand alone there. It somehow does manage to find a nice fun mix of XCOM to card games from board games I'm more familiar with (such as Harry Potter Hogwarts Battle for example). It shouldn't really make sense, but it can be alot of fun to use different powers and abilities to basically solve puzzles of the battles. It takes time and understanding to envelop how to attack each battle with the hand you are dealt. You do get re-rolls on cards and get to find a balance for how to fight battles. But what really surprised me was the fact that 40-50% of the game was played in an open world RPG style around the home base as you explore the mysteries of your base. You have to hunt for clues, solve puzzles, and explore as you discover the secrets of what has happened in both the recent past and far past of the game's timeline.
It really makes for a super engaging experience. Getting to have fun in downtime with iconic characters like Iron Man, Captain Marvel, Doctor Strange, and Blade along with relative unknowns like Nico, and Magik were great. The "mystical side" of the MCU has largely been ignored by the MCU to date and this is a great chance to get to know it.
I haven't been suddenly drawn into a video game like this since XCOM 2 maybe 4 years ago when I discovered it from nowhere. This game deserves all the praise most reviews I've since seen. I just bought the season pass tonight and can't wait until I get into the first DLC which includes Deadpool.
There's some minor quibbles about the dialogue being very flowerily and maybe not quite enough variety in powers overall, but they are minor in the grand scheme.
Anyone else played this?
This game was released back late in 2022 but I just got done my first playthrough of the game. Made by Firaxis Games under the 2K Games label this game is quite frankly amazing. Known for games like Civilization and XCOM they've come through yet again.
I've been a fan of Civilization games since I've played video games back to the late 90's/early 00's. I stumbled upon the XCOM games a few years back and immediately was hooked. When I heard the developer was making a Marvel game I was super excited. I'm not super invested in the Marvel lore, but I do like the movies. Particularly when they take chances such as Guardians (which I'd never heard of, but easily become my favourite Marvel franchise after the first movie) or Ant-Man (which I thought was a ridiculous concept but they pulled-off a great heist movie).
This game was marketed as a XCOM meets Marvel meets a card game. I loved the idea of 1 and 2 but I wasn't sure what to make of part 3. How do you mix XCOM to a card game? It really didn't make sense to me. But as I've been trying to get my fiancee more interested in video games and she is a sucker for IP's she already knows (ie Marvel, Harry Potter, etc) I knew I would have to try this out.
It blew away my expectations. This game was just tons of fun to play. What most impressed me wasn't what even was marketed, but the all-around gameplay. In the battles, which is roughly 50-60% of the game, it does stand alone there. It somehow does manage to find a nice fun mix of XCOM to card games from board games I'm more familiar with (such as Harry Potter Hogwarts Battle for example). It shouldn't really make sense, but it can be alot of fun to use different powers and abilities to basically solve puzzles of the battles. It takes time and understanding to envelop how to attack each battle with the hand you are dealt. You do get re-rolls on cards and get to find a balance for how to fight battles. But what really surprised me was the fact that 40-50% of the game was played in an open world RPG style around the home base as you explore the mysteries of your base. You have to hunt for clues, solve puzzles, and explore as you discover the secrets of what has happened in both the recent past and far past of the game's timeline.
It really makes for a super engaging experience. Getting to have fun in downtime with iconic characters like Iron Man, Captain Marvel, Doctor Strange, and Blade along with relative unknowns like Nico, and Magik were great. The "mystical side" of the MCU has largely been ignored by the MCU to date and this is a great chance to get to know it.
I haven't been suddenly drawn into a video game like this since XCOM 2 maybe 4 years ago when I discovered it from nowhere. This game deserves all the praise most reviews I've since seen. I just bought the season pass tonight and can't wait until I get into the first DLC which includes Deadpool.
There's some minor quibbles about the dialogue being very flowerily and maybe not quite enough variety in powers overall, but they are minor in the grand scheme.
Anyone else played this?